Player Matchup

Ra
Ra
Byrdboydude12
Ra
Level 25
God Stats
37W - 39L
1,343 SR
Queue Stats
116W - 138L
1,343 Elo+
Solo
Danzaburou
Danzaburou
inferno11555
Danzaburou
Level 157
God Stats
30W - 16L
1,725 SR
Queue Stats
407W - 303L
1,982 Elo+
Party 2
Jormungandr
Jormungandr
tsunami11555
Jormungandr
Level 47
God Stats
64W - 76L
1,442 SR
Queue Stats
434W - 377L
1,378 Elo+
Party 2
Team Averages
Level 76
1,503 SR
1,567 Elo+

VS

Team Averages
Level 57
1,583 SR
1,389 Elo+
Sobek
Sobek
Vash_Typhoon-O_o
Sobek
Level 61
God Stats
5W - 5L
1,748 SR
Queue Stats
22W - 39L
1,333 Elo+
Party 1
Apollo
Apollo
XDntBlnkX
Apollo
Level 106
God Stats
3W - 6L
1,500 SR
Queue Stats
701W - 680L
1,557 Elo+
Solo
Neith
Neith
rapid-lashing
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,278 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 5
9,251
712
7,925
6,344
2,256
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
inferno11555
Danzaburou
13
8 / 0 / 5
11,022
848
10,164
8,640
3,417
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jormungandr
tsunami11555
Jormungandr
12
3 / 0 / 7
8,884
683
1,509
6,291
4,406
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 1
7,950
612
2,454
8,654
8,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
XDntBlnkX
Apollo
10
1 / 3 / 0
7,427
571
541
6,519
2,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
0 / 11 / 0
6,756
520
1,782
10,582
3,540
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
2
15
Kills
1
1
Deaths
15
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
4
1
5
6.5
L
0
1
1
0.5
L
Apollo
XDntBlnkX
Apollo
1
3
0
0.33
W
Danzaburou
inferno11555
Danzaburou
8
0
5
10.5
L
0
11
0
0
W
Jormungandr
tsunami11555
Jormungandr
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,598
Damage
4,777
21,275
Taken
25,755
10,079
Mitigated
14,089
7,832
Healing
3,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,925
166
450
1,614
6,344
2,256
977
524
5,820
49,078
0
L
2,454
137
0
1,900
8,654
8,369
0
3,425
5,229
10,019
0
L
Apollo
XDntBlnkX
Apollo
541
142
0
1,560
6,519
2,180
0
1,975
4,544
0
24,773
W
Danzaburou
inferno11555
Danzaburou
10,164
4,400
0
5,083
8,640
3,417
556
1,258
7,382
0
65,020
L
1,782
300
0
483
10,582
3,540
0
4,034
6,548
0
10,362
W
Jormungandr
tsunami11555
Jormungandr
1,509
408
123
562
6,291
4,406
498
957
5,334
8,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,157
Gold Earned
22,133
178
Minions Killed
73
0
Camps Cleared
0
694,833
Distance Traveled
490,097
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,251
712
76
6
0
222,003
2
L
Sobek
7,950
612
10
1
0
213,083
0
L
Apollo
7,427
571
47
4
0
151,770
1
W
Danzaburou
11,022
848
86
7
0
215,515
2
L
Neith
6,756
520
16
1
0
125,244
0
W
Jormungandr
8,884
683
16
1
0
257,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role