Player Matchup

Bellona
Bellona
Bou-BouZ27
Bellona
Level 5
God Stats
0W - 2L
1,248 SR
Queue Stats
1W - 3L
1,692 Elo+
Party 1
Neith
Neith
Nari1
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,248 Elo+
Solo
Olorun
Olorun
Timhagen
Olorun
Level 6
God Stats
0W - 3L
1,084 SR
Queue Stats
2W - 9L
967 Elo+
Solo
Thor
Thor
ZaKii-Fkr
Thor
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
King Arthur
King Arthur
fama_estelar
King Arthur
Level 13
God Stats
4W - 5L
1,451 SR
Queue Stats
47W - 44L
1,384 Elo+
Solo
Team Averages
Level 6
1,357 SR
1,358 Elo+

VS

Team Averages
Level 17
1,514 SR
1,411 Elo+
Skadi
Skadi
ClawedBanjo1840
Skadi
Level 15
God Stats
49W - 32L
1,458 SR
Queue Stats
89W - 92L
1,345 Elo+
Solo
Da Ji
Da Ji
DLU Heart
Da Ji
Level 25
God Stats
6W - 4L
1,446 SR
Queue Stats
42W - 41L
1,444 Elo+
Solo
Ares
Ares
Glazeroth
Ares
Level 18
God Stats
39W - 27L
1,515 SR
Queue Stats
56W - 69L
1,480 Elo+
Solo
Ymir
Ymir
LUCAS_SZ-LD
Ymir
Level 4
God Stats
4W - 1L
1,739 SR
Queue Stats
8W - 7L
1,330 Elo+
Solo
Ra
Ra
Nasmaj
Ra
Level 23
God Stats
3W - 2L
1,410 SR
Queue Stats
82W - 92L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bou-BouZ27
Bellona
15
1 / 5 / 4
9,385
939
11,722
24,474
21,494
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
Nari1
Neith
14
0 / 3 / 3
8,530
853
3,177
8,381
3,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Olorun
Timhagen
Olorun
14
1 / 4 / 3
8,978
898
1,114
5,402
1,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thor
15
1 / 10 / 4
9,324
932
7,654
20,371
9,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
fama_estelar
King Arthur
15
3 / 12 / 1
10,024
1,002
12,346
23,485
11,711
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

341

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 19
10,543
1,054
18,428
9,196
4,416
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
DLU Heart
Da Ji
17
12 / 2 / 9
11,810
1,181
17,800
10,049
5,302
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ares
18
9 / 0 / 18
12,546
1,255
14,280
8,938
12,830
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

17
2 / 1 / 19
11,146
1,115
9,198
11,202
9,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ra
18
6 / 0 / 14
11,265
1,127
13,472
3,517
1,440
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
113
6
Kills
34
34
Deaths
6
15
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Bellona
Bou-BouZ27
Bellona
1
5
4
0.6
W
5
3
19
4.83
W
Da Ji
DLU Heart
Da Ji
12
2
9
8.25
W
Ares
9
0
18
18
W
2
1
19
11.5
L
Neith
Nari1
Neith
0
3
3
0.5
W
Ra
6
0
14
13
L
Olorun
Timhagen
Olorun
1
4
3
0.63
L
Thor
1
10
4
0.3
L
King Arthur
fama_estelar
King Arthur
3
12
1
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,013
Damage
73,178
82,113
Taken
42,902
47,622
Mitigated
33,548
4,328
Healing
6,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Bou-BouZ27
Bellona
11,722
2,896
0
755
24,474
21,494
0
11,116
13,358
0
27,323
W
18,428
12,360
0
1,106
9,196
4,416
0
212
8,984
0
30,274
W
Da Ji
DLU Heart
Da Ji
17,800
7,025
0
387
10,049
5,302
0
660
9,389
0
26,852
W
Ares
14,280
1,901
0
0
8,938
12,830
0
442
8,496
34,926
0
W
9,198
2,800
0
1,008
11,202
9,560
0
256
10,946
17,498
0
L
Neith
Nari1
Neith
3,177
2,212
0
623
8,381
3,283
0
4,430
3,951
0
7,900
W
Ra
13,472
3,215
2,565
1,348
3,517
1,440
0
133
3,384
35,591
0
L
Olorun
Timhagen
Olorun
1,114
804
0
983
5,402
1,933
0
2,384
3,018
4,625
0
L
Thor
7,654
2,027
0
770
20,371
9,201
0
8,473
11,898
0
19,225
L
King Arthur
fama_estelar
King Arthur
12,346
2,627
0
1,197
23,485
11,711
0
10,547
12,938
668
26,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,241
Gold Earned
57,310
111
Minions Killed
179
1
Camps Cleared
5
761,125
Distance Traveled
893,363
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,385
939
35
4
0
175,995
0
W
Skadi
10,543
1,054
31
3
1
148,856
0
W
Da Ji
11,810
1,181
16
2
0
194,538
1
W
Ares
12,546
1,255
50
5
2
174,777
0
W
Ymir
11,146
1,115
24
2
1
187,419
1
L
Neith
8,530
853
4
0
0
158,676
0
W
Ra
11,265
1,127
58
6
1
187,773
0
L
Olorun
8,978
898
8
1
0
78,192
0
L
Thor
9,324
932
28
3
0
184,904
0
L
King Arthur
10,024
1,002
36
4
1
163,358
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role