Player Matchup

Guan Yu
Guan Yu
MartesXIII
Guan Yu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 37L
1,451 Elo+
Party 2
Sun Wukong
Sun Wukong
Skovhugger
Sun Wukong
Level 4
God Stats
3W - 4L
1,354 SR
Queue Stats
39W - 44L
1,382 Elo+
Party 3
Agni
Agni
Thixer
Agni
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 36L
1,475 Elo+
Party 2
Nike
Nike
jordanlu100
Nike
Level 29
God Stats
23W - 18L
1,669 SR
Queue Stats
50W - 63L
1,400 Elo+
Solo
Neith
Neith
kabsungam
Neith
Level 4
God Stats
4W - 6L
1,335 SR
Queue Stats
66W - 62L
1,382 Elo+
Party 3
Team Averages
Level 18
1,472 SR
1,418 Elo+

VS

Team Averages
Level 25
1,512 SR
1,452 Elo+
Hera
Hera
MrRescue
Hera
Level 27
God Stats
4W - 3L
1,740 SR
Queue Stats
31W - 33L
1,445 Elo+
Solo
Chiron
Chiron
Sikijon
Chiron
Level 49
God Stats
3W - 1L
1,301 SR
Queue Stats
107W - 92L
1,414 Elo+
Party 1
Thanatos
Thanatos
TheVeryPro
Thanatos
Level 28
God Stats
11W - 6L
1,521 SR
Queue Stats
168W - 167L
1,387 Elo+
Party 1
Cthulhu
Cthulhu
Thriz
Cthulhu
Level 15
God Stats
3W - 2L
1,500 SR
Queue Stats
14W - 11L
1,514 Elo+
Party 1
Thor
Thor
jhgjkhkj
Thor
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
MartesXIII
Guan Yu
14
9 / 7 / 7
9,235
513
14,156
24,052
26,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sun Wukong
Skovhugger
Sun Wukong
11
0 / 6 / 0
6,984
388
3,486
11,163
5,203
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
Thixer
Agni
12
4 / 10 / 4
8,207
456
7,210
10,517
3,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
5 / 4 / 3
8,776
488
4,874
11,107
8,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
kabsungam
Neith
11
0 / 6 / 3
6,989
388
5,313
10,252
3,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
17
11 / 2 / 7
10,782
599
11,624
7,964
2,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chiron
Sikijon
Chiron
18
14 / 0 / 7
11,561
642
18,635
8,757
3,618
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
TheVeryPro
Thanatos
13
4 / 6 / 5
8,647
480
10,163
15,080
4,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Thriz
Cthulhu
14
2 / 3 / 12
9,756
542
8,148
13,984
11,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thor
12
1 / 7 / 5
7,802
433
1,618
9,518
4,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
68
18
Kills
32
33
Deaths
18
17
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
MartesXIII
Guan Yu
9
7
7
1.79
W
Hera
11
2
7
7.25
W
Chiron
Sikijon
Chiron
14
0
7
17.5
L
Sun Wukong
Skovhugger
Sun Wukong
0
6
0
0
W
Thanatos
TheVeryPro
Thanatos
4
6
5
1.08
L
Agni
Thixer
Agni
4
10
4
0.6
W
Cthulhu
Thriz
Cthulhu
2
3
12
2.67
W
Thor
1
7
5
0.5
L
5
4
3
1.63
L
Neith
kabsungam
Neith
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,039
Damage
50,188
67,091
Taken
55,303
46,252
Mitigated
25,795
16,853
Healing
14,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
MartesXIII
Guan Yu
14,156
3,540
532
10,838
24,052
26,379
825
6,642
17,360
0
41,534
W
Hera
11,624
2,957
0
1,104
7,964
2,455
2,093
1,275
6,465
66,134
0
W
Chiron
Sikijon
Chiron
18,635
9,918
1,879
2,454
8,757
3,618
2,708
755
7,847
0
79,003
L
Sun Wukong
Skovhugger
Sun Wukong
3,486
871
0
1,248
11,163
5,203
65
2,008
9,155
0
28,099
W
Thanatos
TheVeryPro
Thanatos
10,163
2,801
0
7,769
15,080
4,277
635
679
13,883
0
38,951
L
Agni
Thixer
Agni
7,210
749
7
870
10,517
3,201
769
4,457
6,009
29,847
0
W
Cthulhu
Thriz
Cthulhu
8,148
1,206
102
1,215
13,984
11,166
282
2,618
10,945
37,245
0
W
Thor
1,618
299
0
166
9,518
4,279
0
1,136
8,123
0
15,682
L
4,874
1,452
207
879
11,107
8,448
0
3,982
7,081
0
52,125
L
Neith
kabsungam
Neith
5,313
1,931
0
2,272
10,252
3,021
339
2,683
7,544
0
33,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,191
Gold Earned
48,548
295
Minions Killed
399
0
Camps Cleared
0
1,499,223
Distance Traveled
1,571,706
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,235
513
54
3
0
306,974
0
W
Hera
10,782
599
123
7
0
338,794
1
W
Chiron
11,561
642
121
7
0
327,602
7
L
Sun Wukong
6,984
388
56
3
0
304,070
2
W
Thanatos
8,647
480
60
3
0
297,131
0
L
Agni
8,207
456
44
2
0
272,914
3
W
Cthulhu
9,756
542
62
3
0
358,778
0
W
Thor
7,802
433
33
2
0
249,401
2
L
Nike
8,776
488
101
6
0
334,668
0
L
Neith
6,989
388
40
2
0
280,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role