Player Matchup

Rama
Rama
A_Fuller85
Rama
Level 5
God Stats
0W - 1L
1,168 SR
Queue Stats
1W - 3L
1,378 Elo+
Solo
Hun Batz
Hun Batz
Oeiras
Hun Batz
Level 8
God Stats
0W - 2L
1,283 SR
Queue Stats
3W - 3L
1,433 Elo+
Solo
Ra
Ra
Pickletiddy
Ra
Level 28
God Stats
9W - 6L
2,025 SR
Queue Stats
32W - 35L
1,595 Elo+
Solo
Loki
Loki
exalted_bonnet4
Loki
Level 21
God Stats
2W - 3L
1,301 SR
Queue Stats
14W - 17L
1,379 Elo+
Party 1
Jormungandr
Jormungandr
noahv223
Jormungandr
Level 22
God Stats
0W - 1L
1,373 SR
Queue Stats
25W - 30L
1,380 Elo+
Party 1
Team Averages
Level 17
1,430 SR
1,433 Elo+

VS

Team Averages
Level 20
1,390 SR
1,490 Elo+
Chronos
Chronos
Dar1nWayn3
Chronos
Level 29
God Stats
8W - 8L
1,205 SR
Queue Stats
139W - 152L
1,481 Elo+
Solo
Tsukuyomi
Tsukuyomi
KIoKane
Tsukuyomi
Level 26
God Stats
4W - 3L
1,502 SR
Queue Stats
101W - 68L
1,531 Elo+
Solo
Xing Tian
Xing Tian
TheWife1983
Xing Tian
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 7L
1,525 Elo+
Solo
Loki
Loki
WSJ Breeze
Loki
Level 18
God Stats
16W - 12L
1,456 SR
Queue Stats
346W - 342L
1,480 Elo+
Solo
Nu Wa
Nu Wa
xX HolyJuggs Xx
Nu Wa
Level 15
God Stats
1W - 1L
1,289 SR
Queue Stats
13W - 16L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 10 / 4
7,291
405
3,989
13,736
3,866
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hun Batz
Oeiras
Hun Batz
10
2 / 4 / 0
6,933
385
3,485
10,895
2,783
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

16
5 / 3 / 0
10,044
558
7,451
11,888
3,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
1 / 5 / 1
6,964
387
2,974
9,185
4,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Jormungandr
noahv223
Jormungandr
6
0 / 4 / 0
5,736
319
1,331
9,559
3,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Dar1nWayn3
Chronos
14
2 / 1 / 7
8,601
478
8,886
11,534
4,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
KIoKane
Tsukuyomi
17
11 / 1 / 3
10,787
599
12,861
12,108
5,369
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xing Tian
TheWife1983
Xing Tian
14
3 / 3 / 1
9,430
524
3,151
13,953
13,606
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
8 / 1 / 7
10,528
585
8,175
12,172
4,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

14
1 / 3 / 10
8,899
494
6,195
4,711
1,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
53
8
Kills
25
26
Deaths
9
5
Assists
28
Player
Kills
Deaths
Assists
KDA
L
0
10
4
0.2
W
Chronos
Dar1nWayn3
Chronos
2
1
7
5.5
W
Tsukuyomi
KIoKane
Tsukuyomi
11
1
3
12.5
L
Hun Batz
Oeiras
Hun Batz
2
4
0
0.5
L
5
3
0
1.67
W
Xing Tian
TheWife1983
Xing Tian
3
3
1
1.17
W
8
1
7
11.5
L
1
5
1
0.3
L
Jormungandr
noahv223
Jormungandr
0
4
0
0
W
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,230
Damage
39,268
55,263
Taken
54,478
18,145
Mitigated
29,176
8,374
Healing
17,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,989
3,315
0
2,048
13,736
3,866
0
4,367
9,143
0
21,467
W
Chronos
Dar1nWayn3
Chronos
8,886
2,564
0
3,766
11,534
4,130
3,047
2,377
9,107
41,056
0
W
Tsukuyomi
KIoKane
Tsukuyomi
12,861
2,820
0
5,026
12,108
5,369
3,997
2,351
9,632
0
65,780
L
Hun Batz
Oeiras
Hun Batz
3,485
936
0
2,087
10,895
2,783
0
3,297
7,362
0
27,067
L
7,451
1,012
335
3,579
11,888
3,684
0
3,038
8,602
59,853
0
W
Xing Tian
TheWife1983
Xing Tian
3,151
337
135
1,417
13,953
13,606
1,396
1,414
12,489
39,480
0
W
8,175
2,198
0
6,278
12,172
4,750
111
1,574
10,548
0
59,657
L
2,974
815
0
241
9,185
4,369
199
2,193
6,820
0
22,980
L
Jormungandr
noahv223
Jormungandr
1,331
473
0
84
9,559
3,443
0
4,329
5,104
12,827
0
W
6,195
546
0
500
4,711
1,321
760
1,066
3,620
47,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,968
Gold Earned
48,245
288
Minions Killed
429
0
Camps Cleared
0
1,370,489
Distance Traveled
1,579,569
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,291
405
44
2
0
242,767
1
W
Chronos
8,601
478
67
4
0
300,836
0
W
Tsukuyomi
10,787
599
109
6
0
357,647
3
L
Hun Batz
6,933
385
50
3
0
287,446
1
L
Ra
10,044
558
130
7
0
319,773
3
W
Xing Tian
9,430
524
76
4
0
298,137
0
W
Loki
10,528
585
95
5
0
353,866
2
L
Loki
6,964
387
40
2
0
257,368
1
L
Jormungandr
5,736
319
24
1
0
263,135
0
W
Nu Wa
8,899
494
82
5
0
269,083
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role