Player Matchup

Artemis
Artemis
DarkKingBrago
Artemis
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
NeoPP
Chaac
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,699 Elo+
Solo
Baron Samedi
Baron Samedi
SIXTEENPERRY
Baron Samedi
Level 64
God Stats
53W - 44L
1,549 SR
Queue Stats
877W - 870L
1,411 Elo+
Solo
Rama
Rama
cosv06
Rama
Level 116
God Stats
20W - 10L
1,500 SR
Queue Stats
183W - 194L
1,448 Elo+
Solo
Discordia
Discordia
mtondi
Discordia
Level 36
God Stats
59W - 53L
1,476 SR
Queue Stats
214W - 251L
1,417 Elo+
Solo
Team Averages
Level 76
1,505 SR
1,495 Elo+

VS

Team Averages
Level 67
1,514 SR
1,535 Elo+
Ah Muzen Cab
Ah Muzen Cab
AquaEvilWolf
Ah Muzen Cab
Level 26
God Stats
27W - 26L
1,587 SR
Queue Stats
136W - 187L
1,404 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Fabilash
Tsukuyomi
Level 63
God Stats
3W - 2L
1,486 SR
Queue Stats
6W - 4L
1,652 Elo+
Solo
Ares
Ares
I8aPi
Ares
Level 49
God Stats
6W - 21L
1,311 SR
Queue Stats
155W - 156L
1,549 Elo+
Solo
Sol
Sol
PlagueX2
Sol
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,636 Elo+
Solo
Neith
Neith
RachaelNoob
Neith
Level 149
God Stats
36W - 29L
1,687 SR
Queue Stats
357W - 402L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
20
12 / 2 / 16
15,342
1,096
27,257
13,709
6,430
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
NeoPP
Chaac
20
6 / 1 / 26
14,761
1,054
25,351
23,469
32,695
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
SIXTEENPERRY
Baron Samedi
20
6 / 2 / 18
13,781
984
16,049
13,347
7,833
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rama
cosv06
Rama
20
8 / 2 / 11
14,071
1,005
13,444
13,806
5,700
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Discordia
mtondi
Discordia
20
2 / 3 / 21
13,504
965
25,149
11,841
5,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

147

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AquaEvilWolf
Ah Muzen Cab
19
0 / 7 / 7
12,405
886
16,210
19,778
9,704
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
Fabilash
Tsukuyomi
18
2 / 5 / 5
12,638
903
18,260
19,993
12,346
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ares
I8aPi
Ares
19
3 / 9 / 4
13,087
935
12,053
31,155
35,032
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
2 / 6 / 2
12,689
906
11,893
19,084
9,709
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
3 / 7 / 3
13,313
951
14,345
21,526
11,554
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
31
34
Kills
10
10
Deaths
34
92
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
AquaEvilWolf
Ah Muzen Cab
0
7
7
0.5
W
Artemis
12
2
16
10
L
Tsukuyomi
Fabilash
Tsukuyomi
2
5
5
0.9
L
Ares
I8aPi
Ares
3
9
4
0.56
W
Chaac
NeoPP
Chaac
6
1
26
19
L
2
6
2
0.5
L
3
7
3
0.64
W
Baron Samedi
SIXTEENPERRY
Baron Samedi
6
2
18
7.5
W
Rama
cosv06
Rama
8
2
11
6.75
W
Discordia
mtondi
Discordia
2
3
21
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,250
Damage
72,761
76,172
Taken
111,536
57,694
Mitigated
78,345
25,256
Healing
14,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
AquaEvilWolf
Ah Muzen Cab
16,210
7,044
315
3,560
19,778
9,704
0
8,398
10,743
0
56,406
W
Artemis
27,257
14,361
0
3,337
13,709
6,430
0
5,070
8,639
0
59,967
L
Tsukuyomi
Fabilash
Tsukuyomi
18,260
3,725
0
3,056
19,993
12,346
0
4,102
15,458
0
35,751
L
Ares
I8aPi
Ares
12,053
386
0
0
31,155
35,032
0
11,950
18,441
29,451
0
W
Chaac
NeoPP
Chaac
25,351
3,189
0
11,150
23,469
32,695
0
8,300
15,169
0
56,476
L
11,893
1,852
0
1,758
19,084
9,709
0
6,648
11,977
38,379
0
L
14,345
7,259
1,583
3,869
21,526
11,554
0
8,064
13,016
0
45,112
W
Baron Samedi
SIXTEENPERRY
Baron Samedi
16,049
1,930
4,039
2,333
13,347
7,833
0
5,146
8,201
41,687
0
W
Rama
cosv06
Rama
13,444
12,116
0
0
13,806
5,700
0
2,525
11,281
0
37,206
W
Discordia
mtondi
Discordia
25,149
283
1,993
2,404
11,841
5,036
0
2,905
8,936
40,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,459
Gold Earned
64,132
335
Minions Killed
295
10
Camps Cleared
3
1,339,221
Distance Traveled
1,205,764
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
12,405
886
86
6
0
205,787
1
W
Artemis
15,342
1,096
80
6
4
276,778
6
L
Tsukuyomi
12,638
903
41
3
1
264,341
0
L
Ares
13,087
935
35
3
0
224,016
0
W
Chaac
14,761
1,054
75
5
0
290,873
0
L
Sol
12,689
906
72
5
1
249,745
0
L
Neith
13,313
951
61
4
1
261,875
0
W
Baron Samedi
13,781
984
69
5
2
259,188
1
W
Rama
14,071
1,005
56
4
4
240,229
0
W
Discordia
13,504
965
55
4
0
272,153
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role