Player Matchup

Pele
Pele
Big-Bucky09
Pele
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 74L
1,569 Elo+
Party 2
Janus
Janus
Old_Man_Ronan
Janus
Level 160
God Stats
13W - 7L
1,462 SR
Queue Stats
279W - 259L
1,573 Elo+
Solo
Danzaburou
Danzaburou
SNAKESKIN61
Danzaburou
Level 124
God Stats
11W - 4L
1,722 SR
Queue Stats
138W - 110L
1,591 Elo+
Party 2
Aphrodite
Aphrodite
christian1812120
Aphrodite
Level 105
God Stats
9W - 11L
1,587 SR
Queue Stats
180W - 164L
1,573 Elo+
Solo
Vamana
Vamana
xTezqah
Vamana
Level 89
God Stats
5W - 2L
1,889 SR
Queue Stats
35W - 27L
1,583 Elo+
Party 2
Team Averages
Level 120
1,632 SR
1,578 Elo+

VS

Team Averages
Level 104
1,475 SR
1,588 Elo+
Cerberus
Cerberus
Christophdoo
Cerberus
Level 80
God Stats
0W - 3L
1,500 SR
Queue Stats
217W - 247L
1,472 Elo+
Solo
Anhur
Anhur
EasternAce
Anhur
Level 54
God Stats
43W - 33L
1,713 SR
Queue Stats
492W - 381L
1,624 Elo+
Party 1
Terra
Terra
FluxxEU123
Terra
Level 123
God Stats
4W - 10L
1,331 SR
Queue Stats
137W - 96L
1,592 Elo+
Party 1
Ratatoskr
Ratatoskr
FunkJean
Ratatoskr
Level 155
God Stats
2W - 2L
1,500 SR
Queue Stats
304W - 272L
1,622 Elo+
Solo
Vulcan
Vulcan
O from England
Vulcan
Level 106
God Stats
18W - 17L
1,331 SR
Queue Stats
452W - 374L
1,630 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 2
7,201
554
2,839
9,737
3,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 0 / 4
6,931
533
7,577
6,646
1,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
SNAKESKIN61
Danzaburou
16
9 / 0 / 1
9,578
737
8,484
6,547
2,353
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
12
3 / 0 / 7
7,775
598
5,431
10,515
4,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Vamana
xTezqah
Vamana
14
1 / 0 / 0
8,078
621
1,505
6,564
4,193
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Christophdoo
Cerberus
8
0 / 5 / 0
5,407
416
3,498
9,835
5,365
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
8
0 / 7 / 0
5,375
413
2,136
8,649
1,946
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Terra
13
1 / 1 / 0
7,221
555
4,819
6,115
5,448
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ratatoskr
FunkJean
Ratatoskr
11
1 / 2 / 0
6,426
494
4,039
9,769
3,623
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 2 / 1
6,013
463
6,281
5,634
2,045
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
17
Kills
2
2
Deaths
17
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
2
2
1.5
L
Cerberus
Christophdoo
Cerberus
0
5
0
0
L
Anhur
0
7
0
0
L
Terra
1
1
0
1
L
Ratatoskr
FunkJean
Ratatoskr
1
2
0
0.5
L
0
2
1
0.25
W
2
0
4
4
W
Danzaburou
SNAKESKIN61
Danzaburou
9
0
1
9.5
W
Aphrodite
3
0
7
6.5
W
Vamana
xTezqah
Vamana
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,836
Damage
20,773
40,009
Taken
40,002
15,933
Mitigated
18,427
26,717
Healing
11,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,839
573
0
3,876
9,737
3,285
0
2,717
6,902
0
46,849
L
Cerberus
Christophdoo
Cerberus
3,498
120
0
3,260
9,835
5,365
0
4,233
5,602
17,406
0
L
Anhur
2,136
945
0
1,640
8,649
1,946
0
937
7,712
0
20,250
L
Terra
4,819
739
191
2,434
6,115
5,448
0
979
5,136
44,767
0
L
Ratatoskr
FunkJean
Ratatoskr
4,039
377
0
3,652
9,769
3,623
0
3,054
6,715
0
39,800
L
6,281
846
0
352
5,634
2,045
0
3,805
1,829
32,596
0
W
7,577
770
0
787
6,646
1,842
626
3,427
3,127
42,759
0
W
Danzaburou
SNAKESKIN61
Danzaburou
8,484
3,997
0
4,279
6,547
2,353
1,114
780
5,767
0
72,796
W
Aphrodite
5,431
636
5,249
9,366
10,515
4,260
665
4,332
6,061
23,744
0
W
Vamana
xTezqah
Vamana
1,505
403
0
3,160
6,564
4,193
390
2,998
3,554
0
45,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,563
Gold Earned
30,442
478
Minions Killed
320
0
Camps Cleared
0
1,213,796
Distance Traveled
1,210,681
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,201
554
94
7
0
267,719
0
L
Cerberus
5,407
416
42
3
0
222,687
2
L
Anhur
5,375
413
40
3
0
197,043
2
L
Terra
7,221
555
93
7
0
265,299
4
L
Ratatoskr
6,426
494
79
6
0
281,420
6
L
Vulcan
6,013
463
66
5
0
244,232
3
W
Janus
6,931
533
85
7
0
251,601
0
W
Danzaburou
9,578
737
133
10
0
225,568
2
W
Aphrodite
7,775
598
50
4
0
239,934
6
W
Vamana
8,078
621
116
9
0
228,974
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role