Player Matchup

Jing Wei
Jing Wei
CounterZebra466
Jing Wei
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
269W - 244L
1,576 Elo+
Solo
Arachne
Arachne
RodiPK
Arachne
Level 156
God Stats
5W - 5L
1,663 SR
Queue Stats
112W - 110L
1,523 Elo+
Solo
Artio
Artio
joaovictor13game
Artio
Level 59
God Stats
16W - 13L
1,655 SR
Queue Stats
321W - 351L
1,492 Elo+
Solo
Aphrodite
Aphrodite
matosraff
Aphrodite
Level 87
God Stats
6W - 6L
1,874 SR
Queue Stats
217W - 225L
1,457 Elo+
Solo
King Arthur
King Arthur
zPyros
King Arthur
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 104
1,639 SR
1,510 Elo+

VS

Team Averages
Level 82
1,589 SR
1,483 Elo+
Xbalanque
Xbalanque
PVIM2007
Xbalanque
Level 46
God Stats
1W - 2L
1,749 SR
Queue Stats
25W - 47L
1,400 Elo+
Solo
Kali
Kali
QueenWitch
Kali
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Rynramo
Bacchus
Level 86
God Stats
10W - 10L
1,478 SR
Queue Stats
398W - 396L
1,489 Elo+
Solo
Poseidon
Poseidon
SuHeal
Poseidon
Level 121
God Stats
5W - 4L
1,623 SR
Queue Stats
134W - 141L
1,536 Elo+
Solo
Cthulhu
Cthulhu
VINGADOR08
Cthulhu
Level 93
God Stats
1W - 3L
1,594 SR
Queue Stats
89W - 100L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
18
4 / 2 / 4
11,695
557
8,599
19,605
7,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
RodiPK
Arachne
20
13 / 2 / 10
13,816
658
16,801
20,135
10,131
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 3 / 17
11,609
553
5,818
18,540
17,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Aphrodite
matosraff
Aphrodite
18
3 / 2 / 4
12,128
578
7,648
11,304
5,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
zPyros
King Arthur
19
9 / 3 / 6
13,015
620
19,183
23,375
22,231
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
PVIM2007
Xbalanque
15
1 / 5 / 4
8,914
424
7,833
16,276
5,611
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
3 / 7 / 3
9,351
445
5,094
20,409
8,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bacchus
Rynramo
Bacchus
13
1 / 5 / 7
8,468
403
7,194
14,910
13,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
SuHeal
Poseidon
17
6 / 8 / 3
10,844
516
16,760
12,277
4,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
VINGADOR08
Cthulhu
16
1 / 6 / 2
9,475
451
11,292
15,720
16,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
31
31
Kills
12
12
Deaths
31
41
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
4
2
4
3
L
Xbalanque
PVIM2007
Xbalanque
1
5
4
0.6
L
3
7
3
0.64
W
Arachne
RodiPK
Arachne
13
2
10
9
L
Bacchus
Rynramo
Bacchus
1
5
7
0.9
L
Poseidon
SuHeal
Poseidon
6
8
3
0.94
L
Cthulhu
VINGADOR08
Cthulhu
1
6
2
0.33
W
2
3
17
3.5
W
Aphrodite
matosraff
Aphrodite
3
2
4
2.5
W
King Arthur
zPyros
King Arthur
9
3
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,049
Damage
48,173
92,959
Taken
79,592
62,902
Mitigated
48,243
41,558
Healing
15,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
8,599
5,861
0
10,521
19,605
7,736
3,464
5,043
14,350
0
82,845
L
Xbalanque
PVIM2007
Xbalanque
7,833
4,750
0
5,211
16,276
5,611
0
2,548
13,470
0
51,646
L
5,094
2,369
0
6,380
20,409
8,510
0
3,881
16,430
0
41,458
W
Arachne
RodiPK
Arachne
16,801
11,538
0
6,164
20,135
10,131
4,502
4,019
15,932
0
113,363
L
Bacchus
Rynramo
Bacchus
7,194
894
0
1,385
14,910
13,059
0
3,616
11,187
20,240
0
L
Poseidon
SuHeal
Poseidon
16,760
1,179
0
430
12,277
4,095
0
2,092
10,079
72,149
0
L
Cthulhu
VINGADOR08
Cthulhu
11,292
798
574
1,690
15,720
16,968
0
937
14,678
59,969
0
W
5,818
525
833
5,302
18,540
17,697
1,110
9,697
8,415
29,469
0
W
Aphrodite
matosraff
Aphrodite
7,648
111
4,976
7,284
11,304
5,107
640
5,158
5,828
76,245
0
W
King Arthur
zPyros
King Arthur
19,183
2,917
0
6,478
23,375
22,231
586
9,377
12,672
0
72,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,263
Gold Earned
47,052
600
Minions Killed
448
0
Camps Cleared
0
2,042,831
Distance Traveled
1,756,867
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
11,695
557
116
6
0
378,853
1
L
Xbalanque
8,914
424
81
4
0
321,768
1
L
Kali
9,351
445
79
4
0
349,370
1
W
Arachne
13,816
658
158
8
0
468,795
1
L
Bacchus
8,468
403
14
1
0
399,730
7
L
Poseidon
10,844
516
146
7
0
367,040
2
L
Cthulhu
9,475
451
128
6
0
318,959
6
W
Artio
11,609
553
28
1
0
380,500
4
W
Aphrodite
12,128
578
171
8
0
400,532
5
W
King Arthur
13,015
620
127
6
0
414,151
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role