Player Matchup

Ymir
Ymir
Icemochadavape
Ymir
Level 29
God Stats
4W - 5L
1,712 SR
Queue Stats
176W - 180L
1,644 Elo+
Solo
Amaterasu
Amaterasu
Proxmiovet
Amaterasu
Level 19
God Stats
15W - 15L
1,478 SR
Queue Stats
33W - 28L
1,374 Elo+
Solo
Bellona
Bellona
Ultimatekil2020
Bellona
Level 13
God Stats
7W - 6L
1,628 SR
Queue Stats
15W - 14L
1,572 Elo+
Solo
Agni
Agni
XxGloomxX3062
Agni
Level 18
God Stats
1W - 1L
1,190 SR
Queue Stats
35W - 30L
1,391 Elo+
Solo
Chang'e
Chang'e
pabesoin
Chang'e
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,180 Elo+
Solo
Team Averages
Level 21
1,502 SR
1,432 Elo+

VS

Team Averages
Level 13
1,559 SR
1,482 Elo+
Thor
Thor
Bdelliodmeat
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Jo4O_0_2
The Morrigan
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,461 Elo+
Solo
Zeus
Zeus
Lucky-_-Killer21
Zeus
Level 15
God Stats
3W - 2L
1,500 SR
Queue Stats
6W - 2L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ophologi
Cthulhu
Level 13
God Stats
3W - 3L
1,795 SR
Queue Stats
13W - 17L
1,434 Elo+
Solo
Xbalanque
Xbalanque
pankoekbakker
Xbalanque
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 49L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 6
8,372
644
7,955
9,592
6,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amaterasu
Proxmiovet
Amaterasu
12
1 / 0 / 1
7,007
539
1,917
9,862
4,390
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
3 / 0 / 1
7,358
566
4,484
6,997
6,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
4 / 6 / 6
6,915
532
6,558
10,259
3,368
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
pabesoin
Chang'e
10
7 / 5 / 5
7,403
569
5,461
8,492
3,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 5 / 1
4,137
318
458
3,232
915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

The Morrigan
Jo4O_0_2
The Morrigan
12
0 / 2 / 1
6,554
504
6,727
4,995
3,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

11
7 / 3 / 3
7,207
554
11,674
9,889
3,201
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
ophologi
Cthulhu
10
4 / 7 / 3
6,866
528
4,650
11,565
5,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xbalanque
pankoekbakker
Xbalanque
11
0 / 5 / 0
6,069
467
3,332
9,413
3,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
19
21
Kills
11
12
Deaths
22
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
6
1
6
9
L
The Morrigan
Jo4O_0_2
The Morrigan
0
2
1
0.25
L
7
3
3
2.83
W
Amaterasu
Proxmiovet
Amaterasu
1
0
1
1.5
W
3
0
1
3.5
W
4
6
6
1.17
L
Cthulhu
ophologi
Cthulhu
4
7
3
0.79
W
Chang'e
pabesoin
Chang'e
7
5
5
1.9
L
Xbalanque
pankoekbakker
Xbalanque
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,375
Damage
26,841
45,202
Taken
39,094
23,157
Mitigated
16,292
16,812
Healing
7,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
458
214
0
0
3,232
915
0
1,920
1,312
0
1,466
W
7,955
2,459
0
3,336
9,592
6,106
453
2,624
6,901
51,440
0
L
The Morrigan
Jo4O_0_2
The Morrigan
6,727
1,208
0
1,495
4,995
3,391
0
1,410
3,442
36,964
2,421
L
11,674
919
373
2,690
9,889
3,201
236
7,348
2,541
41,402
0
W
Amaterasu
Proxmiovet
Amaterasu
1,917
288
0
5,366
9,862
4,390
803
5,591
3,781
0
37,450
W
4,484
1,147
0
3,211
6,997
6,288
611
0
6,997
0
40,230
W
6,558
2,099
336
2,795
10,259
3,368
1,025
6,640
3,619
32,480
0
L
Cthulhu
ophologi
Cthulhu
4,650
453
0
582
11,565
5,567
0
7,505
4,060
22,662
0
W
Chang'e
pabesoin
Chang'e
5,461
916
674
1,094
8,492
3,005
300
7,417
1,075
13,368
0
L
Xbalanque
pankoekbakker
Xbalanque
3,332
1,354
0
1,903
9,413
3,218
0
1,673
7,740
0
31,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,055
Gold Earned
30,833
317
Minions Killed
225
0
Camps Cleared
0
1,250,319
Distance Traveled
977,975
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
4,137
318
0
0
0
114,275
1
W
Ymir
8,372
644
98
8
0
249,855
1
L
The Morrigan
6,554
504
60
5
0
224,977
1
L
Zeus
7,207
554
69
5
0
186,757
0
W
Amaterasu
7,007
539
77
6
0
248,168
0
W
Bellona
7,358
566
71
5
0
265,726
0
W
Agni
6,915
532
55
4
0
236,052
3
L
Cthulhu
6,866
528
35
3
0
242,048
2
W
Chang'e
7,403
569
16
1
0
250,518
0
L
Xbalanque
6,069
467
61
5
0
209,918
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role