Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Coolaf
Ah Muzen Cab
Level 17
God Stats
1W - 4L
1,451 SR
Queue Stats
10W - 16L
1,427 Elo+
Solo
Horus
Horus
woodster07v
Horus
Level 51
God Stats
4W - 6L
1,689 SR
Queue Stats
83W - 125L
1,571 Elo+
Solo
Janus
Janus
xl ZrK lx
Janus
Level 156
God Stats
29W - 44L
1,724 SR
Queue Stats
1,179W - 1,252L
1,459 Elo+
Solo
Team Averages
Level 75
1,622 SR
1,485 Elo+

VS

Team Averages
Level 35
1,514 SR
1,510 Elo+
Scylla
Scylla
Mar-Szu_N1
Scylla
Level 83
God Stats
235W - 382L
1,284 SR
Queue Stats
380W - 559L
1,300 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Reeyka
Ah Muzen Cab
Level 15
God Stats
2W - 1L
1,720 SR
Queue Stats
3W - 3L
1,656 Elo+
Solo
Cu Chulainn
Cu Chulainn
SpaaartaX
Cu Chulainn
Level 8
God Stats
11W - 7L
1,538 SR
Queue Stats
57W - 37L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Coolaf
Ah Muzen Cab
13
0 / 3 / 6
9,777
575
4,751
12,757
4,795
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
5 / 7 / 1
10,549
621
7,432
14,454
8,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Janus
xl ZrK lx
Janus
15
3 / 3 / 5
10,392
611
21,183
12,466
3,901
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Mar-Szu_N1
Scylla
17
5 / 1 / 8
12,139
714
10,100
11,945
4,060
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
Reeyka
Ah Muzen Cab
11
0 / 7 / 3
9,680
569
4,977
11,513
3,711
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cu Chulainn
SpaaartaX
Cu Chulainn
18
8 / 0 / 5
12,765
751
19,367
21,726
19,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
29
8
Kills
13
13
Deaths
8
12
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Coolaf
Ah Muzen Cab
0
3
6
1
W
Scylla
Mar-Szu_N1
Scylla
5
1
8
9
W
Ah Muzen Cab
Reeyka
Ah Muzen Cab
0
7
3
0.21
W
Cu Chulainn
SpaaartaX
Cu Chulainn
8
0
5
10.5
L
5
7
1
0.79
L
Janus
xl ZrK lx
Janus
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,366
Damage
34,444
39,677
Taken
45,184
17,369
Mitigated
27,304
6,940
Healing
17,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Coolaf
Ah Muzen Cab
4,751
1,807
0
2,008
12,757
4,795
0
3,911
8,846
0
39,232
W
Scylla
Mar-Szu_N1
Scylla
10,100
222
0
4,988
11,945
4,060
1,276
6,385
5,560
44,289
0
W
Ah Muzen Cab
Reeyka
Ah Muzen Cab
4,977
1,048
0
2,977
11,513
3,711
424
7,323
4,190
0
34,182
W
Cu Chulainn
SpaaartaX
Cu Chulainn
19,367
3,903
0
9,563
21,726
19,533
906
7,574
14,152
10,266
80,867
L
7,432
4,003
1,064
1,491
14,454
8,673
0
4,955
9,499
0
16,667
L
Janus
xl ZrK lx
Janus
21,183
1,096
0
2,377
12,466
3,901
0
4,062
8,404
64,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,718
Gold Earned
34,584
180
Minions Killed
249
0
Camps Cleared
0
912,525
Distance Traveled
911,198
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,777
575
78
5
0
326,032
0
W
Scylla
12,139
714
63
4
0
319,202
0
W
Ah Muzen Cab
9,680
569
51
3
0
232,770
0
W
Cu Chulainn
12,765
751
135
8
0
359,226
1
L
Horus
10,549
621
22
1
0
280,196
0
L
Janus
10,392
611
80
5
0
306,297
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role