Player Matchup

Hachiman
Hachiman
KillerVegetable
Hachiman
Level 29
God Stats
9W - 7L
1,500 SR
Queue Stats
187W - 186L
1,506 Elo+
Solo
Tyr
Tyr
NewHaLiLiX
Tyr
Level 29
God Stats
13W - 26L
1,410 SR
Queue Stats
195W - 209L
1,491 Elo+
Solo
Scylla
Scylla
PraktikantNiko
Scylla
Level 38
God Stats
23W - 14L
1,536 SR
Queue Stats
136W - 101L
1,594 Elo+
Party 1
Sobek
Sobek
Samsmeagol
Sobek
Level 20
God Stats
7W - 8L
1,500 SR
Queue Stats
79W - 87L
1,693 Elo+
Solo
Thanatos
Thanatos
xRaZeAceee
Thanatos
Level 13
God Stats
12W - 10L
1,657 SR
Queue Stats
47W - 44L
1,593 Elo+
Party 1
Team Averages
Level 26
1,521 SR
1,575 Elo+

VS

Team Averages
Level 14
1,555 SR
1,635 Elo+
Bellona
Bellona
Fipz
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,386 Elo+
Solo
Tsukuyomi
Tsukuyomi
Kritikalls
Tsukuyomi
Level 7
God Stats
1W - 2L
1,715 SR
Queue Stats
2W - 2L
1,844 Elo+
Party 2
Bacchus
Bacchus
MamaMugada
Bacchus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Hachiman
Hachiman
SHadow2344xd
Hachiman
Level 27
God Stats
12W - 10L
1,559 SR
Queue Stats
120W - 106L
1,602 Elo+
Solo
Hel
Hel
WorthlesChicken
Hel
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 3L
1,844 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
14
6 / 6 / 7
9,372
586
10,547
10,495
2,977
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
4 / 0 / 3
10,142
634
8,963
12,669
14,828
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
8 / 1 / 4
9,765
610
12,711
3,206
1,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sobek
11
3 / 5 / 9
8,074
505
2,841
11,203
9,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
xRaZeAceee
Thanatos
13
2 / 1 / 5
8,123
508
2,670
9,251
3,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Fipz
Bellona
13
1 / 3 / 0
7,881
493
4,457
8,376
5,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
Kritikalls
Tsukuyomi
9
0 / 6 / 0
6,054
378
1,007
10,899
3,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bacchus
MamaMugada
Bacchus
10
1 / 8 / 7
7,359
460
4,010
13,438
7,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
SHadow2344xd
Hachiman
15
11 / 2 / 1
9,612
601
12,303
13,659
4,495
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
0 / 4 / 1
6,155
385
505
5,381
1,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
22
23
Kills
13
13
Deaths
23
28
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bellona
Fipz
Bellona
1
3
0
0.33
W
Hachiman
6
6
7
1.58
L
Tsukuyomi
Kritikalls
Tsukuyomi
0
6
0
0
L
Bacchus
MamaMugada
Bacchus
1
8
7
0.56
W
4
0
3
5.5
W
8
1
4
10
L
Hachiman
SHadow2344xd
Hachiman
11
2
1
5.75
W
Sobek
3
5
9
1.5
L
0
4
1
0.13
W
Thanatos
xRaZeAceee
Thanatos
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,732
Damage
22,282
46,824
Taken
51,753
31,754
Mitigated
22,269
24,882
Healing
11,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Fipz
Bellona
4,457
1,232
0
1,856
8,376
5,820
730
1,864
6,470
0
38,731
W
Hachiman
10,547
7,421
0
3,747
10,495
2,977
2,697
1,066
9,429
0
39,627
L
Tsukuyomi
Kritikalls
Tsukuyomi
1,007
152
0
2,335
10,899
3,053
0
3,079
7,598
0
29,574
L
Bacchus
MamaMugada
Bacchus
4,010
813
0
1,179
13,438
7,640
177
3,460
9,915
13,763
0
W
8,963
1,540
0
7,187
12,669
14,828
2,151
950
11,719
0
67,132
W
12,711
756
0
826
3,206
1,199
691
253
2,953
58,665
0
L
Hachiman
SHadow2344xd
Hachiman
12,303
7,146
0
5,878
13,659
4,495
1,307
4,253
9,292
0
63,099
W
Sobek
2,841
600
0
2,443
11,203
9,323
199
2,246
8,957
9,703
0
L
505
178
336
221
5,381
1,261
0
2,270
2,926
14,244
0
W
Thanatos
xRaZeAceee
Thanatos
2,670
419
0
10,679
9,251
3,427
544
0
9,251
0
46,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,476
Gold Earned
37,061
403
Minions Killed
319
0
Camps Cleared
0
1,538,487
Distance Traveled
1,413,523
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,881
493
82
5
0
288,590
0
W
Hachiman
9,372
586
65
4
0
264,708
2
L
Tsukuyomi
6,054
378
61
4
0
323,088
0
L
Bacchus
7,359
460
17
1
0
274,679
2
W
Tyr
10,142
634
141
9
0
333,549
2
W
Scylla
9,765
610
97
6
0
298,492
3
L
Hachiman
9,612
601
122
8
0
277,528
2
W
Sobek
8,074
505
12
1
0
319,200
2
L
Hel
6,155
385
37
2
0
249,638
0
W
Thanatos
8,123
508
88
6
0
322,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role