Player Matchup

Scylla
Scylla
 
Scylla
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
 
Amaterasu
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Otakuyakii
Cthulhu
Level 124
God Stats
46W - 18L
1,648 SR
Queue Stats
307W - 197L
1,677 Elo+
Party 1
Team Averages
Level 73
1,549 SR
1,559 Elo+

VS

Team Averages
Level 44
1,458 SR
1,463 Elo+
Janus
Janus
 
Janus
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Mpaukstyte
Danzaburou
Level 37
God Stats
2W - 2L
1,300 SR
Queue Stats
10W - 19L
1,290 Elo+
Solo
Chaac
Chaac
YassVontae
Chaac
Level 21
God Stats
5W - 4L
1,572 SR
Queue Stats
30W - 15L
1,598 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
7 / 1 / 8
8,365
837
8,556
7,323
2,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Amaterasu
 
Amaterasu
11
6 / 0 / 7
7,957
796
4,527
7,558
3,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cthulhu
Otakuyakii
Cthulhu
10
2 / 1 / 8
7,489
749
7,850
9,082
4,179
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
9
1 / 6 / 0
6,592
659
8,289
7,894
2,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Mpaukstyte
Danzaburou
8
1 / 4 / 0
6,355
636
1,849
7,419
2,547
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
9
0 / 5 / 1
6,212
621
3,667
9,003
4,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
3
15
Kills
2
2
Deaths
15
23
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
7
1
8
11
W
Amaterasu
 
Amaterasu
6
0
7
9.5
L
Janus
 
Janus
1
6
0
0.17
L
Danzaburou
Mpaukstyte
Danzaburou
1
4
0
0.25
W
Cthulhu
Otakuyakii
Cthulhu
2
1
8
6
L
Chaac
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,933
Damage
13,805
23,963
Taken
24,316
9,963
Mitigated
9,765
12,773
Healing
4,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
8,556
1,104
0
2,120
7,323
2,018
0
2,420
4,550
29,724
0
W
Amaterasu
 
Amaterasu
4,527
2,509
392
3,518
7,558
3,766
748
2,162
5,048
0
13,341
L
Janus
 
Janus
8,289
465
0
1,300
7,894
2,233
0
4,464
3,236
26,031
0
L
Danzaburou
Mpaukstyte
Danzaburou
1,849
412
0
778
7,419
2,547
0
5,707
1,472
0
9,003
W
Cthulhu
Otakuyakii
Cthulhu
7,850
124
1,211
5,532
9,082
4,179
0
3,045
5,611
28,666
0
L
Chaac
3,667
445
0
2,330
9,003
4,985
0
5,843
3,070
0
13,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,811
Gold Earned
19,159
104
Minions Killed
71
0
Camps Cleared
0
549,070
Distance Traveled
516,978
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,365
837
48
5
0
177,845
0
W
Amaterasu
7,957
796
22
2
0
182,230
0
L
Janus
6,592
659
30
3
0
179,247
3
L
Danzaburou
6,355
636
20
2
0
150,473
0
W
Cthulhu
7,489
749
34
3
0
188,995
3
L
Chaac
6,212
621
21
2
0
187,258
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role