Player Matchup

Eset
Eset
J-Birdsprings
Eset
Level 130
God Stats
1W - 2L
1,500 SR
Queue Stats
101W - 118L
1,646 Elo+
Solo
Kumbhakarna
Kumbhakarna
Madame_Fortune
Kumbhakarna
Level 87
God Stats
11W - 21L
1,539 SR
Queue Stats
1,037W - 1,056L
1,587 Elo+
Solo
Ratatoskr
Ratatoskr
StoniWanJakobi
Ratatoskr
Level 128
God Stats
1W - 2L
1,415 SR
Queue Stats
7W - 7L
1,641 Elo+
Solo
Izanami
Izanami
The Burlap Bean
Izanami
Level 128
God Stats
0W - 3L
1,500 SR
Queue Stats
159W - 148L
1,618 Elo+
Solo
Loki
Loki
ZingyCrowd6
Loki
Level 110
God Stats
49W - 47L
1,559 SR
Queue Stats
72W - 81L
1,593 Elo+
Solo
Team Averages
Level 117
1,503 SR
1,617 Elo+

VS

Team Averages
Level 135
1,477 SR
1,563 Elo+
Chang'e
Chang'e
 
Chang'e
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
ComradePalps
Ares
Level 127
God Stats
6W - 1L
1,630 SR
Queue Stats
93W - 57L
1,588 Elo+
Solo
Merlin
Merlin
GOHATYM
Merlin
Level 107
God Stats
14W - 7L
1,500 SR
Queue Stats
171W - 173L
1,633 Elo+
Solo
Mulan
Mulan
PR0F3SS0R88
Mulan
Level 160
God Stats
21W - 24L
1,255 SR
Queue Stats
573W - 565L
1,594 Elo+
Party 1
Danzaburou
Danzaburou
bearrug22
Danzaburou
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
5,691
1,138
3,869
3,879
1,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
Madame_Fortune
Kumbhakarna
9
0 / 1 / 0
4,794
959
127
1,210
403
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ratatoskr
StoniWanJakobi
Ratatoskr
10
0 / 1 / 1
5,111
1,022
1,618
4,434
2,177
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 2 / 1
5,484
1,097
3,330
6,052
2,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
0 / 1 / 1
4,846
969
259
732
203
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Team 1 Tickets

328

VS

Team 2 Tickets

410

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
5 / 0 / 1
6,692
1,338
2,361
3,002
1,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 0 / 6
5,867
1,173
1,465
3,000
2,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Merlin
GOHATYM
Merlin
11
0 / 0 / 5
5,604
1,121
3,490
1,178
458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
0 / 1 / 4
5,137
1,027
3,353
3,703
2,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
bearrug22
Danzaburou
11
2 / 0 / 5
6,622
1,324
3,768
1,783
731
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
28
1
Kills
7
7
Deaths
1
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
5
0
1
5.5
W
0
0
6
3
W
Merlin
GOHATYM
Merlin
0
0
5
2.5
L
1
2
0
0.5
L
Kumbhakarna
Madame_Fortune
Kumbhakarna
0
1
0
0
W
0
1
4
2
L
Ratatoskr
StoniWanJakobi
Ratatoskr
0
1
1
0.5
L
0
2
1
0.25
L
0
1
1
0.5
W
Danzaburou
bearrug22
Danzaburou
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,203
Damage
14,437
16,307
Taken
12,666
6,538
Mitigated
7,549
812
Healing
4,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
2,361
171
2,386
1,566
3,002
1,442
0
1,232
1,770
11,145
0
W
1,465
113
0
426
3,000
2,604
0
1,228
1,772
3,091
0
W
Merlin
GOHATYM
Merlin
3,490
197
0
0
1,178
458
0
590
588
13,373
0
L
3,869
101
0
122
3,879
1,575
0
2,006
1,688
13,741
0
L
Kumbhakarna
Madame_Fortune
Kumbhakarna
127
0
6
18
1,210
403
0
213
972
1,202
0
W
3,353
673
0
86
3,703
2,314
0
599
3,104
0
5,652
L
Ratatoskr
StoniWanJakobi
Ratatoskr
1,618
96
0
204
4,434
2,177
0
2,143
2,100
0
7,634
L
3,330
2,335
0
462
6,052
2,180
0
2,205
3,598
0
21,194
L
259
84
0
0
732
203
0
299
433
0
474
W
Danzaburou
bearrug22
Danzaburou
3,768
1,427
0
235
1,783
731
0
347
1,436
0
24,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,926
Gold Earned
29,922
73
Minions Killed
105
3
Camps Cleared
5
309,293
Distance Traveled
469,067
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,692
1,338
20
4
2
100,113
2
W
Ares
5,867
1,173
3
1
0
87,967
0
W
Merlin
5,604
1,121
24
5
1
96,838
0
L
Eset
5,691
1,138
18
4
1
92,293
2
L
Kumbhakarna
4,794
959
0
0
0
13,166
0
W
Mulan
5,137
1,027
7
1
0
92,385
0
L
Ratatoskr
5,111
1,022
18
4
0
96,719
0
L
Izanami
5,484
1,097
37
7
2
91,571
0
L
Loki
4,846
969
0
0
0
15,544
0
W
Danzaburou
6,622
1,324
51
10
2
91,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role