Player Matchup

Hera
Hera
Silver I
BlackWatch97
Hera
Silver I
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,599 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 157
1,500 SR
1,599 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 69
1,614 SR
1,579 MMR
Cernunnos
Cernunnos
Bronze III
bzzeu
Cernunnos
Bronze III
Level 69
God Stats
2W - 2L
1,614 SR
Queue Stats
2W - 2L
1,579 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 0
10,238
853
9,267
6,116
3,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Bans
KaliTyrBakasuraUllrHou Yi

VS

Bans
Ah Muzen CabSkadiBaron SamediAnhurAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
bzzeu
Cernunnos
15
0 / 2 / 0
7,931
661
3,757
13,988
7,080
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
2
Kills
0
0
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
0
0
2
L
Cernunnos
bzzeu
Cernunnos
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,267
Damage
3,757
6,116
Taken
13,988
3,629
Mitigated
7,080
750
Healing
3,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,267
1,470
0
750
6,116
3,629
1,720
16
6,100
71,512
0
L
Cernunnos
bzzeu
Cernunnos
3,757
1,307
0
3,294
13,988
7,080
0
8,906
4,614
0
47,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,238
Gold Earned
7,931
138
Minions Killed
73
0
Camps Cleared
0
223,002
Distance Traveled
228,229
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,238
853
138
12
0
223,002
6
L
Cernunnos
7,931
661
73
6
0
228,229
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role