Player Matchup

Nemesis
Nemesis
Healinghertz
Nemesis
Level 62
God Stats
4W - 5L
1,509 SR
Queue Stats
417W - 403L
1,511 Elo+
Party 1
Cu Chulainn
Cu Chulainn
LitleTocic23
Cu Chulainn
Level 83
God Stats
69W - 58L
1,608 SR
Queue Stats
625W - 588L
1,524 Elo+
Party 1
Ymir
Ymir
Mongmoose
Ymir
Level 122
God Stats
16W - 14L
1,699 SR
Queue Stats
292W - 318L
1,415 Elo+
Solo
Thoth
Thoth
Raptor SVP
Thoth
Level 92
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 30L
1,492 Elo+
Solo
Neith
Neith
Skullofall
Neith
Level 67
God Stats
21W - 18L
1,616 SR
Queue Stats
170W - 181L
1,429 Elo+
Solo
Team Averages
Level 85
1,586 SR
1,474 Elo+

VS

Team Averages
Level 52
1,531 SR
1,465 Elo+
Cerberus
Cerberus
 
Cerberus
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
ELITEXT936
Bakasura
Level 22
God Stats
26W - 45L
1,454 SR
Queue Stats
106W - 110L
1,429 Elo+
Party 2
Jing Wei
Jing Wei
FireLight3R
Jing Wei
Level 61
God Stats
3W - 3L
1,703 SR
Queue Stats
364W - 264L
1,464 Elo+
Party 2
Zeus
Zeus
IKillzYu4Fun
Zeus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,413 Elo+
Party 2
Odin
Odin
INSANE SOCKZ
Odin
Level 58
God Stats
4W - 7L
1,500 SR
Queue Stats
549W - 413L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Healinghertz
Nemesis
13
6 / 0 / 4
8,418
561
4,129
8,839
3,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
LitleTocic23
Cu Chulainn
15
5 / 1 / 5
9,011
601
11,711
9,746
5,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ymir
11
2 / 2 / 4
7,390
493
1,698
8,519
5,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thoth
16
3 / 1 / 2
9,573
638
6,420
7,839
2,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
13
2 / 1 / 5
7,930
529
9,982
7,572
2,638
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
0 / 3 / 3
6,656
444
5,592
12,215
5,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
ELITEXT936
Bakasura
10
0 / 6 / 1
6,279
419
3,363
10,385
3,590
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jing Wei
FireLight3R
Jing Wei
13
3 / 2 / 0
7,529
502
3,500
5,574
1,600
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
1 / 3 / 0
7,387
492
6,775
7,604
2,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
1 / 4 / 0
6,336
422
4,803
13,085
9,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
18
Kills
5
5
Deaths
18
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
3
3
0.5
L
Bakasura
ELITEXT936
Bakasura
0
6
1
0.08
L
Jing Wei
FireLight3R
Jing Wei
3
2
0
1.5
W
Nemesis
Healinghertz
Nemesis
6
0
4
8
L
1
3
0
0.33
L
1
4
0
0.25
W
Cu Chulainn
LitleTocic23
Cu Chulainn
5
1
5
7.5
W
Ymir
2
2
4
2
W
Thoth
3
1
2
4
W
Neith
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,940
Damage
24,033
42,515
Taken
48,863
19,770
Mitigated
21,855
11,754
Healing
12,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
5,592
265
0
4,108
12,215
5,150
0
1,192
10,999
31,161
0
L
Bakasura
ELITEXT936
Bakasura
3,363
2,244
0
1,593
10,385
3,590
0
542
9,753
0
24,001
L
Jing Wei
FireLight3R
Jing Wei
3,500
2,024
0
1,839
5,574
1,600
2,561
1,194
4,296
0
42,101
W
Nemesis
Healinghertz
Nemesis
4,129
1,330
0
3,250
8,839
3,388
1,216
1,245
7,439
0
30,166
L
6,775
241
0
1,848
7,604
2,204
0
4,448
2,864
48,271
0
L
4,803
545
0
3,449
13,085
9,311
0
252
12,833
0
31,825
W
Cu Chulainn
LitleTocic23
Cu Chulainn
11,711
3,099
0
2,878
9,746
5,809
385
565
8,424
0
59,321
W
Ymir
1,698
0
0
1,125
8,519
5,363
665
2,960
5,534
10,957
0
W
Thoth
6,420
454
0
1,156
7,839
2,572
224
5,393
2,000
56,767
0
W
Neith
9,982
5,120
0
3,345
7,572
2,638
3,905
1,678
5,739
0
49,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,322
Gold Earned
34,187
405
Minions Killed
376
0
Camps Cleared
0
1,489,085
Distance Traveled
1,335,305
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,656
444
70
5
0
261,677
0
L
Bakasura
6,279
419
65
4
0
285,129
0
L
Jing Wei
7,529
502
93
6
0
262,379
1
W
Nemesis
8,418
561
64
4
0
364,747
1
L
Zeus
7,387
492
91
6
0
247,277
4
L
Odin
6,336
422
57
4
0
278,843
0
W
Cu Chulainn
9,011
601
104
7
0
307,798
2
W
Ymir
7,390
493
11
1
0
233,474
3
W
Thoth
9,573
638
121
8
0
303,483
6
W
Neith
7,930
529
105
7
0
279,583
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role