Player Matchup

Jing Wei
Jing Wei
Moisty-0
Jing Wei
Level 102
God Stats
1W - 2L
1,218 SR
Queue Stats
54W - 38L
1,663 Elo+
Party 1
Tyr
Tyr
PlayboiSerg-
Tyr
Level 94
God Stats
25W - 13L
1,527 SR
Queue Stats
184W - 107L
1,647 Elo+
Party 1
Scylla
Scylla
theothore
Scylla
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 92L
1,664 Elo+
Party 1
Team Averages
Level 103
1,415 SR
1,658 Elo+

VS

Team Averages
Level 85
1,611 SR
1,484 Elo+
Chang'e
Chang'e
Sylvuss
Chang'e
Level 128
God Stats
6W - 7L
1,500 SR
Queue Stats
196W - 193L
1,506 Elo+
Solo
Achilles
Achilles
TooWaySharp
Achilles
Level 61
God Stats
3W - 2L
1,960 SR
Queue Stats
32W - 50L
1,533 Elo+
Solo
Mercury
Mercury
Velisifer
Mercury
Level 65
God Stats
6W - 10L
1,374 SR
Queue Stats
81W - 98L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Moisty-0
Jing Wei
11
1 / 2 / 2
7,813
601
4,691
8,984
3,049
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

11
3 / 0 / 2
8,387
645
6,427
7,204
3,295
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Scylla
theothore
Scylla
11
1 / 2 / 1
7,758
597
3,933
5,732
1,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Sylvuss
Chang'e
12
2 / 2 / 2
8,500
654
8,967
8,468
3,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
TooWaySharp
Achilles
12
2 / 1 / 0
8,336
641
5,536
9,010
7,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
Velisifer
Mercury
11
0 / 2 / 3
8,148
627
3,824
7,140
2,513
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
9
5
Kills
4
4
Deaths
5
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Moisty-0
Jing Wei
1
2
2
1
L
3
0
2
4
W
Chang'e
Sylvuss
Chang'e
2
2
2
1.5
W
Achilles
TooWaySharp
Achilles
2
1
0
2
W
Mercury
Velisifer
Mercury
0
2
3
0.75
L
Scylla
theothore
Scylla
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,051
Damage
18,327
21,920
Taken
24,618
8,066
Mitigated
12,912
4,610
Healing
11,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Moisty-0
Jing Wei
4,691
3,241
0
1,540
8,984
3,049
0
2,465
6,063
0
25,301
L
6,427
193
0
1,438
7,204
3,295
0
3,302
3,471
0
17,198
W
Chang'e
Sylvuss
Chang'e
8,967
336
4,445
3,985
8,468
3,259
1,040
1,485
6,831
37,764
0
W
Achilles
TooWaySharp
Achilles
5,536
1,462
1,101
2,183
9,010
7,140
529
1,593
7,269
0
21,672
W
Mercury
Velisifer
Mercury
3,824
355
0
0
7,140
2,513
897
539
6,529
0
32,961
L
Scylla
theothore
Scylla
3,933
356
674
958
5,732
1,722
0
2,508
2,806
27,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,958
Gold Earned
24,984
105
Minions Killed
135
0
Camps Cleared
0
720,702
Distance Traveled
789,733
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,813
601
35
3
0
243,181
3
L
Tyr
8,387
645
29
2
0
261,740
3
W
Chang'e
8,500
654
52
4
0
243,265
6
W
Achilles
8,336
641
31
2
0
255,787
4
W
Mercury
8,148
627
52
4
0
290,681
0
L
Scylla
7,758
597
41
3
0
215,781
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role