Player Matchup

Janus
Janus
 
Janus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
Chaosdrackon
Ullr
Level 160
God Stats
4W - 2L
1,500 SR
Queue Stats
744W - 523L
1,704 Elo+
Party 2
Xing Tian
Xing Tian
Minimalistiga198
Xing Tian
Level 145
God Stats
2W - 5L
1,214 SR
Queue Stats
810W - 781L
1,488 Elo+
Party 2
Amaterasu
Amaterasu
SoulReaper2306
Amaterasu
Level 128
God Stats
19W - 1L
2,026 SR
Queue Stats
86W - 35L
1,765 Elo+
Party 2
Odin
Odin
f6_this
Odin
Level 28
God Stats
1W - 0L
2,029 SR
Queue Stats
92W - 19L
1,753 Elo+
Party 2
Team Averages
Level 121
1,654 SR
1,642 Elo+

VS

Team Averages
Level 45
1,332 SR
1,440 Elo+
Anubis
Anubis
Alexjandro18
Anubis
Level 47
God Stats
3W - 24L
947 SR
Queue Stats
78W - 177L
1,210 Elo+
Solo
Ymir
Ymir
Bench1990
Ymir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,474 Elo+
Party 1
Jormungandr
Jormungandr
Fainertil
Jormungandr
Level 48
God Stats
10W - 20L
1,343 SR
Queue Stats
106W - 144L
1,387 Elo+
Party 3
Arachne
Arachne
Judas_treason
Arachne
Level 67
God Stats
13W - 13L
1,592 SR
Queue Stats
474W - 544L
1,464 Elo+
Party 3
Izanami
Izanami
UntoterBaron92
Izanami
Level 46
God Stats
0W - 4L
1,280 SR
Queue Stats
18W - 19L
1,666 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
2 / 1 / 4
5,787
579
2,259
2,396
538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
5 / 0 / 2
6,272
627
4,112
4,618
1,372
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Xing Tian
9
2 / 1 / 9
5,330
533
4,500
6,081
2,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Amaterasu
SoulReaper2306
Amaterasu
12
5 / 0 / 1
7,162
716
4,246
5,375
4,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Odin
f6_this
Odin
10
6 / 0 / 8
6,342
634
4,533
3,073
1,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
7
0 / 5 / 0
4,398
440
965
4,780
1,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
6
0 / 3 / 1
4,271
427
733
6,376
2,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jormungandr
Fainertil
Jormungandr
8
0 / 5 / 0
4,858
486
3,886
6,419
3,138
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Arachne
7
1 / 4 / 0
4,685
469
1,835
6,429
1,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 4 / 0
4,467
447
2,314
3,840
703
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
2
20
Kills
1
2
Deaths
21
24
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
1
4
4
L
Anubis
0
5
0
0
L
Ymir
0
3
1
0.17
W
5
0
2
6
L
Jormungandr
Fainertil
Jormungandr
0
5
0
0
L
Arachne
1
4
0
0.25
W
Xing Tian
2
1
9
6.5
W
Amaterasu
SoulReaper2306
Amaterasu
5
0
1
5.5
L
0
4
0
0
W
Odin
f6_this
Odin
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,650
Damage
9,733
21,543
Taken
27,844
9,290
Mitigated
9,399
6,603
Healing
3,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
2,259
241
0
250
2,396
538
432
108
2,274
32,068
0
L
Anubis
965
50
0
664
4,780
1,831
0
2,529
2,103
15,278
0
L
Ymir
733
381
0
602
6,376
2,043
0
1,797
4,348
5,369
0
W
4,112
1,513
0
942
4,618
1,372
0
377
4,241
0
33,699
L
Jormungandr
Fainertil
Jormungandr
3,886
991
0
57
6,419
3,138
0
184
6,186
25,295
0
L
Arachne
1,835
1,165
0
1,789
6,429
1,684
0
1,117
5,262
0
15,429
W
Xing Tian
4,500
270
0
1,178
6,081
2,289
175
1,362
4,653
14,913
0
W
Amaterasu
SoulReaper2306
Amaterasu
4,246
2,068
0
2,561
5,375
4,070
101
2,973
2,402
0
38,554
L
2,314
1,236
0
0
3,840
703
0
534
3,186
0
21,820
W
Odin
f6_this
Odin
4,533
1,176
0
1,672
3,073
1,021
0
652
2,389
0
30,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,893
Gold Earned
22,679
299
Minions Killed
185
0
Camps Cleared
0
967,341
Distance Traveled
824,610
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
5,787
579
59
6
0
186,512
0
L
Anubis
4,398
440
35
4
0
134,014
0
L
Ymir
4,271
427
6
1
0
164,947
0
W
Ullr
6,272
627
65
7
0
177,009
3
L
Jormungandr
4,858
486
58
6
0
152,906
0
L
Arachne
4,685
469
36
4
0
207,081
0
W
Xing Tian
5,330
533
31
3
0
203,760
0
W
Amaterasu
7,162
716
82
8
0
182,293
0
L
Izanami
4,467
447
50
5
0
165,662
0
W
Odin
6,342
634
62
6
0
217,767
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role