Player Matchup

Jing Wei
Jing Wei
Alemefraz
Jing Wei
Level 24
God Stats
41W - 58L
1,414 SR
Queue Stats
891W - 916L
1,447 Elo+
Solo
Thor
Thor
GrzalaX
Thor
Level 4
God Stats
0W - 2L
1,459 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Ropahoas
Kukulkan
Level 24
God Stats
21W - 14L
1,207 SR
Queue Stats
21W - 20L
1,175 Elo+
Solo
Achilles
Achilles
SaltyBadDog
Achilles
Level 29
God Stats
20W - 25L
1,432 SR
Queue Stats
84W - 88L
1,495 Elo+
Solo
Scylla
Scylla
etrYg
Scylla
Level 107
God Stats
1W - 2L
1,466 SR
Queue Stats
362W - 377L
1,452 Elo+
Party 2
Team Averages
Level 38
1,396 SR
1,414 Elo+

VS

Team Averages
Level 24
1,509 SR
1,523 Elo+
Izanami
Izanami
ImLamaDelRey
Izanami
Level 14
God Stats
2W - 2L
1,386 SR
Queue Stats
14W - 10L
1,551 Elo+
Party 1
Sun Wukong
Sun Wukong
Khazadinator
Sun Wukong
Level 27
God Stats
30W - 28L
1,524 SR
Queue Stats
776W - 667L
1,502 Elo+
Solo
Ymir
Ymir
MrDeathR
Ymir
Level 22
God Stats
5W - 2L
1,687 SR
Queue Stats
13W - 10L
1,561 Elo+
Party 1
Kukulkan
Kukulkan
MrGerii
Kukulkan
Level 29
God Stats
5W - 4L
1,446 SR
Queue Stats
11W - 16L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
Ornadi10
Cthulhu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Alemefraz
Jing Wei
20
3 / 9 / 4
13,670
506
10,194
21,748
8,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thor
GrzalaX
Thor
17
4 / 8 / 5
11,725
434
5,712
23,163
9,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
Ropahoas
Kukulkan
1
0 / 2 / 0
5,169
191
0
1,040
296
Achilles
SaltyBadDog
Achilles
18
3 / 7 / 4
11,969
443
11,477
30,755
33,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Scylla
etrYg
Scylla
20
9 / 5 / 7
12,853
476
30,094
17,607
7,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ImLamaDelRey
Izanami
20
16 / 1 / 6
20,232
749
28,833
22,533
11,171
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
Khazadinator
Sun Wukong
20
1 / 0 / 5
14,721
545
10,421
18,504
16,327
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ymir
20
8 / 2 / 7
14,583
540
11,909
20,951
17,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
MrGerii
Kukulkan
18
4 / 11 / 4
13,310
493
11,312
19,459
8,752
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cthulhu
Ornadi10
Cthulhu
18
2 / 5 / 7
12,858
476
7,894
20,720
17,294
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
60
19
Kills
31
31
Deaths
19
20
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Alemefraz
Jing Wei
3
9
4
0.56
L
Thor
GrzalaX
Thor
4
8
5
0.81
W
Izanami
ImLamaDelRey
Izanami
16
1
6
19
W
Sun Wukong
Khazadinator
Sun Wukong
1
0
5
3.5
W
Ymir
8
2
7
5.75
W
Kukulkan
MrGerii
Kukulkan
4
11
4
0.55
W
Cthulhu
Ornadi10
Cthulhu
2
5
7
1.1
L
Kukulkan
Ropahoas
Kukulkan
0
2
0
0
L
Achilles
SaltyBadDog
Achilles
3
7
4
0.71
L
Scylla
etrYg
Scylla
9
5
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,477
Damage
70,369
94,313
Taken
102,167
58,833
Mitigated
70,915
16,213
Healing
35,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Alemefraz
Jing Wei
10,194
7,639
0
4,279
21,748
8,381
2,146
8,129
13,494
0
94,060
L
Thor
GrzalaX
Thor
5,712
1,196
0
4,982
23,163
9,251
0
6,799
16,364
0
67,750
W
Izanami
ImLamaDelRey
Izanami
28,833
23,028
0
15,402
22,533
11,171
8,617
2,923
19,610
0
237,857
W
Sun Wukong
Khazadinator
Sun Wukong
10,421
2,494
0
7,431
18,504
16,327
2,258
3,773
14,731
0
94,663
W
Ymir
11,909
2,116
0
7,786
20,951
17,371
502
4,467
16,484
74,585
0
W
Kukulkan
MrGerii
Kukulkan
11,312
1,190
0
685
19,459
8,752
1,832
13,106
6,353
67,558
0
W
Cthulhu
Ornadi10
Cthulhu
7,894
516
869
3,540
20,720
17,294
263
7,114
13,606
54,719
0
L
Kukulkan
Ropahoas
Kukulkan
0
0
0
0
1,040
296
0
585
455
0
0
L
Achilles
SaltyBadDog
Achilles
11,477
3,093
0
6,311
30,755
33,315
74
7,527
22,853
0
55,315
L
Scylla
etrYg
Scylla
30,094
1,769
0
641
17,607
7,590
320
8,075
9,432
90,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,386
Gold Earned
75,704
490
Minions Killed
754
0
Camps Cleared
0
1,727,663
Distance Traveled
2,385,549
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
13,670
506
186
7
0
467,586
0
L
Thor
11,725
434
95
4
0
394,557
0
W
Izanami
20,232
749
307
11
0
503,717
3
W
Sun Wukong
14,721
545
169
6
0
518,586
0
W
Ymir
14,583
540
98
4
0
453,161
6
W
Kukulkan
13,310
493
120
4
0
388,581
3
W
Cthulhu
12,858
476
60
2
0
521,504
3
L
Kukulkan
5,169
191
0
0
0
0
0
L
Achilles
11,969
443
72
3
0
414,971
1
L
Scylla
12,853
476
137
5
0
450,549
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role