Player Matchup

Nu Wa
Nu Wa
BloodWarlord666
Nu Wa
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 27L
1,424 Elo+
Solo
Neith
Neith
Kamenon_87
Neith
Level 13
God Stats
3W - 0L
1,429 SR
Queue Stats
6W - 8L
1,409 Elo+
Solo
Apollo
Apollo
LaMaiinDuDiiable
Apollo
Level 8
God Stats
63W - 31L
1,986 SR
Queue Stats
77W - 45L
1,781 Elo+
Solo
Loki
Loki
Rimkuss47
Loki
Level 15
God Stats
24W - 36L
1,638 SR
Queue Stats
280W - 358L
1,212 Elo+
Solo
Danzaburou
Danzaburou
W-e-s-t-h-a-u-n
Danzaburou
Level 18
God Stats
15W - 27L
1,210 SR
Queue Stats
225W - 287L
1,410 Elo+
Solo
Team Averages
Level 14
1,553 SR
1,447 Elo+

VS

Team Averages
Level 18
1,431 SR
1,408 Elo+
Izanami
Izanami
AfricanSunsetMan
Izanami
Level 37
God Stats
5W - 6L
1,646 SR
Queue Stats
21W - 16L
1,628 Elo+
Party 1
Yemoja
Yemoja
Brutts96
Yemoja
Level 1
God Stats
0W - 2L
1,256 SR
Queue Stats
0W - 2L
1,198 Elo+
Party 1
Odin
Odin
Henbrie
Odin
Level 28
God Stats
4W - 5L
1,555 SR
Queue Stats
72W - 87L
1,549 Elo+
Solo
Hun Batz
Hun Batz
Original-Lanze
Hun Batz
Level 17
God Stats
3W - 3L
1,439 SR
Queue Stats
198W - 195L
1,373 Elo+
Solo
Chang'e
Chang'e
SealGuardian
Chang'e
Level 6
God Stats
31W - 39L
1,259 SR
Queue Stats
39W - 43L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 3
7,109
474
8,007
9,776
2,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
10
0 / 4 / 1
6,053
404
6,495
10,223
3,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
9 / 1 / 1
9,985
666
12,575
7,787
4,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Loki
11
3 / 4 / 2
6,995
466
2,730
9,055
2,645
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
W-e-s-t-h-a-u-n
Danzaburou
11
1 / 0 / 0
6,948
463
2,857
4,146
1,349
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 0
7,425
495
7,604
9,939
3,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
Brutts96
Yemoja
10
0 / 1 / 2
6,812
454
1,760
6,397
2,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Odin
Henbrie
Odin
13
5 / 1 / 1
7,873
525
4,082
7,055
4,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
15
6 / 2 / 1
8,740
583
8,813
11,720
4,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chang'e
SealGuardian
Chang'e
11
0 / 9 / 3
6,183
412
3,314
12,231
3,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
22
14
Kills
15
17
Deaths
14
7
Assists
7
Player
Kills
Deaths
Assists
KDA
L
4
1
0
4
W
1
8
3
0.31
L
Yemoja
Brutts96
Yemoja
0
1
2
1
L
Odin
Henbrie
Odin
5
1
1
5.5
W
Neith
0
4
1
0.13
W
9
1
1
9.5
L
Hun Batz
6
2
1
3.25
W
Loki
3
4
2
1
L
Chang'e
SealGuardian
Chang'e
0
9
3
0.17
W
Danzaburou
W-e-s-t-h-a-u-n
Danzaburou
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,664
Damage
25,573
40,987
Taken
47,342
14,396
Mitigated
18,816
10,757
Healing
14,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,604
4,209
0
4,383
9,939
3,417
0
587
9,352
0
58,232
W
8,007
2,084
0
1,388
9,776
2,650
1,930
655
8,914
42,282
0
L
Yemoja
Brutts96
Yemoja
1,760
415
750
1,211
6,397
2,980
0
706
5,691
10,311
0
L
Odin
Henbrie
Odin
4,082
1,474
0
250
7,055
4,740
198
2,944
4,111
0
36,392
W
Neith
6,495
2,922
0
3,493
10,223
3,305
285
1,301
8,922
0
30,785
W
12,575
7,670
0
3,962
7,787
4,447
0
1,409
6,378
0
68,790
L
Hun Batz
8,813
3,272
0
4,936
11,720
4,677
1,344
1,429
10,291
0
61,526
W
Loki
2,730
894
0
0
9,055
2,645
285
1,250
7,780
0
21,244
L
Chang'e
SealGuardian
Chang'e
3,314
717
348
2,195
12,231
3,002
398
2,341
9,890
24,279
0
W
Danzaburou
W-e-s-t-h-a-u-n
Danzaburou
2,857
676
0
1,914
4,146
1,349
903
459
3,687
0
30,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,090
Gold Earned
37,033
324
Minions Killed
367
0
Camps Cleared
0
1,235,898
Distance Traveled
1,278,469
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,425
495
112
7
0
241,615
1
W
Nu Wa
7,109
474
53
4
0
217,184
0
L
Yemoja
6,812
454
22
1
0
246,278
0
L
Odin
7,873
525
75
5
0
275,591
0
W
Neith
6,053
404
36
2
0
231,040
0
W
Apollo
9,985
666
114
8
0
297,329
0
L
Hun Batz
8,740
583
124
8
0
285,321
0
W
Loki
6,995
466
42
3
0
255,155
0
L
Chang'e
6,183
412
34
2
0
229,664
0
W
Danzaburou
6,948
463
79
5
0
235,190
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role