Player Matchup

Hera
Hera
ELYIYO44
Hera
Level 67
God Stats
85W - 60L
1,708 SR
Queue Stats
244W - 234L
1,576 Elo+
Solo
Cerberus
Cerberus
FRANCO27
Cerberus
Level 120
God Stats
2W - 1L
1,689 SR
Queue Stats
22W - 19L
1,521 Elo+
Solo
Chang'e
Chang'e
Fainshr
Chang'e
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
SirDarvos
Erlang Shen
Level 156
God Stats
19W - 17L
1,715 SR
Queue Stats
729W - 764L
1,511 Elo+
Solo
Danzaburou
Danzaburou
TheJohnnyGargano
Danzaburou
Level 63
God Stats
52W - 48L
1,563 SR
Queue Stats
468W - 423L
1,570 Elo+
Solo
Team Averages
Level 111
1,635 SR
1,536 Elo+

VS

Team Averages
Level 129
1,605 SR
1,528 Elo+
Geb
Geb
ALEXKURE
Geb
Level 145
God Stats
3W - 2L
1,610 SR
Queue Stats
73W - 62L
1,656 Elo+
Party 1
Ravana
Ravana
Gerarlld
Ravana
Level 145
God Stats
58W - 37L
1,504 SR
Queue Stats
226W - 193L
1,560 Elo+
Solo
Artemis
Artemis
Legiteco
Artemis
Level 160
God Stats
1W - 0L
1,741 SR
Queue Stats
87W - 61L
1,596 Elo+
Solo
Janus
Janus
LovelyTag7673
Janus
Level 66
God Stats
7W - 5L
1,482 SR
Queue Stats
72W - 55L
1,465 Elo+
Solo
Cu Chulainn
Cu Chulainn
PEPOPy
Cu Chulainn
Level 128
God Stats
16W - 10L
1,688 SR
Queue Stats
132W - 136L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
16
3 / 7 / 7
10,074
438
12,110
13,576
5,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
FRANCO27
Cerberus
15
4 / 6 / 8
10,289
447
9,352
21,564
20,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
Fainshr
Chang'e
19
6 / 2 / 6
12,467
542
12,813
19,969
21,230
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
SirDarvos
Erlang Shen
16
2 / 7 / 8
10,120
440
5,439
18,969
7,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
TheJohnnyGargano
Danzaburou
18
3 / 7 / 7
11,939
519
9,537
21,038
8,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 17
12,227
532
9,512
21,616
28,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ravana
Gerarlld
Ravana
17
3 / 7 / 5
11,390
495
8,077
16,822
7,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
Legiteco
Artemis
20
19 / 3 / 4
14,551
633
33,632
22,408
10,637
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

18
2 / 4 / 7
11,563
503
14,111
14,032
5,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
PEPOPy
Cu Chulainn
17
0 / 4 / 8
11,307
492
6,562
15,411
9,974
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
70
18
Kills
29
29
Deaths
19
36
Assists
41
Player
Kills
Deaths
Assists
KDA
W
5
1
17
13.5
L
Hera
3
7
7
0.93
L
Cerberus
FRANCO27
Cerberus
4
6
8
1.33
L
Chang'e
Fainshr
Chang'e
6
2
6
4.5
W
Ravana
Gerarlld
Ravana
3
7
5
0.79
W
Artemis
Legiteco
Artemis
19
3
4
7
W
2
4
7
1.38
W
Cu Chulainn
PEPOPy
Cu Chulainn
0
4
8
1
L
Erlang Shen
SirDarvos
Erlang Shen
2
7
8
0.86
L
Danzaburou
TheJohnnyGargano
Danzaburou
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,251
Damage
71,894
95,116
Taken
90,289
62,819
Mitigated
61,327
31,345
Healing
33,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,512
1,359
0
8,425
21,616
28,029
471
7,734
13,882
39,556
0
L
Hera
12,110
2,784
0
1,829
13,576
5,010
652
3,299
10,111
58,720
0
L
Cerberus
FRANCO27
Cerberus
9,352
420
0
4,868
21,564
20,522
107
4,909
16,461
41,762
0
L
Chang'e
Fainshr
Chang'e
12,813
922
3,834
10,884
19,969
21,230
1,082
5,113
14,748
71,524
0
W
Ravana
Gerarlld
Ravana
8,077
1,879
0
3,223
16,822
7,349
235
9,534
7,288
0
74,275
W
Artemis
Legiteco
Artemis
33,632
25,051
0
13,281
22,408
10,637
5,407
8,558
13,850
0
128,133
W
14,111
443
202
5,783
14,032
5,338
900
6,165
7,867
84,901
0
W
Cu Chulainn
PEPOPy
Cu Chulainn
6,562
1,034
0
2,620
15,411
9,974
572
3,714
11,697
4,659
69,314
L
Erlang Shen
SirDarvos
Erlang Shen
5,439
2,525
0
5,530
18,969
7,986
0
5,444
13,370
0
62,023
L
Danzaburou
TheJohnnyGargano
Danzaburou
9,537
2,759
0
4,400
21,038
8,071
1,570
4,669
16,291
0
79,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,889
Gold Earned
61,038
538
Minions Killed
552
0
Camps Cleared
0
2,019,659
Distance Traveled
2,074,705
34
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
12,227
532
37
2
0
444,404
7
L
Hera
10,074
438
100
4
0
398,861
10
L
Cerberus
10,289
447
78
3
0
435,008
6
L
Chang'e
12,467
542
128
6
0
384,716
7
W
Ravana
11,390
495
121
5
0
415,619
4
W
Artemis
14,551
633
138
6
0
391,462
2
W
Janus
11,563
503
136
6
0
444,166
3
W
Cu Chulainn
11,307
492
120
5
0
379,054
3
L
Erlang Shen
10,120
440
107
5
0
383,029
8
L
Danzaburou
11,939
519
125
5
0
418,045
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role