Player Matchup

Chang'e
Chang'e
AHornyMonke
Chang'e
Level 17
God Stats
20W - 12L
1,641 SR
Queue Stats
111W - 101L
1,532 Elo+
Solo
Medusa
Medusa
Hynatoru
Medusa
Level 8
God Stats
3W - 1L
1,555 SR
Queue Stats
5W - 3L
1,567 Elo+
Party 1
Fenrir
Fenrir
MetroSmile
Fenrir
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 22L
1,483 Elo+
Solo
Anubis
Anubis
SnakyBi
Anubis
Level 7
God Stats
26W - 24L
1,500 SR
Queue Stats
50W - 51L
1,575 Elo+
Solo
Hercules
Hercules
gibusshiva2
Hercules
Level 156
God Stats
2W - 0L
1,316 SR
Queue Stats
201W - 204L
1,485 Elo+
Party 1
Team Averages
Level 43
1,502 SR
1,528 Elo+

VS

Team Averages
Level 21
1,416 SR
1,536 Elo+
Apollo
Apollo
AlsoZekken
Apollo
Level 17
God Stats
6W - 3L
1,860 SR
Queue Stats
23W - 13L
1,613 Elo+
Solo
Ymir
Ymir
TheW0rld123
Ymir
Level 26
God Stats
46W - 38L
1,060 SR
Queue Stats
1,448W - 1,441L
1,386 Elo+
Solo
Loki
Loki
Xiovyr
Loki
Level 29
God Stats
0W - 1L
1,305 SR
Queue Stats
41W - 38L
1,531 Elo+
Solo
Scylla
Scylla
valk33
Scylla
Level 26
God Stats
14W - 15L
1,557 SR
Queue Stats
320W - 314L
1,549 Elo+
Solo
Mulan
Mulan
忠肝义胆就是我
Mulan
Level 5
God Stats
0W - 1L
1,298 SR
Queue Stats
2W - 2L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AHornyMonke
Chang'e
14
3 / 0 / 7
7,838
653
5,675
4,392
1,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Medusa
Hynatoru
Medusa
9
0 / 3 / 2
5,367
447
2,480
5,469
1,240
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Boots

Boots

+6%
Movement Speed

Fenrir
MetroSmile
Fenrir
12
6 / 1 / 7
7,391
616
4,172
7,413
2,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
SnakyBi
Anubis
13
12 / 1 / 1
8,425
702
10,024
5,718
2,382
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
gibusshiva2
Hercules
9
1 / 2 / 1
6,109
509
2,866
9,122
4,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AlsoZekken
Apollo
9
5 / 5 / 1
6,364
530
7,797
9,192
3,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 2 / 4
6,183
515
3,714
6,903
4,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Loki
Xiovyr
Loki
8
1 / 6 / 0
5,334
445
1,774
9,179
2,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
valk33
Scylla
9
0 / 4 / 0
5,427
452
2,602
5,754
1,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 5 / 0
5,493
458
1,857
7,569
4,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
22
Kills
7
7
Deaths
22
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chang'e
AHornyMonke
Chang'e
3
0
7
6.5
L
Apollo
AlsoZekken
Apollo
5
5
1
1.1
W
Medusa
Hynatoru
Medusa
0
3
2
0.33
W
Fenrir
MetroSmile
Fenrir
6
1
7
9.5
W
Anubis
SnakyBi
Anubis
12
1
1
12.5
L
1
2
4
1.5
L
Loki
Xiovyr
Loki
1
6
0
0.17
W
Hercules
gibusshiva2
Hercules
1
2
1
0.75
L
Scylla
valk33
Scylla
0
4
0
0
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,217
Damage
17,744
32,114
Taken
38,597
12,253
Mitigated
17,174
14,058
Healing
6,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
AHornyMonke
Chang'e
5,675
601
522
2,464
4,392
1,446
52
1,307
2,947
45,630
0
L
Apollo
AlsoZekken
Apollo
7,797
4,620
405
1,525
9,192
3,552
0
3,637
5,531
0
35,554
W
Medusa
Hynatoru
Medusa
2,480
1,265
0
1,100
5,469
1,240
588
1,172
4,257
0
18,634
W
Fenrir
MetroSmile
Fenrir
4,172
1,134
171
3,881
7,413
2,487
253
673
6,675
0
30,298
W
Anubis
SnakyBi
Anubis
10,024
272
0
3,362
5,718
2,382
2,789
651
4,877
43,500
0
L
3,714
1,113
0
1,230
6,903
4,976
0
1,851
5,038
16,041
0
L
Loki
Xiovyr
Loki
1,774
102
0
1,760
9,179
2,257
0
3,664
5,376
0
18,513
W
Hercules
gibusshiva2
Hercules
2,866
1,146
0
2,558
9,122
4,698
338
2,255
6,867
0
17,807
L
Scylla
valk33
Scylla
2,602
404
0
1,025
5,754
1,742
0
2,315
3,327
24,825
0
L
1,857
455
0
149
7,569
4,647
0
3,899
3,626
0
21,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,130
Gold Earned
28,801
319
Minions Killed
214
0
Camps Cleared
0
1,183,281
Distance Traveled
1,154,480
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,838
653
105
9
0
248,008
2
L
Apollo
6,364
530
52
4
0
210,442
2
W
Medusa
5,367
447
40
3
0
225,504
2
W
Fenrir
7,391
616
62
5
0
252,300
1
W
Anubis
8,425
702
78
7
0
200,957
1
L
Ymir
6,183
515
22
2
0
247,828
2
L
Loki
5,334
445
41
3
0
248,184
5
W
Hercules
6,109
509
34
3
0
256,512
4
L
Scylla
5,427
452
44
4
0
219,720
3
L
Mulan
5,493
458
55
5
0
228,306
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role