Player Matchup

Athena
Athena
BadPHOENIX369
Athena
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 38L
1,464 Elo+
Solo
Cupid
Cupid
Darthedardar
Cupid
Level 26
God Stats
45W - 32L
1,609 SR
Queue Stats
73W - 65L
1,546 Elo+
Solo
Yemoja
Yemoja
JordanB20203399
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,195 Elo+
Solo
Serqet
Serqet
LetsGoToEloHell
Serqet
Level 29
God Stats
1W - 1L
1,761 SR
Queue Stats
28W - 32L
1,529 Elo+
Solo
He Bo
He Bo
vilicarl
He Bo
Level 27
God Stats
4W - 7L
1,865 SR
Queue Stats
70W - 79L
1,562 Elo+
Solo
Team Averages
Level 20
1,647 SR
1,459 Elo+

VS

Team Averages
Level 25
1,593 SR
1,444 Elo+
Scylla
Scylla
Kifrin
Scylla
Level 29
God Stats
26W - 19L
1,643 SR
Queue Stats
86W - 102L
1,594 Elo+
Solo
Izanami
Izanami
NOLA_YE9
Izanami
Level 29
God Stats
21W - 15L
1,678 SR
Queue Stats
58W - 75L
1,428 Elo+
Solo
Baron Samedi
Baron Samedi
PhantonBrawl
Baron Samedi
Level 16
God Stats
1W - 0L
1,481 SR
Queue Stats
7W - 15L
1,230 Elo+
Solo
Jormungandr
Jormungandr
Pr_IceMan17
Jormungandr
Level 28
God Stats
22W - 17L
1,556 SR
Queue Stats
49W - 39L
1,488 Elo+
Solo
Cernunnos
Cernunnos
jdenisfla
Cernunnos
Level 21
God Stats
24W - 16L
1,609 SR
Queue Stats
32W - 28L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 1
8,734
397
3,531
25,936
16,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

17
6 / 4 / 1
10,883
495
10,404
15,107
5,884
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 4 / 1
7,193
327
639
4,974
2,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
6 / 3 / 1
9,076
413
8,456
11,487
4,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

He Bo
vilicarl
He Bo
16
3 / 9 / 5
9,443
429
11,530
13,879
5,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Kifrin
Scylla
17
6 / 2 / 12
10,796
491
11,998
11,403
3,882
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Izanami
NOLA_YE9
Izanami
19
6 / 1 / 5
11,710
532
11,461
14,757
5,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Baron Samedi
PhantonBrawl
Baron Samedi
14
4 / 7 / 3
9,793
445
10,641
10,200
4,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
Pr_IceMan17
Jormungandr
18
10 / 0 / 8
12,096
550
13,275
15,100
6,773
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cernunnos
jdenisfla
Cernunnos
13
1 / 7 / 5
8,898
404
4,255
11,033
3,715
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
60
17
Kills
27
27
Deaths
17
9
Assists
33
Player
Kills
Deaths
Assists
KDA
L
2
7
1
0.36
L
6
4
1
1.63
L
0
4
1
0.13
W
Scylla
Kifrin
Scylla
6
2
12
6
L
6
3
1
2.17
W
Izanami
NOLA_YE9
Izanami
6
1
5
8.5
W
Baron Samedi
PhantonBrawl
Baron Samedi
4
7
3
0.79
W
Jormungandr
Pr_IceMan17
Jormungandr
10
0
8
14
W
Cernunnos
jdenisfla
Cernunnos
1
7
5
0.5
L
He Bo
vilicarl
He Bo
3
9
5
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,560
Damage
51,630
71,383
Taken
62,493
33,580
Mitigated
24,290
9,547
Healing
16,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,531
1,911
0
403
25,936
16,452
250
14,820
11,116
26,707
0
L
10,404
4,194
188
2,370
15,107
5,884
2,817
6,981
8,126
0
71,429
L
639
159
342
371
4,974
2,030
433
2,945
2,029
7,161
0
W
Scylla
Kifrin
Scylla
11,998
1,612
0
3,992
11,403
3,882
724
1,017
10,080
48,412
0
L
8,456
1,976
0
4,134
11,487
4,184
0
2,930
8,557
0
42,989
W
Izanami
NOLA_YE9
Izanami
11,461
7,566
0
4,332
14,757
5,758
1,484
2,532
11,773
0
94,473
W
Baron Samedi
PhantonBrawl
Baron Samedi
10,641
2,778
1,023
1,212
10,200
4,162
1,310
3,700
6,362
41,372
0
W
Jormungandr
Pr_IceMan17
Jormungandr
13,275
2,739
87
4,419
15,100
6,773
853
4,553
10,149
73,947
0
W
Cernunnos
jdenisfla
Cernunnos
4,255
1,617
0
1,072
11,033
3,715
2,209
3,186
7,747
0
29,747
L
He Bo
vilicarl
He Bo
11,530
343
0
1,739
13,879
5,030
694
8,238
5,641
49,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,329
Gold Earned
53,293
336
Minions Killed
449
0
Camps Cleared
0
1,595,573
Distance Traveled
1,897,978
3
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,734
397
39
2
0
375,257
0
L
Cupid
10,883
495
130
6
0
361,785
1
L
Yemoja
7,193
327
13
1
0
194,704
0
W
Scylla
10,796
491
71
3
0
393,051
2
L
Serqet
9,076
413
71
3
0
305,806
1
W
Izanami
11,710
532
142
6
0
377,848
3
W
Baron Samedi
9,793
445
75
3
0
363,898
6
W
Jormungandr
12,096
550
106
5
0
435,157
4
W
Cernunnos
8,898
404
55
3
0
328,024
1
L
He Bo
9,443
429
83
4
0
358,021
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role