Player Matchup

Agni
Agni
Archuriallius
Agni
Level 44
God Stats
1W - 1L
1,299 SR
Queue Stats
124W - 135L
1,415 Elo+
Solo
Tyr
Tyr
MatyasCZE
Tyr
Level 45
God Stats
8W - 11L
1,500 SR
Queue Stats
314W - 310L
1,416 Elo+
Solo
Da Ji
Da Ji
Slasher183
Da Ji
Level 35
God Stats
5W - 8L
1,274 SR
Queue Stats
78W - 82L
1,334 Elo+
Solo
Danzaburou
Danzaburou
Totoman02
Danzaburou
Level 85
God Stats
9W - 3L
1,225 SR
Queue Stats
14W - 12L
1,382 Elo+
Party 1
Bacchus
Bacchus
tost123
Bacchus
Level 86
God Stats
3W - 0L
1,725 SR
Queue Stats
3W - 2L
1,466 Elo+
Party 1
Team Averages
Level 59
1,405 SR
1,403 Elo+

VS

Team Averages
Level 52
1,689 SR
1,402 Elo+
Athena
Athena
Ayamedono
Athena
Level 16
God Stats
76W - 82L
1,659 SR
Queue Stats
105W - 120L
1,441 Elo+
Party 2
Danzaburou
Danzaburou
Nodogodo
Danzaburou
Level 58
God Stats
9W - 3L
1,728 SR
Queue Stats
254W - 276L
1,427 Elo+
Party 2
Bakasura
Bakasura
Ryujindra2002
Bakasura
Level 44
God Stats
9W - 5L
1,815 SR
Queue Stats
255W - 250L
1,414 Elo+
Party 2
King Arthur
King Arthur
Skillam
King Arthur
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 48L
1,510 Elo+
Solo
Ra
Ra
flohet04
Ra
Level 105
God Stats
0W - 1L
1,745 SR
Queue Stats
2W - 2L
1,221 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 5
6,753
519
2,520
7,739
2,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
3 / 0 / 3
7,739
595
6,939
10,218
5,309
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Da Ji
13
4 / 2 / 3
7,865
605
7,039
10,709
3,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
Totoman02
Danzaburou
13
9 / 1 / 3
8,164
628
8,314
6,031
2,010
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bacchus
tost123
Bacchus
12
4 / 1 / 9
8,019
617
6,428
5,376
3,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Ayamedono
Athena
9
0 / 4 / 3
5,968
459
1,349
8,907
3,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
Nodogodo
Danzaburou
9
0 / 6 / 2
5,478
421
2,248
8,875
2,602
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bakasura
Ryujindra2002
Bakasura
12
5 / 5 / 1
7,351
565
7,178
9,805
5,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

King Arthur
Skillam
King Arthur
11
0 / 1 / 0
5,758
443
3,985
8,158
3,605
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 4 / 1
6,837
526
4,373
8,083
2,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
20
Kills
7
7
Deaths
20
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
0
3
5
0.83
L
Athena
Ayamedono
Athena
0
4
3
0.38
W
3
0
3
4.5
L
Danzaburou
Nodogodo
Danzaburou
0
6
2
0.17
L
Bakasura
Ryujindra2002
Bakasura
5
5
1
1.1
L
King Arthur
Skillam
King Arthur
0
1
0
0
W
Da Ji
4
2
3
2.75
W
Danzaburou
Totoman02
Danzaburou
9
1
3
10.5
L
2
4
1
0.63
W
Bacchus
tost123
Bacchus
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,240
Damage
19,133
40,073
Taken
43,828
16,997
Mitigated
17,811
17,474
Healing
8,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,520
415
0
3,440
7,739
2,460
488
1,685
5,524
32,274
0
L
Athena
Ayamedono
Athena
1,349
567
0
1,300
8,907
3,557
0
1,877
7,030
14,643
0
W
6,939
1,714
0
4,788
10,218
5,309
446
1,318
8,900
0
38,698
L
Danzaburou
Nodogodo
Danzaburou
2,248
782
0
2,324
8,875
2,602
728
2,605
6,270
0
29,036
L
Bakasura
Ryujindra2002
Bakasura
7,178
5,016
0
1,264
9,805
5,289
0
1,981
7,824
0
38,067
L
King Arthur
Skillam
King Arthur
3,985
395
0
1,350
8,158
3,605
210
0
8,158
0
25,240
W
Da Ji
7,039
1,786
0
4,430
10,709
3,980
0
1,759
8,595
0
47,856
W
Danzaburou
Totoman02
Danzaburou
8,314
4,472
0
3,080
6,031
2,010
1,051
436
5,430
0
46,024
L
4,373
578
559
1,799
8,083
2,758
0
2,485
5,598
41,526
0
W
Bacchus
tost123
Bacchus
6,428
1,112
305
1,431
5,376
3,238
281
524
4,852
18,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,540
Gold Earned
31,392
358
Minions Killed
288
0
Camps Cleared
0
1,221,902
Distance Traveled
1,180,539
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,753
519
72
6
0
223,686
4
L
Athena
5,968
459
27
2
0
206,681
0
W
Tyr
7,739
595
81
6
0
248,771
4
L
Danzaburou
5,478
421
59
5
0
202,394
0
L
Bakasura
7,351
565
79
6
0
254,790
0
L
King Arthur
5,758
443
50
4
0
262,841
3
W
Da Ji
7,865
605
96
7
0
237,348
5
W
Danzaburou
8,164
628
89
7
0
230,094
2
L
Ra
6,837
526
73
6
0
253,833
9
W
Bacchus
8,019
617
20
2
0
282,003
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role