Player Matchup

Danzaburou
Danzaburou
Cy95
Danzaburou
Level 26
God Stats
7W - 4L
1,769 SR
Queue Stats
48W - 46L
1,568 Elo+
Solo
Mercury
Mercury
Franco2208
Mercury
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
GamerGrisen
Janus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,736 Elo+
Party 1
Khepri
Khepri
gujuryerhtgh
Khepri
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,291 Elo+
Solo
Guan Yu
Guan Yu
noahdan2004
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,540 Elo+
Party 1
Team Averages
Level 15
1,554 SR
1,527 Elo+

VS

Team Averages
Level 25
1,544 SR
1,575 Elo+
Izanami
Izanami
CL33T
Izanami
Level 28
God Stats
37W - 15L
1,748 SR
Queue Stats
93W - 59L
1,665 Elo+
Solo
Mercury
Mercury
CrimsonTheCarry
Mercury
Level 42
God Stats
34W - 38L
1,494 SR
Queue Stats
277W - 297L
1,458 Elo+
Party 2
Apollo
Apollo
Mr5murfs
Apollo
Level 11
God Stats
5W - 7L
1,500 SR
Queue Stats
77W - 56L
1,558 Elo+
Solo
Skadi
Skadi
TealMoggie
Skadi
Level 17
God Stats
9W - 11L
1,514 SR
Queue Stats
13W - 19L
1,507 Elo+
Party 2
Sylvanus
Sylvanus
ZezinDaFaca
Sylvanus
Level 29
God Stats
2W - 1L
1,464 SR
Queue Stats
18W - 12L
1,687 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cy95
Danzaburou
10
3 / 1 / 1
6,273
570
5,565
4,668
1,549
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Mercury
Franco2208
Mercury
13
2 / 2 / 0
6,913
628
3,532
8,984
2,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

7
0 / 7 / 0
4,400
400
2,810
5,266
1,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
7
0 / 2 / 1
4,645
422
768
3,985
1,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Guan Yu
noahdan2004
Guan Yu
7
1 / 6 / 2
4,683
426
2,085
7,748
3,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CL33T
Izanami
12
1 / 1 / 2
6,849
623
3,181
3,025
1,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
3 / 0 / 2
6,677
607
1,689
4,819
1,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Apollo
Mr5murfs
Apollo
12
9 / 1 / 2
7,563
688
6,752
9,174
3,336
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
10
5 / 1 / 2
6,190
563
5,265
4,901
1,070
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Sylvanus
ZezinDaFaca
Sylvanus
9
0 / 3 / 6
5,886
535
2,227
6,117
2,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
6
Kills
18
18
Deaths
6
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Izanami
CL33T
Izanami
1
1
2
2
W
3
0
2
4
L
Danzaburou
Cy95
Danzaburou
3
1
1
3.5
L
Mercury
Franco2208
Mercury
2
2
0
1
L
0
7
0
0
W
Apollo
Mr5murfs
Apollo
9
1
2
10
W
Skadi
5
1
2
6
W
Sylvanus
ZezinDaFaca
Sylvanus
0
3
6
1
L
Khepri
0
2
1
0.25
L
Guan Yu
noahdan2004
Guan Yu
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,760
Damage
19,114
30,651
Taken
28,036
10,930
Mitigated
10,297
5,458
Healing
12,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
CL33T
Izanami
3,181
2,381
0
500
3,025
1,838
1,138
435
2,590
0
43,955
W
1,689
1,042
0
3,106
4,819
1,481
0
141
4,678
0
36,560
L
Danzaburou
Cy95
Danzaburou
5,565
2,448
0
1,200
4,668
1,549
0
752
3,916
0
35,792
L
Mercury
Franco2208
Mercury
3,532
2,106
0
3,622
8,984
2,985
0
238
8,746
0
42,645
L
2,810
548
0
0
5,266
1,166
304
0
5,266
18,481
0
W
Apollo
Mr5murfs
Apollo
6,752
4,659
0
5,883
9,174
3,336
1,560
3,002
6,172
0
43,174
W
Skadi
5,265
3,469
0
840
4,901
1,070
0
0
4,801
0
21,293
W
Sylvanus
ZezinDaFaca
Sylvanus
2,227
569
1,037
1,362
6,117
2,572
0
0
5,992
11,475
0
L
Khepri
768
0
0
40
3,985
1,646
0
96
3,889
10,150
0
L
Guan Yu
noahdan2004
Guan Yu
2,085
334
35
561
7,748
3,584
0
1,141
6,607
0
6,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,914
Gold Earned
33,165
228
Minions Killed
315
0
Camps Cleared
0
966,318
Distance Traveled
922,923
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,849
623
98
9
0
138,543
0
W
Mercury
6,677
607
87
8
0
254,096
2
L
Danzaburou
6,273
570
70
6
0
200,380
3
L
Mercury
6,913
628
105
10
0
218,055
1
L
Janus
4,400
400
31
3
0
126,714
0
W
Apollo
7,563
688
72
7
0
186,018
1
W
Skadi
6,190
563
37
3
0
167,972
1
W
Sylvanus
5,886
535
21
2
0
176,294
1
L
Khepri
4,645
422
9
1
0
228,966
1
L
Guan Yu
4,683
426
13
1
0
192,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role