Player Matchup

Ne Zha
Ne Zha
Blakeykinz
Ne Zha
Level 104
God Stats
5W - 0L
1,980 SR
Queue Stats
211W - 105L
1,808 Elo+
Party 1
Odin
Odin
Deacon2150
Odin
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 3L
1,625 Elo+
Party 1
Athena
Athena
DrippingMickle
Athena
Level 160
God Stats
15W - 6L
1,601 SR
Queue Stats
311W - 161L
1,786 Elo+
Party 1
Danzaburou
Danzaburou
Joelykinz
Danzaburou
Level 147
God Stats
12W - 2L
1,759 SR
Queue Stats
346W - 215L
1,730 Elo+
Party 1
Rama
Rama
pablopv_98
Rama
Level 33
God Stats
31W - 36L
1,501 SR
Queue Stats
325W - 278L
1,449 Elo+
Solo
Team Averages
Level 94
1,668 SR
1,679 Elo+

VS

Team Averages
Level 51
1,499 SR
1,513 Elo+
Mulan
Mulan
Hellien08
Mulan
Level 27
God Stats
2W - 4L
1,627 SR
Queue Stats
11W - 14L
1,593 Elo+
Party 2
Cernunnos
Cernunnos
YoungHoire
Cernunnos
Level 67
God Stats
0W - 2L
1,313 SR
Queue Stats
21W - 17L
1,534 Elo+
Party 2
Cabrakan
Cabrakan
dark_sword09
Cabrakan
Level 41
God Stats
4W - 3L
1,541 SR
Queue Stats
64W - 47L
1,567 Elo+
Solo
Arachne
Arachne
tom-o-mat
Arachne
Level 40
God Stats
17W - 25L
1,449 SR
Queue Stats
29W - 48L
1,342 Elo+
Solo
Kukulkan
Kukulkan
voskuilen093
Kukulkan
Level 80
God Stats
7W - 7L
1,565 SR
Queue Stats
52W - 54L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Blakeykinz
Ne Zha
13
1 / 0 / 3
7,023
540
2,731
6,785
2,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 2 / 0
6,083
468
1,467
6,980
4,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
2 / 1 / 3
6,616
509
1,746
10,677
6,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
Joelykinz
Danzaburou
14
7 / 1 / 2
8,439
649
10,564
8,483
3,687
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 1 / 0
6,896
530
2,936
6,100
2,127
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Hellien08
Mulan
12
2 / 0 / 1
7,170
552
5,152
6,968
4,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
YoungHoire
Cernunnos
11
1 / 1 / 1
6,447
496
5,484
5,547
1,858
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cabrakan
dark_sword09
Cabrakan
9
0 / 2 / 2
5,918
455
4,128
7,457
4,356
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Arachne
tom-o-mat
Arachne
10
1 / 4 / 1
6,216
478
974
9,137
2,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kukulkan
voskuilen093
Kukulkan
13
1 / 4 / 0
7,377
567
3,809
6,907
2,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
10
10
Kills
5
5
Deaths
11
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Blakeykinz
Ne Zha
1
0
3
2.5
W
0
2
0
0
W
2
1
3
3.5
L
Mulan
Hellien08
Mulan
2
0
1
2.5
W
Danzaburou
Joelykinz
Danzaburou
7
1
2
8
L
Cernunnos
YoungHoire
Cernunnos
1
1
1
1.5
L
Cabrakan
dark_sword09
Cabrakan
0
2
2
0.5
W
0
1
0
0
L
Arachne
tom-o-mat
Arachne
1
4
1
0.38
L
Kukulkan
voskuilen093
Kukulkan
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,444
Damage
19,547
39,025
Taken
36,016
18,903
Mitigated
15,761
11,055
Healing
13,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Blakeykinz
Ne Zha
2,731
480
0
600
6,785
2,321
0
1,181
5,545
0
46,297
W
1,467
276
0
1,716
6,980
4,244
804
0
6,655
0
25,879
W
1,746
1,164
0
2,392
10,677
6,524
181
2,847
7,784
13,892
0
L
Mulan
Hellien08
Mulan
5,152
1,426
0
4,312
6,968
4,313
567
0
6,743
0
36,884
W
Danzaburou
Joelykinz
Danzaburou
10,564
5,824
0
3,596
8,483
3,687
839
3,302
4,976
0
65,812
L
Cernunnos
YoungHoire
Cernunnos
5,484
2,807
0
2,706
5,547
1,858
0
372
5,175
0
35,539
L
Cabrakan
dark_sword09
Cabrakan
4,128
500
0
1,520
7,457
4,356
0
1,132
6,325
26,270
0
W
2,936
2,852
0
2,751
6,100
2,127
0
322
5,778
0
38,376
L
Arachne
tom-o-mat
Arachne
974
819
0
3,705
9,137
2,670
0
64
9,073
0
26,452
L
Kukulkan
voskuilen093
Kukulkan
3,809
221
0
1,010
6,907
2,564
0
178
6,729
47,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,057
Gold Earned
33,128
399
Minions Killed
386
0
Camps Cleared
0
1,258,473
Distance Traveled
1,196,486
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,023
540
96
7
0
281,677
2
W
Odin
6,083
468
58
4
0
247,980
0
W
Athena
6,616
509
16
1
0
258,198
7
L
Mulan
7,170
552
85
7
0
224,941
2
W
Danzaburou
8,439
649
139
11
0
247,065
2
L
Cernunnos
6,447
496
76
6
0
221,795
4
L
Cabrakan
5,918
455
48
4
0
211,724
1
W
Rama
6,896
530
90
7
0
223,553
1
L
Arachne
6,216
478
66
5
0
276,952
2
L
Kukulkan
7,377
567
111
9
0
261,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role