Player Matchup

Fenrir
Fenrir
Gold II
DevoPk
Fenrir
Gold II
Level 147
God Stats
7W - 3L
1,979 SR
Queue Stats
187W - 175L
1,522 MMR
Solo
Khepri
Khepri
Gold I
FinchWingz
Khepri
Gold I
Level 147
God Stats
5W - 4L
1,699 SR
Queue Stats
101W - 95L
1,555 MMR
Solo
Anubis
Anubis
Silver I
InzenateSmite
Anubis
Silver I
Level 44
God Stats
2W - 0L
1,487 SR
Queue Stats
7W - 6L
1,541 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
Pasirkor26
Cu Chulainn
Silver I
Level 109
God Stats
5W - 3L
1,615 SR
Queue Stats
72W - 46L
1,544 MMR
Solo
Izanami
Izanami
Silver I
Xavieraz
Izanami
Silver I
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 120
1,656 SR
1,532 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 142
1,564 SR
1,531 MMR
Nu Wa
Nu Wa
Gold II
Iannes
Nu Wa
Gold II
Level 160
God Stats
7W - 5L
1,700 SR
Queue Stats
643W - 652L
1,553 MMR
Solo
Hou Yi
Hou Yi
Silver I
SujitZu
Hou Yi
Silver I
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Gold III
d2theA
Bastet
Gold III
Level 149
God Stats
2W - 8L
1,552 SR
Queue Stats
262W - 239L
1,553 MMR
Solo
Achilles
Achilles
Gold III
narstyy
Achilles
Gold III
Level 141
God Stats
5W - 6L
1,638 SR
Queue Stats
46W - 59L
1,554 MMR
Solo
Ymir
Ymir
Bronze III
pedast
Ymir
Bronze III
Level 108
God Stats
0W - 1L
1,432 SR
Queue Stats
1W - 2L
1,495 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DevoPk
Fenrir
18
10 / 1 / 13
12,056
603
17,616
16,502
13,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
FinchWingz
Khepri
15
0 / 0 / 15
10,233
512
4,478
9,228
9,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

18
8 / 2 / 7
11,683
584
10,296
10,345
4,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
Pasirkor26
Cu Chulainn
19
8 / 0 / 10
12,520
626
16,889
12,537
12,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
Xavieraz
Izanami
17
2 / 2 / 9
11,086
554
4,976
12,342
5,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
PersephoneTyrApolloSetAphrodite

VS

Bans
TsukuyomiDanzaburouNemesisCupidScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Iannes
Nu Wa
16
2 / 5 / 0
9,887
494
6,183
8,637
3,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
SujitZu
Hou Yi
15
1 / 5 / 0
9,074
454
6,478
14,967
4,851
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Bastet
d2theA
Bastet
15
2 / 5 / 2
9,536
477
7,950
17,104
6,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
narstyy
Achilles
15
0 / 7 / 0
9,176
459
5,028
16,362
16,901
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ymir
pedast
Ymir
12
0 / 6 / 0
8,059
403
3,855
17,985
11,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
7
28
Kills
5
5
Deaths
28
54
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
DevoPk
Fenrir
10
1
13
16.5
W
Khepri
FinchWingz
Khepri
0
0
15
7.5
L
Nu Wa
Iannes
Nu Wa
2
5
0
0.4
W
8
2
7
5.75
W
Cu Chulainn
Pasirkor26
Cu Chulainn
8
0
10
13
L
Hou Yi
SujitZu
Hou Yi
1
5
0
0.2
W
Izanami
Xavieraz
Izanami
2
2
9
3.25
L
Bastet
d2theA
Bastet
2
5
2
0.6
L
Achilles
narstyy
Achilles
0
7
0
0
L
Ymir
pedast
Ymir
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,255
Damage
29,494
60,954
Taken
75,055
45,211
Mitigated
42,350
28,073
Healing
17,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
DevoPk
Fenrir
17,616
5,276
0
6,389
16,502
13,502
1,683
3,203
13,299
0
90,810
W
Khepri
FinchWingz
Khepri
4,478
652
0
2,846
9,228
9,500
568
1,102
8,126
24,972
0
L
Nu Wa
Iannes
Nu Wa
6,183
955
0
520
8,637
3,080
0
2,049
6,538
74,145
0
W
10,296
479
0
5,376
10,345
4,718
1,352
2,924
7,421
77,271
0
W
Cu Chulainn
Pasirkor26
Cu Chulainn
16,889
2,669
0
6,282
12,537
12,041
1,084
2,013
10,524
9,362
77,470
L
Hou Yi
SujitZu
Hou Yi
6,478
2,363
0
5,920
14,967
4,851
923
1,513
13,454
0
73,804
W
Izanami
Xavieraz
Izanami
4,976
2,778
0
7,180
12,342
5,450
5,029
2,191
10,151
0
90,191
L
Bastet
d2theA
Bastet
7,950
1,378
0
5,752
17,104
6,126
0
3,910
13,069
0
65,426
L
Achilles
narstyy
Achilles
5,028
1,821
0
1,827
16,362
16,901
480
3,164
12,802
2,157
55,676
L
Ymir
pedast
Ymir
3,855
611
322
2,690
17,985
11,392
0
6,487
11,381
17,482
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,578
Gold Earned
45,732
588
Minions Killed
512
0
Camps Cleared
0
1,967,258
Distance Traveled
1,773,287
44
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,056
603
100
5
0
430,713
16
W
Khepri
10,233
512
35
2
0
433,853
11
L
Nu Wa
9,887
494
118
6
0
344,287
3
W
Anubis
11,683
584
131
7
0
341,751
4
W
Cu Chulainn
12,520
626
153
8
0
425,428
3
L
Hou Yi
9,074
454
128
6
0
302,799
7
W
Izanami
11,086
554
169
8
0
335,513
10
L
Bastet
9,536
477
118
6
0
404,158
7
L
Achilles
9,176
459
114
6
0
367,218
7
L
Ymir
8,059
403
34
2
0
354,825
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role