Player Matchup

Bellona
Bellona
Aoriez
Bellona
Level 19
God Stats
2W - 1L
1,320 SR
Queue Stats
11W - 11L
1,470 Elo+
Party 1
Bastet
Bastet
C4_reincarnated
Bastet
Level 23
God Stats
23W - 29L
1,456 SR
Queue Stats
206W - 199L
1,449 Elo+
Solo
Artio
Artio
OniZenjutsu
Artio
Level 2
God Stats
3W - 6L
1,500 SR
Queue Stats
24W - 30L
1,093 Elo+
Solo
Sol
Sol
PrintedSnow8484
Sol
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
exEPC
Tsukuyomi
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 16L
1,421 Elo+
Party 1
Team Averages
Level 13
1,455 SR
1,387 Elo+

VS

Team Averages
Level 15
1,495 SR
1,472 Elo+
Scylla
Scylla
BuU_Badass
Scylla
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,475 Elo+
Solo
Hachiman
Hachiman
ParzivalPrime75
Hachiman
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Raijin
Raijin
Sejemarcus11
Raijin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,740 Elo+
Solo
Chernobog
Chernobog
luis_pelosp
Chernobog
Level 26
God Stats
19W - 8L
1,500 SR
Queue Stats
62W - 59L
1,213 Elo+
Solo
Set
Set
spartito-logico
Set
Level 17
God Stats
5W - 6L
1,476 SR
Queue Stats
81W - 107L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Aoriez
Bellona
17
17 / 0 / 9
11,400
600
14,664
9,764
8,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
9 / 0 / 5
10,734
565
9,472
8,803
3,579
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
7 / 0 / 7
9,764
514
5,390
12,257
7,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

5
0 / 3 / 0
6,080
320
192
2,410
610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Tsukuyomi
exEPC
Tsukuyomi
17
7 / 3 / 11
10,892
573
12,169
17,033
7,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BuU_Badass
Scylla
10
0 / 9 / 0
6,838
360
2,338
10,190
2,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
7
0 / 12 / 0
5,917
311
1,575
13,976
3,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
12
3 / 6 / 0
7,978
420
4,668
9,438
3,217
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
luis_pelosp
Chernobog
12
1 / 6 / 2
7,638
402
9,018
15,045
5,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
0 / 11 / 0
6,927
365
5,028
14,112
5,286
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
6
40
Kills
4
6
Deaths
44
32
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bellona
Aoriez
Bellona
17
0
9
21.5
L
Scylla
BuU_Badass
Scylla
0
9
0
0
W
9
0
5
11.5
W
7
0
7
10.5
L
Hachiman
0
12
0
0
W
0
3
0
0
L
Raijin
3
6
0
0.5
W
Tsukuyomi
exEPC
Tsukuyomi
7
3
11
4.17
L
Chernobog
luis_pelosp
Chernobog
1
6
2
0.33
L
0
11
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,887
Damage
22,627
50,267
Taken
62,761
27,590
Mitigated
19,482
18,370
Healing
8,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Aoriez
Bellona
14,664
4,302
0
1,173
9,764
8,463
2,815
2,407
7,357
0
44,593
L
Scylla
BuU_Badass
Scylla
2,338
799
0
0
10,190
2,914
0
2,305
7,735
23,279
0
W
9,472
3,539
0
4,105
8,803
3,579
1,148
812
7,991
0
60,399
W
5,390
585
811
4,570
12,257
7,547
1,337
1,481
10,776
38,635
0
L
Hachiman
1,575
1,368
0
2,644
13,976
3,026
0
1,976
11,896
0
17,651
W
192
34
0
290
2,410
610
0
1,192
1,218
1,864
0
L
Raijin
4,668
701
0
393
9,438
3,217
682
192
9,146
39,663
0
W
Tsukuyomi
exEPC
Tsukuyomi
12,169
3,780
0
7,421
17,033
7,391
1,338
1,114
15,919
0
67,052
L
Chernobog
luis_pelosp
Chernobog
9,018
4,611
0
4,415
15,045
5,039
423
876
13,969
0
44,947
L
5,028
2,163
0
651
14,112
5,286
0
709
13,328
0
38,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,870
Gold Earned
35,298
364
Minions Killed
272
0
Camps Cleared
0
1,548,885
Distance Traveled
1,482,155
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,400
600
69
4
0
416,048
1
L
Scylla
6,838
360
44
2
0
294,592
0
W
Bastet
10,734
565
116
6
0
294,024
5
W
Artio
9,764
514
60
3
0
340,310
3
L
Hachiman
5,917
311
29
2
0
292,902
0
W
Sol
6,080
320
5
0
0
90,477
0
L
Raijin
7,978
420
75
4
0
260,176
1
W
Tsukuyomi
10,892
573
114
6
0
408,026
0
L
Chernobog
7,638
402
66
3
0
300,681
0
L
Set
6,927
365
58
3
0
333,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role