Player Matchup

Ganesha
Ganesha
Aullik
Ganesha
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 23L
1,580 Elo+
Party 1
Bellona
Bellona
KawaiiNoKame
Bellona
Level 28
God Stats
0W - 2L
1,491 SR
Queue Stats
13W - 10L
1,600 Elo+
Party 1
Loki
Loki
Kimmykerner
Loki
Level 6
God Stats
1W - 3L
1,707 SR
Queue Stats
21W - 29L
1,636 Elo+
Solo
He Bo
He Bo
MikeyS2
He Bo
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 16L
1,795 Elo+
Solo
Neith
Neith
shangeko
Neith
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 23L
1,591 Elo+
Party 1
Team Averages
Level 19
1,539 SR
1,641 Elo+

VS

Team Averages
Level 20
1,524 SR
1,559 Elo+
Cupid
Cupid
BPisR
Cupid
Level 27
God Stats
22W - 17L
1,589 SR
Queue Stats
288W - 273L
1,625 Elo+
Solo
Guan Yu
Guan Yu
Mmita
Guan Yu
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
blackhalo16
Ymir
Level 15
God Stats
2W - 1L
1,531 SR
Queue Stats
7W - 10L
1,501 Elo+
Party 2
Loki
Loki
burrnner
Loki
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 2L
1,720 Elo+
Solo
Sol
Sol
innm
Sol
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Aullik
Ganesha
7
0 / 3 / 2
4,743
474
2,047
7,147
2,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
KawaiiNoKame
Bellona
9
0 / 3 / 0
4,897
490
6,632
6,484
6,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 4 / 0
4,930
493
2,153
6,766
1,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

He Bo
MikeyS2
He Bo
8
2 / 6 / 0
5,191
519
5,757
7,155
2,503
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Neith
shangeko
Neith
7
2 / 5 / 0
4,763
476
4,837
6,195
1,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
BPisR
Cupid
11
6 / 1 / 3
6,857
686
6,990
5,005
1,356
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
Mmita
Guan Yu
11
2 / 0 / 2
6,442
644
4,315
10,403
4,648
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

9
2 / 1 / 7
6,079
608
2,381
5,568
2,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Loki
11
10 / 1 / 2
6,925
693
4,357
5,663
1,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sol
innm
Sol
9
1 / 1 / 6
5,772
577
4,757
8,113
2,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
41
4
Kills
21
21
Deaths
4
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Aullik
Ganesha
0
3
2
0.33
W
Cupid
BPisR
Cupid
6
1
3
7.5
L
Bellona
KawaiiNoKame
Bellona
0
3
0
0
L
0
4
0
0
L
He Bo
MikeyS2
He Bo
2
6
0
0.33
W
Guan Yu
Mmita
Guan Yu
2
0
2
3
W
2
1
7
5.5
W
Loki
10
1
2
11
W
Sol
innm
Sol
1
1
6
4
L
Neith
shangeko
Neith
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,426
Damage
22,800
33,747
Taken
34,752
14,236
Mitigated
12,526
8,064
Healing
15,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Aullik
Ganesha
2,047
255
0
1,840
7,147
2,682
0
1,485
5,662
10,402
0
W
Cupid
BPisR
Cupid
6,990
4,943
164
2,273
5,005
1,356
323
823
4,182
0
30,008
L
Bellona
KawaiiNoKame
Bellona
6,632
3,146
0
1,081
6,484
6,090
0
227
6,257
0
25,214
L
2,153
717
0
2,460
6,766
1,638
0
393
6,373
0
26,806
L
He Bo
MikeyS2
He Bo
5,757
284
0
1,168
7,155
2,503
24
3,536
3,619
19,131
0
W
Guan Yu
Mmita
Guan Yu
4,315
1,229
277
5,584
10,403
4,648
0
0
10,403
0
30,334
W
2,381
668
0
732
5,568
2,431
34
1,185
4,383
15,575
0
W
Loki
4,357
1,065
0
2,196
5,663
1,711
0
1,884
3,779
0
27,519
W
Sol
innm
Sol
4,757
1,706
135
4,304
8,113
2,380
561
3,912
4,201
21,051
0
L
Neith
shangeko
Neith
4,837
1,719
0
1,515
6,195
1,323
0
1,497
4,698
0
16,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,524
Gold Earned
32,075
182
Minions Killed
254
0
Camps Cleared
0
897,756
Distance Traveled
923,199
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
4,743
474
8
1
0
160,956
0
W
Cupid
6,857
686
63
6
0
154,401
3
L
Bellona
4,897
490
49
5
0
188,340
0
L
Loki
4,930
493
52
5
0
202,323
0
L
He Bo
5,191
519
36
4
0
178,029
0
W
Guan Yu
6,442
644
70
7
0
201,232
3
W
Ymir
6,079
608
20
2
0
191,117
2
W
Loki
6,925
693
66
7
0
207,793
1
W
Sol
5,772
577
35
4
0
168,656
2
L
Neith
4,763
476
37
4
0
168,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role