Player Matchup

Ah Puch
Ah Puch
Anhurkiller
Ah Puch
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,538 Elo+
Solo
Kali
Kali
Esguicho
Kali
Level 28
God Stats
8W - 11L
1,295 SR
Queue Stats
61W - 86L
1,562 Elo+
Solo
Chiron
Chiron
Seeiiya
Chiron
Level 18
God Stats
4W - 8L
1,444 SR
Queue Stats
167W - 129L
1,549 Elo+
Solo
Athena
Athena
joaomarcoson1
Athena
Level 26
God Stats
59W - 35L
1,726 SR
Queue Stats
971W - 996L
1,528 Elo+
Solo
Bellona
Bellona
toninhoperayt
Bellona
Level 7
God Stats
2W - 9L
1,270 SR
Queue Stats
4W - 12L
1,389 Elo+
Solo
Team Averages
Level 18
1,447 SR
1,513 Elo+

VS

Team Averages
Level 21
1,549 SR
1,490 Elo+
Baron Samedi
Baron Samedi
Arbatelbr
Baron Samedi
Level 28
God Stats
3W - 2L
1,730 SR
Queue Stats
13W - 10L
1,519 Elo+
Solo
Odin
Odin
FRSTB4
Odin
Level 16
God Stats
3W - 2L
1,500 SR
Queue Stats
28W - 25L
1,583 Elo+
Solo
Mercury
Mercury
KonZnH
Mercury
Level 5
God Stats
3W - 5L
1,086 SR
Queue Stats
5W - 7L
1,279 Elo+
Solo
Xing Tian
Xing Tian
NameLess0078
Xing Tian
Level 29
God Stats
7W - 6L
1,604 SR
Queue Stats
78W - 88L
1,536 Elo+
Party 1
Anubis
Anubis
PeuzinhoNeiff
Anubis
Level 27
God Stats
9W - 4L
1,825 SR
Queue Stats
32W - 36L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Anhurkiller
Ah Puch
16
1 / 10 / 2
9,897
430
9,590
15,141
5,666
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kali
15
3 / 8 / 3
10,567
459
7,989
24,153
8,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Chiron
Seeiiya
Chiron
14
3 / 9 / 4
9,517
414
10,304
21,088
6,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
3 / 10 / 3
9,848
428
9,798
27,847
28,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bellona
15
2 / 10 / 0
9,949
433
4,139
21,911
16,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Arbatelbr
Baron Samedi
19
8 / 1 / 10
12,867
559
12,937
11,705
5,564
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Odin
FRSTB4
Odin
20
6 / 1 / 14
12,868
559
9,955
11,192
8,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
KonZnH
Mercury
20
12 / 4 / 12
14,459
629
20,457
19,130
8,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xing Tian
NameLess0078
Xing Tian
19
11 / 3 / 17
13,577
590
20,065
22,024
29,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

19
10 / 4 / 13
12,307
535
21,370
14,040
8,695
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
113
12
Kills
47
47
Deaths
13
12
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Anhurkiller
Ah Puch
1
10
2
0.2
W
Baron Samedi
Arbatelbr
Baron Samedi
8
1
10
13
L
Kali
3
8
3
0.56
W
Odin
FRSTB4
Odin
6
1
14
13
W
Mercury
KonZnH
Mercury
12
4
12
4.5
W
Xing Tian
NameLess0078
Xing Tian
11
3
17
6.5
W
10
4
13
4.13
L
Chiron
Seeiiya
Chiron
3
9
4
0.56
L
3
10
3
0.45
L
Bellona
2
10
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,820
Damage
84,784
110,140
Taken
78,091
65,684
Mitigated
60,508
21,507
Healing
24,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Anhurkiller
Ah Puch
9,590
713
0
2,345
15,141
5,666
471
7,723
7,343
52,921
0
W
Baron Samedi
Arbatelbr
Baron Samedi
12,937
1,000
2,915
4,504
11,705
5,564
2,911
5,328
6,377
64,309
0
L
Kali
7,989
3,881
0
8,789
24,153
8,855
273
10,056
14,022
0
49,442
W
Odin
FRSTB4
Odin
9,955
5,049
0
1,360
11,192
8,391
2,780
1,161
10,031
0
68,529
W
Mercury
KonZnH
Mercury
20,457
10,341
0
5,899
19,130
8,529
2,019
3,026
16,104
0
139,042
W
Xing Tian
NameLess0078
Xing Tian
20,065
1,175
875
3,678
22,024
29,329
1,127
5,613
16,411
67,671
0
W
21,370
1,519
248
5,423
14,040
8,695
2,303
4,260
9,780
78,061
0
L
Chiron
Seeiiya
Chiron
10,304
4,694
825
5,423
21,088
6,311
0
16,226
4,790
0
45,710
L
9,798
2,874
0
906
27,847
28,198
42
17,320
10,454
41,161
0
L
Bellona
4,139
1,718
0
3,219
21,911
16,654
2,261
3,685
17,897
0
49,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,778
Gold Earned
66,078
380
Minions Killed
602
0
Camps Cleared
0
1,873,896
Distance Traveled
2,120,949
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,897
430
88
4
0
342,153
1
W
Baron Samedi
12,867
559
118
5
0
420,120
3
L
Kali
10,567
459
91
4
0
382,828
4
W
Odin
12,868
559
120
5
0
416,817
0
W
Mercury
14,459
629
186
8
0
500,354
4
W
Xing Tian
13,577
590
72
3
0
436,097
5
W
Anubis
12,307
535
106
5
0
347,561
2
L
Chiron
9,517
414
59
3
0
344,993
0
L
Athena
9,848
428
63
3
0
404,309
1
L
Bellona
9,949
433
79
3
0
399,613
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role