Player Matchup

Jormungandr
Jormungandr
BRUNO_WAL
Jormungandr
Level 79
God Stats
3W - 9L
1,500 SR
Queue Stats
472W - 520L
1,505 Elo+
Solo
Fenrir
Fenrir
I-AlQaEDa
Fenrir
Level 114
God Stats
7W - 10L
1,307 SR
Queue Stats
517W - 512L
1,455 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
kuroni1
Ah Muzen Cab
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
matosraff
Ra
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
217W - 225L
1,482 Elo+
Solo
Chaac
Chaac
Ρrince
Chaac
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Team Averages
Level 101
1,461 SR
1,489 Elo+

VS

Team Averages
Level 79
1,549 SR
1,493 Elo+
Artio
Artio
Havoorkk
Artio
Level 89
God Stats
2W - 1L
1,856 SR
Queue Stats
33W - 23L
1,569 Elo+
Solo
Loki
Loki
Na7hA15000
Loki
Level 68
God Stats
4W - 3L
1,676 SR
Queue Stats
104W - 98L
1,451 Elo+
Solo
Agni
Agni
ferochan
Agni
Level 87
God Stats
6W - 7L
1,634 SR
Queue Stats
395W - 390L
1,439 Elo+
Solo
Achilles
Achilles
gordinhocarrozza
Achilles
Level 41
God Stats
3W - 10L
1,296 SR
Queue Stats
37W - 48L
1,485 Elo+
Solo
Poseidon
Poseidon
lemillion73
Poseidon
Level 109
God Stats
12W - 9L
1,283 SR
Queue Stats
824W - 879L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BRUNO_WAL
Jormungandr
14
2 / 1 / 6
9,019
531
8,976
13,521
11,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fenrir
I-AlQaEDa
Fenrir
13
4 / 5 / 4
8,532
502
7,105
16,008
6,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ah Muzen Cab
kuroni1
Ah Muzen Cab
15
2 / 5 / 2
8,609
506
7,731
8,805
3,083
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
2 / 1 / 2
9,245
544
4,844
8,813
3,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Ρrince
Chaac
17
5 / 1 / 2
10,455
615
12,072
13,253
11,367
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Havoorkk
Artio
12
2 / 4 / 4
7,083
417
6,486
14,450
8,777
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
6 / 3 / 1
9,194
541
4,450
13,666
5,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Agni
14
0 / 3 / 5
8,621
507
9,103
8,283
2,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 2 / 1
8,050
474
4,904
9,931
7,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Poseidon
lemillion73
Poseidon
14
4 / 3 / 2
8,755
515
10,385
11,691
3,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
26
15
Kills
13
13
Deaths
15
16
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BRUNO_WAL
Jormungandr
2
1
6
5
L
Artio
Havoorkk
Artio
2
4
4
1
W
Fenrir
I-AlQaEDa
Fenrir
4
5
4
1.2
L
6
3
1
2.17
L
Agni
0
3
5
0.83
L
1
2
1
0.75
W
Ah Muzen Cab
kuroni1
Ah Muzen Cab
2
5
2
0.6
L
Poseidon
lemillion73
Poseidon
4
3
2
1.67
W
2
1
2
3
W
Chaac
Ρrince
Chaac
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,728
Damage
35,328
60,400
Taken
58,021
35,382
Mitigated
28,084
21,448
Healing
19,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BRUNO_WAL
Jormungandr
8,976
1,370
0
2,379
13,521
11,427
0
7,251
5,774
40,911
0
L
Artio
Havoorkk
Artio
6,486
667
801
4,863
14,450
8,777
0
6,508
7,806
20,203
0
W
Fenrir
I-AlQaEDa
Fenrir
7,105
1,979
0
5,538
16,008
6,043
0
4,554
11,164
0
41,175
L
4,450
1,989
0
5,038
13,666
5,086
0
1,562
12,092
0
62,575
L
Agni
9,103
1,132
0
1,327
8,283
2,827
467
2,178
5,893
56,443
0
L
4,904
847
0
2,340
9,931
7,789
456
498
9,393
0
42,321
W
Ah Muzen Cab
kuroni1
Ah Muzen Cab
7,731
3,283
0
2,546
8,805
3,083
2,390
5,559
3,006
0
62,684
L
Poseidon
lemillion73
Poseidon
10,385
1,925
0
4,745
11,691
3,605
0
2,674
9,017
60,352
0
W
4,844
449
599
4,352
8,813
3,462
0
4,550
3,926
69,206
0
W
Chaac
Ρrince
Chaac
12,072
1,723
0
6,034
13,253
11,367
74
2,684
10,081
0
69,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,860
Gold Earned
41,703
531
Minions Killed
474
0
Camps Cleared
0
1,671,636
Distance Traveled
1,668,554
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,019
531
65
4
0
329,605
1
L
Artio
7,083
417
46
3
0
339,750
5
W
Fenrir
8,532
502
65
4
0
341,266
1
L
Loki
9,194
541
108
6
0
337,530
1
L
Agni
8,621
507
118
7
0
326,993
3
L
Achilles
8,050
474
84
5
0
337,898
4
W
Ah Muzen Cab
8,609
506
112
7
0
307,263
0
L
Poseidon
8,755
515
118
7
0
326,383
5
W
Ra
9,245
544
131
8
0
366,731
5
W
Chaac
10,455
615
158
9
0
326,771
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role