Player Matchup

Fenrir
Fenrir
BubbleHornxx45
Fenrir
Level 23
God Stats
27W - 13L
1,473 SR
Queue Stats
61W - 37L
1,333 Elo+
Solo
Nemesis
Nemesis
DaringJazzCat
Nemesis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,244 Elo+
Solo
Geb
Geb
Darkblade1713
Geb
Level 24
God Stats
5W - 4L
1,474 SR
Queue Stats
84W - 89L
1,344 Elo+
Party 2
Bellona
Bellona
Lalito A
Bellona
Level 16
God Stats
5W - 7L
1,388 SR
Queue Stats
24W - 28L
1,271 Elo+
Party 2
The Morrigan
The Morrigan
marando36
The Morrigan
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 43L
1,308 Elo+
Solo
Team Averages
Level 15
1,467 SR
1,300 Elo+

VS

Team Averages
Level 8
1,462 SR
1,263 Elo+
Agni
Agni
Amon122
Agni
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,150 Elo+
Party 1
Hachiman
Hachiman
Kraig333
Hachiman
Level 6
God Stats
0W - 2L
1,289 SR
Queue Stats
7W - 7L
1,254 Elo+
Solo
Neith
Neith
Layenne92
Neith
Level 18
God Stats
4W - 2L
1,916 SR
Queue Stats
133W - 144L
1,324 Elo+
Solo
Cthulhu
Cthulhu
LiAmKoOlKiD
Cthulhu
Level 6
God Stats
0W - 3L
1,141 SR
Queue Stats
2W - 7L
1,260 Elo+
Party 1
Olorun
Olorun
overlordi553
Olorun
Level 7
God Stats
2W - 2L
1,466 SR
Queue Stats
6W - 5L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 1 / 8
12,515
1,138
17,283
6,754
3,486
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nemesis
18
2 / 1 / 16
11,342
1,031
6,041
7,963
3,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
1 / 0 / 23
11,828
1,075
7,482
9,059
11,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bellona
Lalito A
Bellona
19
13 / 2 / 16
12,390
1,126
17,363
10,652
6,027
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Morrigan
marando36
The Morrigan
18
7 / 1 / 14
11,903
1,082
12,047
4,384
1,956
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

332

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Amon122
Agni
15
0 / 8 / 3
9,604
873
3,691
7,512
1,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Kraig333
Hachiman
15
3 / 3 / 0
10,392
945
8,848
15,001
4,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
Layenne92
Neith
17
2 / 15 / 1
11,550
1,050
8,052
24,139
9,303
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
LiAmKoOlKiD
Cthulhu
14
0 / 1 / 1
8,816
801
1,558
4,178
2,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Olorun
15
0 / 8 / 2
9,218
838
713
14,928
5,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
12
35
Kills
5
5
Deaths
35
77
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Agni
Amon122
Agni
0
8
3
0.19
W
12
1
8
16
W
Nemesis
2
1
16
10
W
1
0
23
12.5
L
Hachiman
Kraig333
Hachiman
3
3
0
1
W
Bellona
Lalito A
Bellona
13
2
16
10.5
L
Neith
Layenne92
Neith
2
15
1
0.17
L
Cthulhu
LiAmKoOlKiD
Cthulhu
0
1
1
0.5
W
The Morrigan
marando36
The Morrigan
7
1
14
14
L
Olorun
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,216
Damage
22,862
38,812
Taken
65,758
26,085
Mitigated
22,832
8,414
Healing
4,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
Amon122
Agni
3,691
855
0
0
7,512
1,777
0
1,572
5,940
10,530
0
W
17,283
5,750
0
1,442
6,754
3,486
0
629
5,500
0
31,712
W
Nemesis
6,041
3,691
0
1,951
7,963
3,594
0
503
7,460
0
18,545
W
7,482
1,014
198
1,094
9,059
11,022
0
1,952
7,032
22,197
0
L
Hachiman
Kraig333
Hachiman
8,848
7,640
0
2,403
15,001
4,492
0
5,106
9,895
0
21,790
W
Bellona
Lalito A
Bellona
17,363
8,522
0
3,339
10,652
6,027
0
1,801
6,252
0
35,457
L
Neith
Layenne92
Neith
8,052
4,333
0
1,303
24,139
9,303
0
5,686
18,453
18
48,996
L
Cthulhu
LiAmKoOlKiD
Cthulhu
1,558
231
63
150
4,178
2,136
0
956
3,222
3,804
0
W
The Morrigan
marando36
The Morrigan
12,047
3,407
0
390
4,384
1,956
0
920
3,439
26,840
1,882
L
Olorun
713
305
0
354
14,928
5,124
0
4,327
10,601
1,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,978
Gold Earned
49,580
179
Minions Killed
121
11
Camps Cleared
2
1,013,378
Distance Traveled
606,847
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,604
873
16
1
0
83,660
0
W
Fenrir
12,515
1,138
31
3
6
203,220
2
W
Nemesis
11,342
1,031
31
3
3
240,175
0
W
Geb
11,828
1,075
30
3
0
190,026
0
L
Hachiman
10,392
945
25
2
0
143,782
0
W
Bellona
12,390
1,126
45
4
0
194,788
1
L
Neith
11,550
1,050
74
7
2
133,979
0
L
Cthulhu
8,816
801
6
1
0
98,071
0
W
The Morrigan
11,903
1,082
42
4
2
185,169
0
L
Olorun
9,218
838
0
0
0
147,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role