Player Matchup

Neith
Neith
Emoishyo
Neith
Level 48
God Stats
11W - 12L
1,530 SR
Queue Stats
107W - 102L
1,461 Elo+
Party 1
Anhur
Anhur
Niikhur
Anhur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Pele
Pele
Sarphentos
Pele
Level 32
God Stats
15W - 7L
1,613 SR
Queue Stats
55W - 66L
1,429 Elo+
Party 1
Ra
Ra
grovtbrød
Ra
Level 24
God Stats
1W - 1L
1,698 SR
Queue Stats
49W - 15L
1,843 Elo+
Party 3
Amaterasu
Amaterasu
pricha
Amaterasu
Level 21
God Stats
5W - 0L
1,500 SR
Queue Stats
12W - 6L
1,464 Elo+
Party 1
Team Averages
Level 57
1,568 SR
1,539 Elo+

VS

Team Averages
Level 76
1,509 SR
1,501 Elo+
Bacchus
Bacchus
EduardoART
Bacchus
Level 136
God Stats
13W - 17L
1,655 SR
Queue Stats
63W - 62L
1,557 Elo+
Party 2
Mercury
Mercury
IhitYourMaMa
Mercury
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
715W - 693L
1,500 Elo+
Solo
Anubis
Anubis
JoelJosh
Anubis
Level 24
God Stats
51W - 20L
1,686 SR
Queue Stats
138W - 100L
1,599 Elo+
Party 2
Merlin
Merlin
Max2212
Merlin
Level 43
God Stats
3W - 9L
1,448 SR
Queue Stats
148W - 182L
1,356 Elo+
Solo
Chernobog
Chernobog
lowapocalypse
Chernobog
Level 108
God Stats
19W - 11L
1,257 SR
Queue Stats
491W - 478L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Emoishyo
Neith
11
4 / 0 / 3
6,268
627
2,971
3,158
869
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Anhur
Niikhur
Anhur
10
5 / 0 / 6
6,711
671
7,717
5,215
1,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 1 / 1
5,043
504
1,708
5,309
1,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 1 / 4
6,372
637
3,913
5,016
1,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Amaterasu
pricha
Amaterasu
10
1 / 0 / 0
5,823
582
2,159
4,279
1,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
EduardoART
Bacchus
5
0 / 2 / 0
4,145
415
1,218
5,000
1,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
IhitYourMaMa
Mercury
8
0 / 1 / 0
4,721
472
1,567
6,393
1,552
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Anubis
JoelJosh
Anubis
9
1 / 5 / 0
5,320
532
3,559
6,897
2,370
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
Max2212
Merlin
9
0 / 1 / 0
4,829
483
1,884
1,924
499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
lowapocalypse
Chernobog
8
0 / 3 / 0
4,679
468
2,167
6,066
911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
1
12
Kills
1
2
Deaths
12
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bacchus
EduardoART
Bacchus
0
2
0
0
W
Neith
Emoishyo
Neith
4
0
3
5.5
L
Mercury
IhitYourMaMa
Mercury
0
1
0
0
L
Anubis
JoelJosh
Anubis
1
5
0
0.2
L
Merlin
Max2212
Merlin
0
1
0
0
W
Anhur
Niikhur
Anhur
5
0
6
8
W
0
1
1
0.5
W
2
1
4
4
L
Chernobog
lowapocalypse
Chernobog
0
3
0
0
W
Amaterasu
pricha
Amaterasu
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,468
Damage
10,395
22,977
Taken
26,280
7,112
Mitigated
7,266
10,557
Healing
6,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
EduardoART
Bacchus
1,218
178
0
1,510
5,000
1,934
0
474
4,520
4,858
0
W
Neith
Emoishyo
Neith
2,971
1,798
0
1,860
3,158
869
1,404
301
2,857
0
23,001
L
Mercury
IhitYourMaMa
Mercury
1,567
844
0
966
6,393
1,552
0
857
5,514
0
25,434
L
Anubis
JoelJosh
Anubis
3,559
177
0
1,364
6,897
2,370
0
2,426
4,343
30,768
0
L
Merlin
Max2212
Merlin
1,884
144
0
0
1,924
499
0
0
1,924
20,038
0
W
Anhur
Niikhur
Anhur
7,717
4,111
0
1,491
5,215
1,736
0
1,552
3,663
0
23,594
W
1,708
262
0
2,110
5,309
1,302
338
299
5,010
0
27,089
W
3,913
449
100
1,859
5,016
1,367
0
2,791
2,225
41,254
0
L
Chernobog
lowapocalypse
Chernobog
2,167
647
0
2,238
6,066
911
0
0
6,066
0
23,721
W
Amaterasu
pricha
Amaterasu
2,159
678
0
3,137
4,279
1,838
0
1,718
2,561
0
20,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,217
Gold Earned
23,694
304
Minions Killed
218
0
Camps Cleared
0
933,111
Distance Traveled
874,190
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,145
415
5
1
0
183,741
7
W
Neith
6,268
627
69
7
0
177,664
1
L
Mercury
4,721
472
52
5
0
205,672
2
L
Anubis
5,320
532
67
7
0
141,783
1
L
Merlin
4,829
483
40
4
0
173,870
4
W
Anhur
6,711
671
26
3
0
201,338
3
W
Pele
5,043
504
55
6
0
179,384
1
W
Ra
6,372
637
93
9
0
197,699
1
L
Chernobog
4,679
468
54
5
0
169,124
1
W
Amaterasu
5,823
582
61
6
0
177,026
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role