Player Matchup

Ganesha
Ganesha
AníbaI
Ganesha
Level 29
God Stats
3W - 2L
1,511 SR
Queue Stats
145W - 124L
1,602 Elo+
Solo
Nemesis
Nemesis
MaoriTane
Nemesis
Level 16
God Stats
7W - 0L
1,649 SR
Queue Stats
9W - 2L
1,889 Elo+
Solo
Hera
Hera
MazuMazuKi
Hera
Level 18
God Stats
1W - 0L
1,181 SR
Queue Stats
2W - 2L
1,602 Elo+
Solo
Zhong Kui
Zhong Kui
MeTTalz
Zhong Kui
Level 29
God Stats
3W - 0L
1,714 SR
Queue Stats
70W - 81L
1,599 Elo+
Solo
Apollo
Apollo
PooManBoo
Apollo
Level 24
God Stats
15W - 7L
1,833 SR
Queue Stats
53W - 48L
1,625 Elo+
Solo
Team Averages
Level 23
1,578 SR
1,663 Elo+

VS

Team Averages
Level 13
1,627 SR
1,678 Elo+
Apollo
Apollo
Arnick5
Apollo
Level 20
God Stats
3W - 3L
1,580 SR
Queue Stats
144W - 82L
1,730 Elo+
Party 1
Mercury
Mercury
Gamea05
Mercury
Level 18
God Stats
3W - 2L
1,689 SR
Queue Stats
40W - 23L
1,564 Elo+
Party 2
King Arthur
King Arthur
Loliconero69
King Arthur
Level 6
God Stats
2W - 2L
1,709 SR
Queue Stats
8W - 5L
1,569 Elo+
Party 2
Athena
Athena
PsychoLH
Athena
Level 15
God Stats
5W - 8L
1,657 SR
Queue Stats
19W - 28L
1,492 Elo+
Solo
Kukulkan
Kukulkan
asda693
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 19L
2,036 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AníbaI
Ganesha
14
0 / 0 / 14
9,280
488
5,461
13,237
12,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
MaoriTane
Nemesis
16
6 / 1 / 8
10,032
528
10,589
11,195
6,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

15
1 / 6 / 1
9,083
478
4,380
10,911
4,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
MeTTalz
Zhong Kui
16
5 / 2 / 5
10,465
551
9,379
13,579
15,479
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Apollo
PooManBoo
Apollo
18
11 / 2 / 3
11,616
611
16,594
11,797
4,841
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Arnick5
Apollo
13
1 / 6 / 0
7,904
416
7,160
13,026
3,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
Gamea05
Mercury
13
1 / 6 / 3
8,339
439
5,560
13,879
4,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
Loliconero69
King Arthur
14
2 / 5 / 1
8,805
463
6,105
11,954
10,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
PsychoLH
Athena
11
0 / 4 / 1
6,739
355
1,669
13,528
10,118
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
asda693
Kukulkan
18
7 / 2 / 2
11,970
630
15,952
8,741
3,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
18
23
Kills
11
11
Deaths
23
31
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ganesha
AníbaI
Ganesha
0
0
14
7
L
Apollo
Arnick5
Apollo
1
6
0
0.17
L
Mercury
Gamea05
Mercury
1
6
3
0.42
L
King Arthur
Loliconero69
King Arthur
2
5
1
0.5
W
Nemesis
MaoriTane
Nemesis
6
1
8
10
W
1
6
1
0.25
W
Zhong Kui
MeTTalz
Zhong Kui
5
2
5
3.75
W
Apollo
PooManBoo
Apollo
11
2
3
6.25
L
Athena
PsychoLH
Athena
0
4
1
0.13
L
Kukulkan
asda693
Kukulkan
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,403
Damage
36,446
60,719
Taken
61,128
43,881
Mitigated
32,704
19,232
Healing
11,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
AníbaI
Ganesha
5,461
453
0
4,173
13,237
12,691
189
4,076
9,020
29,477
0
L
Apollo
Arnick5
Apollo
7,160
4,536
0
3,835
13,026
3,730
156
1,846
11,136
0
39,108
L
Mercury
Gamea05
Mercury
5,560
1,635
0
4,086
13,879
4,760
0
3,873
9,936
0
53,747
L
King Arthur
Loliconero69
King Arthur
6,105
1,034
0
1,505
11,954
10,225
104
5,530
6,416
0
44,107
W
Nemesis
MaoriTane
Nemesis
10,589
4,559
0
2,073
11,195
6,618
487
2,672
8,389
0
63,028
W
4,380
1,019
0
1,239
10,911
4,252
166
4,328
6,377
50,677
0
W
Zhong Kui
MeTTalz
Zhong Kui
9,379
1,495
0
6,991
13,579
15,479
1,093
2,745
10,226
63,470
0
W
Apollo
PooManBoo
Apollo
16,594
11,549
0
4,756
11,797
4,841
5,015
3,168
8,561
0
83,921
L
Athena
PsychoLH
Athena
1,669
353
0
1,190
13,528
10,118
0
2,228
11,300
18,357
0
L
Kukulkan
asda693
Kukulkan
15,952
1,310
0
926
8,741
3,871
0
5,481
3,120
81,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,476
Gold Earned
43,757
531
Minions Killed
472
0
Camps Cleared
0
1,768,661
Distance Traveled
1,704,031
23
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,280
488
6
0
0
359,904
10
L
Apollo
7,904
416
69
4
0
303,584
3
L
Mercury
8,339
439
97
5
0
378,565
0
L
King Arthur
8,805
463
99
5
0
324,207
1
W
Nemesis
10,032
528
104
5
0
412,432
7
W
Hera
9,083
478
117
6
0
342,333
0
W
Zhong Kui
10,465
551
124
7
0
310,210
3
W
Apollo
11,616
611
180
9
0
343,782
3
L
Athena
6,739
355
31
2
0
356,765
2
L
Kukulkan
11,970
630
176
9
0
340,910
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role