Player Matchup

Cthulhu
Cthulhu
Achanty_88
Cthulhu
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,268 Elo+
Solo
Hades
Hades
CNM_Killerzv7
Hades
Level 23
God Stats
7W - 7L
1,867 SR
Queue Stats
116W - 139L
1,482 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
F7 is cringe
Ah Muzen Cab
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,500 Elo+
Solo
Raijin
Raijin
Migos_1993
Raijin
Level 5
God Stats
1W - 1L
1,240 SR
Queue Stats
2W - 3L
1,113 Elo+
Solo
Nemesis
Nemesis
blue-rex12
Nemesis
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 7
1,521 SR
1,373 Elo+

VS

Team Averages
Level 9
1,514 SR
1,459 Elo+
Sun Wukong
Sun Wukong
Bear2Tuff
Sun Wukong
Level 18
God Stats
10W - 9L
1,573 SR
Queue Stats
94W - 74L
1,458 Elo+
Solo
Danzaburou
Danzaburou
Br1ck C1ty Red5
Danzaburou
Level 17
God Stats
12W - 15L
1,498 SR
Queue Stats
15W - 24L
1,335 Elo+
Solo
Artemis
Artemis
YagamiKain
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 131L
1,500 Elo+
Solo
Ymir
Ymir
i-BxdiedYxu_-
Ymir
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Camazotz
Camazotz
x6xAstroZombieX
Camazotz
Level 2
God Stats
3W - 9L
1,500 SR
Queue Stats
456W - 493L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Achanty_88
Cthulhu
12
1 / 11 / 3
9,466
394
4,358
19,574
8,070
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

16
8 / 7 / 4
12,105
504
18,035
23,128
16,970
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
F7 is cringe
Ah Muzen Cab
20
9 / 1 / 3
15,345
639
12,432
12,376
7,553
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Raijin
Migos_1993
Raijin
15
5 / 11 / 1
10,856
452
10,642
15,245
4,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
blue-rex12
Nemesis
14
0 / 11 / 1
10,007
417
4,822
15,495
5,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bear2Tuff
Sun Wukong
20
14 / 0 / 3
14,896
621
12,266
11,083
8,745
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
Br1ck C1ty Red5
Danzaburou
3
0 / 3 / 0
6,350
265
749
2,195
255
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artemis
YagamiKain
Artemis
15
6 / 10 / 9
10,425
434
15,638
21,348
8,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
5 / 10 / 12
10,824
451
12,918
21,957
18,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Camazotz
18
15 / 2 / 4
12,142
506
12,967
19,716
8,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
68
23
Kills
40
41
Deaths
25
12
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Achanty_88
Cthulhu
1
11
3
0.23
L
Sun Wukong
Bear2Tuff
Sun Wukong
14
0
3
15.5
L
Danzaburou
Br1ck C1ty Red5
Danzaburou
0
3
0
0
W
8
7
4
1.43
W
Ah Muzen Cab
F7 is cringe
Ah Muzen Cab
9
1
3
10.5
W
Raijin
Migos_1993
Raijin
5
11
1
0.5
L
Artemis
YagamiKain
Artemis
6
10
9
1.05
W
Nemesis
blue-rex12
Nemesis
0
11
1
0.05
L
5
10
12
1.1
L
Camazotz
15
2
4
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,289
Damage
54,538
85,818
Taken
76,299
43,217
Mitigated
43,456
18,847
Healing
22,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Achanty_88
Cthulhu
4,358
591
321
0
19,574
8,070
58
1,980
17,594
24,260
0
L
Sun Wukong
Bear2Tuff
Sun Wukong
12,266
1,963
0
5,967
11,083
8,745
1,661
2,635
8,448
0
121,174
L
Danzaburou
Br1ck C1ty Red5
Danzaburou
749
501
0
0
2,195
255
0
386
1,809
0
2,736
W
18,035
2,002
633
9,786
23,128
16,970
783
5,048
18,080
46,449
0
W
Ah Muzen Cab
F7 is cringe
Ah Muzen Cab
12,432
6,110
0
6,013
12,376
7,553
5,573
797
11,579
0
144,155
W
Raijin
Migos_1993
Raijin
10,642
1,773
0
1,250
15,245
4,989
685
3,427
11,818
52,309
0
L
Artemis
YagamiKain
Artemis
15,638
8,375
0
5,498
21,348
8,075
1,908
11,690
9,658
0
43,659
W
Nemesis
blue-rex12
Nemesis
4,822
2,093
0
844
15,495
5,635
1,096
1,666
13,829
0
35,363
L
12,918
2,049
0
496
21,957
18,254
25
11,973
9,984
31,099
0
L
Camazotz
12,967
5,348
0
10,125
19,716
8,127
0
6,351
13,365
0
61,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,779
Gold Earned
54,637
427
Minions Killed
403
0
Camps Cleared
0
1,939,694
Distance Traveled
1,684,921
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,466
394
33
1
0
399,942
1
L
Sun Wukong
14,896
621
223
9
0
423,515
0
L
Danzaburou
6,350
265
4
0
0
55,977
0
W
Hades
12,105
504
62
3
0
345,144
0
W
Ah Muzen Cab
15,345
639
200
8
0
377,885
5
W
Raijin
10,856
452
71
3
0
411,264
1
L
Artemis
10,425
434
41
2
0
326,286
1
W
Nemesis
10,007
417
61
3
0
405,459
1
L
Ymir
10,824
451
37
2
0
420,469
2
L
Camazotz
12,142
506
98
4
0
458,674
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role