Player Matchup

King Arthur
King Arthur
Bronze III
HorizonTheif
King Arthur
Bronze III
Level 102
God Stats
0W - 1L
1,636 SR
Queue Stats
0W - 4L
1,480 MMR
Party 1
Janus
Janus
Gold IV
Legend4life2630
Janus
Gold IV
Level 106
God Stats
7W - 9L
1,547 SR
Queue Stats
84W - 88L
1,458 MMR
Solo
Hachiman
Hachiman
Bronze III
Rxinn
Hachiman
Bronze III
Level 60
God Stats
0W - 3L
1,595 SR
Queue Stats
0W - 3L
1,500 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 89
1,593 SR
1,479 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 101
1,514 SR
1,478 MMR
Khepri
Khepri
Silver II
Meechi803
Khepri
Silver II
Level 157
God Stats
1W - 1L
1,299 SR
Queue Stats
45W - 53L
1,491 MMR
Solo
Chang'e
Chang'e
Bronze III
SealedFate-_
Chang'e
Bronze III
Level 30
God Stats
9W - 3L
1,744 SR
Queue Stats
19W - 22L
1,500 MMR
Solo
Medusa
Medusa
Bronze III
Valon_Plays
Medusa
Bronze III
Level 117
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 15L
1,443 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
HorizonTheif
King Arthur
12
4 / 6 / 1
9,675
744
12,583
16,741
14,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

10
0 / 10 / 3
7,836
603
6,116
10,120
2,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Rxinn
Hachiman
12
1 / 5 / 3
8,705
670
4,313
10,175
3,245
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
AphroditeCthulhuHelDanzaburou

VS

Bans
YmirCu ChulainnSkadiPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Meechi803
Khepri
13
5 / 1 / 12
10,723
825
4,074
14,416
14,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
SealedFate-_
Chang'e
14
7 / 1 / 9
10,267
790
13,722
13,052
5,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
13
9 / 3 / 6
10,649
819
11,261
8,998
3,262
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
48
5
Kills
21
21
Deaths
5
7
Assists
27
Player
Kills
Deaths
Assists
KDA
L
King Arthur
HorizonTheif
King Arthur
4
6
1
0.75
L
0
10
3
0.15
W
Khepri
Meechi803
Khepri
5
1
12
11
L
Hachiman
Rxinn
Hachiman
1
5
3
0.5
W
Chang'e
SealedFate-_
Chang'e
7
1
9
11.5
W
Medusa
9
3
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,012
Damage
29,057
37,036
Taken
36,466
20,876
Mitigated
23,675
4,138
Healing
15,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
HorizonTheif
King Arthur
12,583
3,415
0
2,933
16,741
14,680
0
10,198
6,543
0
33,105
L
6,116
502
0
137
10,120
2,951
0
3,697
6,423
26,530
0
W
Khepri
Meechi803
Khepri
4,074
293
448
4,337
14,416
14,659
0
3,940
10,276
15,544
0
L
Hachiman
Rxinn
Hachiman
4,313
2,362
0
1,068
10,175
3,245
0
3,929
6,246
0
24,324
W
Chang'e
SealedFate-_
Chang'e
13,722
964
3,080
6,878
13,052
5,754
195
1,789
11,038
46,051
0
W
Medusa
11,261
4,521
0
1,247
8,998
3,262
2,706
1,237
7,630
0
54,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,216
Gold Earned
31,639
114
Minions Killed
156
0
Camps Cleared
0
647,208
Distance Traveled
692,457
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,675
744
41
3
0
237,734
1
L
Janus
7,836
603
44
3
0
185,043
2
W
Khepri
10,723
825
24
2
0
244,664
1
L
Hachiman
8,705
670
29
2
0
224,431
0
W
Chang'e
10,267
790
56
4
0
232,507
2
W
Medusa
10,649
819
76
6
0
215,286
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role