Player Matchup

Merlin
Merlin
MixableArtist58
Merlin
Level 87
God Stats
2W - 2L
1,466 SR
Queue Stats
99W - 137L
1,430 Elo+
Solo
Ganesha
Ganesha
TheHumblerMines
Ganesha
Level 109
God Stats
1W - 1L
1,793 SR
Queue Stats
83W - 76L
1,704 Elo+
Solo
Danzaburou
Danzaburou
xAziiK6488
Danzaburou
Level 27
God Stats
14W - 7L
1,623 SR
Queue Stats
590W - 502L
1,525 Elo+
Solo
Team Averages
Level 74
1,627 SR
1,553 Elo+

VS

Team Averages
Level 24
1,724 SR
1,547 Elo+
Scylla
Scylla
Henbrie
Scylla
Level 28
God Stats
12W - 19L
1,551 SR
Queue Stats
137W - 178L
1,395 Elo+
Solo
Fenrir
Fenrir
iNcUBuS_14
Fenrir
Level 17
God Stats
2W - 2L
1,850 SR
Queue Stats
42W - 29L
1,479 Elo+
Solo
Ymir
Ymir
pichelfis
Ymir
Level 28
God Stats
8W - 4L
1,770 SR
Queue Stats
16W - 7L
1,768 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 3 / 10
11,751
783
13,703
7,781
3,278
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 4 / 24
12,112
807
10,317
15,653
19,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
xAziiK6488
Danzaburou
16
15 / 2 / 4
12,711
847
21,669
13,617
6,648
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Henbrie
Scylla
13
0 / 9 / 4
8,841
589
4,065
11,555
3,735
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
iNcUBuS_14
Fenrir
14
9 / 7 / 0
12,083
806
15,150
20,117
16,290
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
12
0 / 9 / 7
9,615
641
4,031
20,922
20,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
20
25
Kills
9
9
Deaths
25
38
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Scylla
Henbrie
Scylla
0
9
4
0.22
W
9
3
10
4.67
W
1
4
24
3.25
L
Fenrir
iNcUBuS_14
Fenrir
9
7
0
1.29
L
Ymir
0
9
7
0.39
W
Danzaburou
xAziiK6488
Danzaburou
15
2
4
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,689
Damage
23,246
37,051
Taken
52,594
29,627
Mitigated
40,766
10,512
Healing
7,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Henbrie
Scylla
4,065
1,002
216
1,029
11,555
3,735
0
5,161
6,394
37,301
0
W
13,703
1,604
0
1,605
7,781
3,278
210
1,689
6,067
53,063
0
W
10,317
1,452
1,353
2,372
15,653
19,701
119
4,133
11,295
25,068
0
L
Fenrir
iNcUBuS_14
Fenrir
15,150
3,487
0
3,021
20,117
16,290
0
8,563
11,554
0
47,921
L
Ymir
4,031
630
0
3,595
20,922
20,741
0
10,458
10,464
9,670
0
W
Danzaburou
xAziiK6488
Danzaburou
21,669
12,346
532
4,650
13,617
6,648
1,824
1,975
11,517
0
63,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,574
Gold Earned
30,539
178
Minions Killed
126
0
Camps Cleared
0
730,412
Distance Traveled
625,039
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,841
589
55
4
0
200,984
0
W
Merlin
11,751
783
80
5
0
233,279
0
W
Ganesha
12,112
807
2
0
0
258,582
0
L
Fenrir
12,083
806
56
4
0
240,671
0
L
Ymir
9,615
641
15
1
0
183,384
3
W
Danzaburou
12,711
847
96
6
0
238,551
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role