Player Matchup

Hel
Hel
DEIMOS25
Hel
Level 56
God Stats
5W - 1L
1,569 SR
Queue Stats
41W - 43L
1,432 Elo+
Solo
Artemis
Artemis
HappyHawk
Artemis
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
325W - 327L
1,495 Elo+
Party 1
Scylla
Scylla
Minitohozuki
Scylla
Level 153
God Stats
20W - 12L
1,634 SR
Queue Stats
242W - 213L
1,528 Elo+
Party 1
Heimdallr
Heimdallr
Thetruefatz
Heimdallr
Level 69
God Stats
4W - 5L
1,296 SR
Queue Stats
524W - 570L
1,417 Elo+
Solo
Bellona
Bellona
hammdiggity
Bellona
Level 48
God Stats
7W - 2L
1,849 SR
Queue Stats
249W - 253L
1,463 Elo+
Solo
Team Averages
Level 89
1,570 SR
1,467 Elo+

VS

Team Averages
Level 71
1,414 SR
1,456 Elo+
Chang'e
Chang'e
AshigaraMK2TR
Chang'e
Level 74
God Stats
9W - 19L
1,500 SR
Queue Stats
443W - 424L
1,504 Elo+
Party 2
Da Ji
Da Ji
ElRoloGamer
Da Ji
Level 84
God Stats
1W - 7L
1,500 SR
Queue Stats
66W - 82L
1,376 Elo+
Solo
Bacchus
Bacchus
GNN6688
Bacchus
Level 37
God Stats
1W - 1L
1,243 SR
Queue Stats
37W - 39L
1,465 Elo+
Solo
Cu Chulainn
Cu Chulainn
SunielSan
Cu Chulainn
Level 78
God Stats
30W - 35L
1,504 SR
Queue Stats
118W - 116L
1,471 Elo+
Solo
Izanami
Izanami
perocandy
Izanami
Level 82
God Stats
3W - 9L
1,326 SR
Queue Stats
704W - 693L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 6
9,161
539
9,822
10,261
3,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Artemis
HappyHawk
Artemis
14
0 / 3 / 1
8,332
490
4,249
10,530
3,478
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
16
11 / 4 / 5
10,466
616
15,514
11,195
4,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
Thetruefatz
Heimdallr
15
5 / 3 / 8
9,573
563
7,147
9,230
3,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
hammdiggity
Bellona
16
6 / 3 / 2
9,562
562
11,709
13,386
13,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
13
3 / 8 / 4
8,397
494
4,953
13,752
4,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 9 / 6
8,225
484
9,264
15,590
6,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
GNN6688
Bacchus
12
6 / 3 / 1
8,402
494
5,911
14,528
12,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cu Chulainn
SunielSan
Cu Chulainn
14
1 / 5 / 3
8,290
488
6,708
15,527
8,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Izanami
perocandy
Izanami
15
3 / 2 / 2
9,284
546
7,485
9,950
3,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
32
26
Kills
16
16
Deaths
27
22
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chang'e
3
8
4
0.63
W
4
3
6
2.33
L
3
9
6
0.67
L
Bacchus
GNN6688
Bacchus
6
3
1
2.17
W
Artemis
HappyHawk
Artemis
0
3
1
0.17
W
Scylla
11
4
5
3.38
L
Cu Chulainn
SunielSan
Cu Chulainn
1
5
3
0.5
W
Heimdallr
Thetruefatz
Heimdallr
5
3
8
3
W
Bellona
hammdiggity
Bellona
6
3
2
2.33
L
Izanami
perocandy
Izanami
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,441
Damage
34,321
54,602
Taken
69,347
27,792
Mitigated
35,308
19,829
Healing
18,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
4,953
136
586
4,305
13,752
4,172
506
7,320
6,432
33,242
0
W
9,822
967
2,443
4,921
10,261
3,531
153
3,719
6,542
55,304
0
L
9,264
2,296
0
3,090
15,590
6,093
0
4,849
10,741
0
43,556
L
Bacchus
GNN6688
Bacchus
5,911
241
0
1,060
14,528
12,715
248
8,126
6,397
23,034
0
W
Artemis
HappyHawk
Artemis
4,249
2,215
0
4,506
10,530
3,478
1,044
760
9,770
0
47,634
W
Scylla
15,514
2,180
0
2,478
11,195
4,057
426
4,879
6,316
56,905
0
L
Cu Chulainn
SunielSan
Cu Chulainn
6,708
2,258
0
5,612
15,527
8,716
923
2,839
12,688
0
40,989
W
Heimdallr
Thetruefatz
Heimdallr
7,147
3,481
0
0
9,230
3,526
1,246
873
8,357
0
49,371
W
Bellona
hammdiggity
Bellona
11,709
3,839
0
5,481
13,386
13,200
613
633
12,753
117
48,926
L
Izanami
perocandy
Izanami
7,485
3,965
0
3,649
9,950
3,612
0
2,289
7,661
0
67,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,094
Gold Earned
42,598
444
Minions Killed
380
0
Camps Cleared
0
1,611,797
Distance Traveled
1,666,707
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,397
494
50
3
0
305,555
3
W
Hel
9,161
539
87
5
0
353,763
4
L
Da Ji
8,225
484
79
5
0
309,156
2
L
Bacchus
8,402
494
21
1
0
392,901
1
W
Artemis
8,332
490
89
5
0
290,188
2
W
Scylla
10,466
616
87
5
0
327,605
1
L
Cu Chulainn
8,290
488
83
5
0
324,977
1
W
Heimdallr
9,573
563
85
5
0
326,998
2
W
Bellona
9,562
562
96
6
0
313,243
2
L
Izanami
9,284
546
147
9
0
334,118
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role