Player Matchup

Danzaburou
Danzaburou
BurstWarrior
Danzaburou
Level 26
God Stats
17W - 7L
1,695 SR
Queue Stats
94W - 75L
1,549 Elo+
Party 1
Artio
Artio
Gabrieljipa77
Artio
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
100W - 83L
1,551 Elo+
Party 1
Awilix
Awilix
Luccckyyy
Awilix
Level 25
God Stats
17W - 10L
1,513 SR
Queue Stats
54W - 43L
1,555 Elo+
Solo
Raijin
Raijin
Tonhomilos
Raijin
Level 20
God Stats
1W - 2L
1,500 SR
Queue Stats
80W - 60L
1,650 Elo+
Party 1
Nike
Nike
xLnKx
Nike
Level 22
God Stats
4W - 4L
1,506 SR
Queue Stats
99W - 85L
1,536 Elo+
Party 1
Team Averages
Level 23
1,543 SR
1,568 Elo+

VS

Team Averages
Level 10
1,395 SR
1,481 Elo+
Horus
Horus
Ragnaror
Horus
Level 8
God Stats
4W - 7L
1,182 SR
Queue Stats
25W - 33L
1,345 Elo+
Solo
Neith
Neith
SecretAnna22
Neith
Level 15
God Stats
2W - 11L
1,500 SR
Queue Stats
8W - 22L
1,500 Elo+
Party 2
Sol
Sol
Spacecased
Sol
Level 17
God Stats
1W - 2L
1,291 SR
Queue Stats
164W - 131L
1,659 Elo+
Solo
Fenrir
Fenrir
TRRG112
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Olorun
Olorun
xRexox
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BurstWarrior
Danzaburou
18
7 / 0 / 11
11,525
1,153
14,262
5,329
2,481
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
0 / 0 / 13
10,367
1,037
4,555
9,568
10,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Awilix
Luccckyyy
Awilix
15
5 / 2 / 8
9,731
973
8,233
8,763
3,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
Tonhomilos
Raijin
17
4 / 0 / 15
10,823
1,082
17,763
6,184
2,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nike
xLnKx
Nike
16
5 / 0 / 12
10,024
1,002
12,610
10,326
7,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

305

VS

Team 2 Tickets

161

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Ragnaror
Horus
14
1 / 4 / 1
9,641
964
2,909
16,538
12,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
0 / 3 / 2
8,807
881
5,044
11,059
5,445
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
0 / 0 / 2
9,182
918
13,241
8,216
2,695
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fenrir
TRRG112
Fenrir
14
0 / 12 / 1
8,453
845
4,187
14,752
7,362
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Olorun
xRexox
Olorun
15
1 / 2 / 1
9,275
928
8,687
11,997
4,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
9
21
Kills
2
2
Deaths
21
59
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BurstWarrior
Danzaburou
7
0
11
12.5
W
0
0
13
6.5
W
Awilix
Luccckyyy
Awilix
5
2
8
4.5
L
Horus
Ragnaror
Horus
1
4
1
0.38
L
0
3
2
0.33
L
0
0
2
1
L
Fenrir
TRRG112
Fenrir
0
12
1
0.04
W
Raijin
Tonhomilos
Raijin
4
0
15
11.5
W
Nike
xLnKx
Nike
5
0
12
11
L
Olorun
xRexox
Olorun
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,423
Damage
34,068
40,170
Taken
62,562
26,875
Mitigated
32,381
7,512
Healing
9,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BurstWarrior
Danzaburou
14,262
11,558
0
3,403
5,329
2,481
0
2,263
3,066
0
53,294
W
4,555
683
867
1,741
9,568
10,263
0
6,281
3,287
18,189
0
W
Awilix
Luccckyyy
Awilix
8,233
3,665
243
908
8,763
3,788
0
4,419
4,344
0
10,020
L
Horus
Ragnaror
Horus
2,909
1,632
194
2,066
16,538
12,482
0
5,583
10,450
0
9,962
L
5,044
1,547
0
444
11,059
5,445
0
4,277
6,378
0
17,266
L
13,241
6,135
0
2,070
8,216
2,695
0
4,263
3,746
37,264
0
L
Fenrir
TRRG112
Fenrir
4,187
1,571
0
133
14,752
7,362
0
3,587
10,839
0
8,666
W
Raijin
Tonhomilos
Raijin
17,763
2,037
0
0
6,184
2,834
0
3,129
3,055
29,597
0
W
Nike
xLnKx
Nike
12,610
3,596
0
350
10,326
7,509
0
5,836
4,490
0
22,436
L
Olorun
xRexox
Olorun
8,687
4,103
567
3,968
11,997
4,397
0
3,550
8,331
30,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,470
Gold Earned
45,358
189
Minions Killed
160
12
Camps Cleared
4
1,003,912
Distance Traveled
890,031
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,525
1,153
106
11
6
179,823
0
W
Artio
10,367
1,037
22
2
0
219,376
1
W
Awilix
9,731
973
5
1
0
203,192
0
L
Horus
9,641
964
13
1
1
195,485
0
L
Neith
8,807
881
27
3
0
168,200
0
L
Sol
9,182
918
59
6
1
208,576
0
L
Fenrir
8,453
845
8
1
0
133,360
1
W
Raijin
10,823
1,082
40
4
4
200,581
0
W
Nike
10,024
1,002
16
2
2
200,940
1
L
Olorun
9,275
928
53
5
2
184,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role