Player Matchup

Chaac
Chaac
Chef-Deezy-41
Chaac
Level 27
God Stats
7W - 1L
1,727 SR
Queue Stats
12W - 2L
1,863 Elo+
Party 1
Cabrakan
Cabrakan
PenguinoJin
Cabrakan
Level 88
God Stats
3W - 0L
1,538 SR
Queue Stats
23W - 20L
1,865 Elo+
Party 1
Sol
Sol
StormsongW
Sol
Level 75
God Stats
6W - 0L
1,863 SR
Queue Stats
268W - 182L
1,638 Elo+
Party 1
Team Averages
Level 63
1,709 SR
1,789 Elo+

VS

Team Averages
Level 69
1,585 SR
1,374 Elo+
Ra
Ra
CoCoJoe89
Ra
Level 88
God Stats
8W - 10L
1,500 SR
Queue Stats
87W - 72L
1,510 Elo+
Solo
Medusa
Medusa
Mid4Night2T0ker
Medusa
Level 109
God Stats
7W - 4L
1,756 SR
Queue Stats
61W - 80L
1,501 Elo+
Solo
Xbalanque
Xbalanque
bebo_ah199
Xbalanque
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 18L
1,111 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 5
8,265
827
4,720
9,218
3,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
PenguinoJin
Cabrakan
10
1 / 2 / 8
7,912
791
2,979
6,488
6,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

12
6 / 0 / 4
8,122
812
9,082
7,395
2,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
6,579
658
6,970
7,835
2,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 4 / 1
6,976
698
6,033
6,918
2,351
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Xbalanque
bebo_ah199
Xbalanque
8
0 / 4 / 0
6,114
611
1,443
4,772
1,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
11
Kills
3
3
Deaths
11
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
1
5
6.5
L
1
3
1
0.5
L
2
4
1
0.63
W
Cabrakan
PenguinoJin
Cabrakan
1
2
8
2.5
W
6
0
4
8
L
Xbalanque
bebo_ah199
Xbalanque
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,781
Damage
14,446
23,101
Taken
19,525
11,907
Mitigated
6,867
10,629
Healing
5,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,720
277
0
5,205
9,218
3,691
0
2,908
6,005
0
31,254
L
6,970
915
671
2,980
7,835
2,766
0
5,888
1,947
21,234
0
L
6,033
2,565
0
1,008
6,918
2,351
0
3,387
3,531
0
30,472
W
Cabrakan
PenguinoJin
Cabrakan
2,979
370
0
1,028
6,488
6,033
300
1,533
4,775
10,135
0
W
9,082
2,053
0
4,396
7,395
2,183
0
2,090
5,145
39,203
0
L
Xbalanque
bebo_ah199
Xbalanque
1,443
428
0
358
4,772
1,750
0
2,814
1,958
0
2,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,299
Gold Earned
19,669
120
Minions Killed
88
0
Camps Cleared
0
587,167
Distance Traveled
475,429
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,265
827
45
5
0
213,641
1
L
Ra
6,579
658
31
3
0
188,854
3
L
Medusa
6,976
698
50
5
0
179,384
2
W
Cabrakan
7,912
791
12
1
0
174,679
1
W
Sol
8,122
812
63
6
0
198,847
0
L
Xbalanque
6,114
611
7
1
0
107,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role