Player Matchup

Thor
Thor
 
Thor
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Legendaryone94
Neith
Level 20
God Stats
32W - 11L
1,983 SR
Queue Stats
102W - 95L
1,471 Elo+
Solo
Ra
Ra
MariosK_99
Ra
Level 9
God Stats
2W - 0L
1,704 SR
Queue Stats
6W - 9L
1,347 Elo+
Solo
Sobek
Sobek
XotiXs
Sobek
Level 24
God Stats
3W - 6L
1,247 SR
Queue Stats
43W - 43L
1,454 Elo+
Solo
Amaterasu
Amaterasu
dauren_Lit
Amaterasu
Level 25
God Stats
5W - 1L
1,848 SR
Queue Stats
88W - 72L
1,539 Elo+
Solo
Team Averages
Level 19
1,656 SR
1,462 Elo+

VS

Team Averages
Level 15
1,525 SR
1,340 Elo+
Izanami
Izanami
Gabba6257
Izanami
Level 18
God Stats
81W - 93L
1,730 SR
Queue Stats
146W - 193L
1,384 Elo+
Party 1
Yemoja
Yemoja
Hovnacik
Yemoja
Level 6
God Stats
2W - 3L
1,667 SR
Queue Stats
4W - 12L
1,240 Elo+
Solo
Hel
Hel
TodesGott82
Hel
Level 26
God Stats
20W - 34L
1,755 SR
Queue Stats
123W - 157L
1,428 Elo+
Party 1
Tsukuyomi
Tsukuyomi
blade_elegant274
Tsukuyomi
Level 20
God Stats
6W - 11L
1,332 SR
Queue Stats
122W - 118L
1,589 Elo+
Solo
Jormungandr
Jormungandr
smikeeb2
Jormungandr
Level 5
God Stats
1W - 4L
1,142 SR
Queue Stats
1W - 8L
1,059 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
20
10 / 0 / 3
13,621
545
11,676
13,478
5,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
15 / 0 / 4
13,963
559
23,548
14,055
6,958
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
1 / 0 / 3
12,185
487
7,563
11,546
9,796
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sobek
XotiXs
Sobek
17
1 / 1 / 9
10,326
413
1,651
15,945
15,386
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Amaterasu
dauren_Lit
Amaterasu
20
3 / 3 / 10
13,214
529
15,598
21,657
15,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Gabba6257
Izanami
17
0 / 7 / 0
9,724
389
6,290
13,966
4,872
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
Hovnacik
Yemoja
17
1 / 5 / 0
9,555
382
8,552
21,960
17,806
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
1 / 5 / 0
10,331
413
9,362
15,531
6,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
6
0 / 3 / 2
7,039
282
1,542
4,217
805
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
smikeeb2
Jormungandr
15
2 / 11 / 1
9,594
384
10,134
21,136
24,891
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
7
30
Kills
4
4
Deaths
31
29
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
10
0
3
11.5
L
Izanami
Gabba6257
Izanami
0
7
0
0
L
Yemoja
Hovnacik
Yemoja
1
5
0
0.2
W
15
0
4
17
W
1
0
3
2.5
L
1
5
0
0.2
W
Sobek
XotiXs
Sobek
1
1
9
5.5
L
Tsukuyomi
0
3
2
0.33
W
Amaterasu
dauren_Lit
Amaterasu
3
3
10
2.67
L
Jormungandr
smikeeb2
Jormungandr
2
11
1
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,036
Damage
35,880
76,681
Taken
76,810
53,664
Mitigated
54,490
31,036
Healing
11,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
11,676
4,154
0
6,499
13,478
5,950
1,264
2,399
11,079
0
103,857
L
Izanami
Gabba6257
Izanami
6,290
2,818
0
2,082
13,966
4,872
684
869
13,097
0
61,760
L
Yemoja
Hovnacik
Yemoja
8,552
2,377
370
2,222
21,960
17,806
232
2,392
19,343
42,489
0
W
23,548
14,089
0
9,016
14,055
6,958
7,762
4,712
9,343
0
99,377
W
7,563
493
683
3,374
11,546
9,796
2,732
6,599
4,947
71,033
0
L
9,362
1,325
533
4,773
15,531
6,116
0
4,622
10,884
66,981
0
W
Sobek
XotiXs
Sobek
1,651
0
0
2,424
15,945
15,386
371
3,336
11,244
22,070
0
L
Tsukuyomi
1,542
412
0
1,131
4,217
805
0
128
3,989
0
9,709
W
Amaterasu
dauren_Lit
Amaterasu
15,598
8,706
0
9,040
21,657
15,574
674
11,002
10,655
0
70,051
L
Jormungandr
smikeeb2
Jormungandr
10,134
3,297
0
29
21,136
24,891
24
1,203
19,443
41,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,309
Gold Earned
46,243
607
Minions Killed
348
0
Camps Cleared
0
2,244,054
Distance Traveled
1,694,688
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
13,621
545
166
7
0
467,315
0
L
Izanami
9,724
389
124
5
0
423,184
1
L
Yemoja
9,555
382
55
2
0
412,562
0
W
Neith
13,963
559
162
6
0
398,940
0
W
Ra
12,185
487
129
5
0
428,403
0
L
Hel
10,331
413
104
4
0
416,992
0
W
Sobek
10,326
413
34
1
0
494,308
0
L
Tsukuyomi
7,039
282
16
1
0
124,455
0
W
Amaterasu
13,214
529
116
5
0
455,088
1
L
Jormungandr
9,594
384
49
2
0
317,495
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role