Player Matchup

Kuzenbo
Kuzenbo
Aelhys
Kuzenbo
Level 18
God Stats
8W - 1L
2,000 SR
Queue Stats
70W - 58L
1,523 Elo+
Solo
Danzaburou
Danzaburou
Gelvetik
Danzaburou
Level 15
God Stats
3W - 1L
1,261 SR
Queue Stats
104W - 95L
1,632 Elo+
Solo
Bacchus
Bacchus
Humlis
Bacchus
Level 28
God Stats
61W - 37L
1,723 SR
Queue Stats
194W - 182L
1,557 Elo+
Solo
Scylla
Scylla
WinterBurning
Scylla
Level 26
God Stats
23W - 9L
1,769 SR
Queue Stats
116W - 84L
1,630 Elo+
Solo
Sol
Sol
ferciv
Sol
Level 20
God Stats
8W - 4L
1,787 SR
Queue Stats
229W - 264L
1,459 Elo+
Solo
Team Averages
Level 21
1,708 SR
1,560 Elo+

VS

Team Averages
Level 12
1,579 SR
1,583 Elo+
Ao Kuang
Ao Kuang
AvalachPrime
Ao Kuang
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
14W - 20L
1,666 Elo+
Solo
Nemesis
Nemesis
Darkhina
Nemesis
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 17L
1,570 Elo+
Party 1
Thanatos
Thanatos
Darkquicito
Thanatos
Level 7
God Stats
0W - 1L
1,847 SR
Queue Stats
26W - 15L
1,570 Elo+
Party 1
Izanami
Izanami
Velaris31
Izanami
Level 28
God Stats
66W - 61L
1,538 SR
Queue Stats
247W - 265L
1,535 Elo+
Solo
Kukulkan
Kukulkan
ZimmermannssUP
Kukulkan
Level 13
God Stats
2W - 5L
1,509 SR
Queue Stats
59W - 41L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Aelhys
Kuzenbo
20
9 / 2 / 30
17,160
1,226
16,705
24,132
50,421
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Danzaburou
Gelvetik
Danzaburou
20
6 / 7 / 25
13,422
959
18,129
18,615
9,514
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

Bacchus
Humlis
Bacchus
20
6 / 4 / 25
14,592
1,042
15,481
21,773
35,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
13 / 3 / 20
15,029
1,074
27,393
12,774
5,514
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sol
ferciv
Sol
20
12 / 1 / 20
14,729
1,052
16,542
14,280
6,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Team 1 Tickets

125

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AvalachPrime
Ao Kuang
18
0 / 21 / 9
12,020
859
13,793
34,712
14,589
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
Darkhina
Nemesis
19
0 / 11 / 7
12,098
864
10,702
22,664
11,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Thanatos
Darkquicito
Thanatos
20
13 / 5 / 4
15,915
1,137
16,611
16,444
7,078
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
Velaris31
Izanami
20
2 / 6 / 7
13,884
992
20,198
19,176
7,907
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
20
2 / 3 / 8
13,536
967
26,359
10,180
4,016
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

166
Kill Participation
52
46
Kills
17
17
Deaths
46
120
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Aelhys
Kuzenbo
9
2
30
12
L
Ao Kuang
AvalachPrime
Ao Kuang
0
21
9
0.21
L
Nemesis
Darkhina
Nemesis
0
11
7
0.32
L
Thanatos
Darkquicito
Thanatos
13
5
4
3
W
Danzaburou
Gelvetik
Danzaburou
6
7
25
2.64
W
Bacchus
Humlis
Bacchus
6
4
25
4.63
L
Izanami
Velaris31
Izanami
2
6
7
0.92
W
13
3
20
7.67
L
Kukulkan
2
3
8
2
W
Sol
ferciv
Sol
12
1
20
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,250
Damage
87,663
91,574
Taken
103,176
107,406
Mitigated
44,844
18,840
Healing
17,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Aelhys
Kuzenbo
16,705
5,598
0
8,599
24,132
50,421
0
10,788
13,344
35,734
0
L
Ao Kuang
AvalachPrime
Ao Kuang
13,793
5,176
0
3,449
34,712
14,589
0
26,874
7,838
23,095
0
L
Nemesis
Darkhina
Nemesis
10,702
3,312
0
2,673
22,664
11,254
0
15,422
7,242
0
21,180
L
Thanatos
Darkquicito
Thanatos
16,611
3,427
0
9,797
16,444
7,078
0
10,639
5,805
0
36,170
W
Danzaburou
Gelvetik
Danzaburou
18,129
11,920
936
2,995
18,615
9,514
0
8,501
10,114
0
37,746
W
Bacchus
Humlis
Bacchus
15,481
2,391
0
1,200
21,773
35,779
0
8,673
13,100
34,334
0
L
Izanami
Velaris31
Izanami
20,198
14,410
0
870
19,176
7,907
0
14,351
4,825
0
67,167
W
27,393
3,532
303
1,051
12,774
5,514
0
4,744
8,030
62,533
0
L
Kukulkan
26,359
961
0
504
10,180
4,016
0
8,835
1,345
77,676
0
W
Sol
ferciv
Sol
16,542
3,473
0
3,756
14,280
6,178
0
7,446
6,834
31,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,932
Gold Earned
67,453
256
Minions Killed
298
6
Camps Cleared
6
1,318,058
Distance Traveled
1,342,116
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
17,160
1,226
29
2
0
283,415
0
L
Ao Kuang
12,020
859
15
1
0
212,740
2
L
Nemesis
12,098
864
14
1
0
279,468
0
L
Thanatos
15,915
1,137
38
3
3
322,503
0
W
Danzaburou
13,422
959
39
3
0
217,356
0
W
Bacchus
14,592
1,042
34
2
2
281,645
0
L
Izanami
13,884
992
87
6
1
266,082
0
W
Scylla
15,029
1,074
109
8
3
258,793
0
L
Kukulkan
13,536
967
144
10
2
261,323
6
W
Sol
14,729
1,052
45
3
1
276,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role