Player Matchup

Guan Yu
Guan Yu
BigMan FDJ
Guan Yu
Level 24
God Stats
29W - 29L
1,581 SR
Queue Stats
106W - 103L
1,379 Elo+
Solo
Ao Kuang
Ao Kuang
MegaMukha
Ao Kuang
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 56L
1,463 Elo+
Party 2
Neith
Neith
heropoop10
Neith
Level 17
God Stats
12W - 7L
1,805 SR
Queue Stats
89W - 80L
1,570 Elo+
Party 2
Team Averages
Level 21
1,629 SR
1,471 Elo+

VS

Team Averages
Level 51
1,601 SR
1,467 Elo+
Ra
Ra
FallingPoem851
Ra
Level 21
God Stats
15W - 9L
1,635 SR
Queue Stats
17W - 13L
1,490 Elo+
Party 1
Ne Zha
Ne Zha
Feral Fluffy
Ne Zha
Level 104
God Stats
13W - 13L
1,578 SR
Queue Stats
372W - 336L
1,455 Elo+
Party 1
King Arthur
King Arthur
spooky4meh_
King Arthur
Level 29
God Stats
4W - 2L
1,588 SR
Queue Stats
16W - 21L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BigMan FDJ
Guan Yu
9
0 / 4 / 3
7,204
655
3,202
9,367
5,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ao Kuang
MegaMukha
Ao Kuang
9
2 / 3 / 1
7,211
656
3,191
7,618
2,485
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
11
1 / 0 / 2
7,535
685
11,609
6,697
2,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 4
8,014
729
5,766
4,091
1,537
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ne Zha
10
1 / 1 / 6
7,274
661
6,155
6,273
2,206
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
spooky4meh_
King Arthur
11
3 / 2 / 4
7,747
704
4,524
13,457
8,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
3
Kills
7
7
Deaths
3
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
BigMan FDJ
Guan Yu
0
4
3
0.38
W
3
0
4
5
W
Ne Zha
1
1
6
4
L
Ao Kuang
MegaMukha
Ao Kuang
2
3
1
0.83
L
Neith
1
0
2
2
W
King Arthur
spooky4meh_
King Arthur
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,002
Damage
16,445
23,682
Taken
23,821
10,132
Mitigated
12,607
10,459
Healing
9,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
BigMan FDJ
Guan Yu
3,202
330
1,924
2,739
9,367
5,366
0
2,678
6,539
0
13,490
W
5,766
420
2,862
1,923
4,091
1,537
390
503
3,588
39,502
0
W
Ne Zha
6,155
1,581
0
422
6,273
2,206
681
677
5,596
0
15,904
L
Ao Kuang
MegaMukha
Ao Kuang
3,191
668
0
1,972
7,618
2,485
0
1,360
6,183
16,253
0
L
Neith
11,609
5,407
0
3,824
6,697
2,281
0
1,832
4,740
0
46,434
W
King Arthur
spooky4meh_
King Arthur
4,524
436
0
4,050
13,457
8,864
0
2,134
11,323
0
22,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,950
Gold Earned
23,035
117
Minions Killed
123
0
Camps Cleared
0
592,239
Distance Traveled
641,162
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,204
655
21
2
0
203,914
1
W
Ra
8,014
729
79
7
0
219,791
0
W
Ne Zha
7,274
661
19
2
0
225,445
0
L
Ao Kuang
7,211
656
19
2
0
193,585
4
L
Neith
7,535
685
77
7
0
194,740
1
W
King Arthur
7,747
704
25
2
0
195,926
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role