Player Matchup

Thanatos
Thanatos
Creamsupreme615
Thanatos
Level 4
God Stats
0W - 3L
1,162 SR
Queue Stats
0W - 4L
1,230 Elo+
Party 1
Tsukuyomi
Tsukuyomi
GenkiiX
Tsukuyomi
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Da Ji
Da Ji
LukeJCB
Da Ji
Level 29
God Stats
9W - 11L
1,568 SR
Queue Stats
40W - 55L
1,338 Elo+
Solo
Xbalanque
Xbalanque
MalBamba
Xbalanque
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,500 Elo+
Solo
Ravana
Ravana
Yeetskeat
Ravana
Level 7
God Stats
0W - 1L
1,291 SR
Queue Stats
5W - 8L
1,495 Elo+
Party 1
Team Averages
Level 9
1,404 SR
1,413 Elo+

VS

Team Averages
Level 18
1,352 SR
1,427 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Christoffsky
Neith
Level 29
God Stats
1W - 1L
1,272 SR
Queue Stats
110W - 117L
1,476 Elo+
Party 2
Bastet
Bastet
MasterRay3695
Bastet
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 24L
1,510 Elo+
Party 2
Cerberus
Cerberus
Overwhite_
Cerberus
Level 27
God Stats
4W - 7L
1,236 SR
Queue Stats
59W - 68L
1,360 Elo+
Solo
Chang'e
Chang'e
SealGuardian
Chang'e
Level 5
God Stats
31W - 39L
1,250 SR
Queue Stats
39W - 43L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
8
2 / 4 / 1
5,219
474
2,635
5,844
1,632
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
GenkiiX
Tsukuyomi
5
0 / 2 / 0
4,177
380
417
2,085
423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Da Ji
LukeJCB
Da Ji
10
5 / 7 / 0
6,865
624
5,484
7,806
4,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Xbalanque
MalBamba
Xbalanque
8
1 / 3 / 3
5,063
460
6,969
6,030
1,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ravana
Yeetskeat
Ravana
7
0 / 11 / 1
4,498
409
2,632
7,904
1,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
2 / 0 / 0
6,294
572
1,211
3,493
1,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
1 / 1 / 1
5,546
504
2,215
3,730
916
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
10 / 1 / 3
7,434
676
5,490
7,731
2,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
Overwhite_
Cerberus
10
2 / 3 / 4
5,976
543
3,313
9,273
3,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
SealGuardian
Chang'e
10
10 / 3 / 3
7,052
641
5,542
6,767
1,827
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
8
Kills
25
27
Deaths
8
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
2
0
0
2
W
1
1
1
1.5
L
Thanatos
2
4
1
0.63
L
Tsukuyomi
GenkiiX
Tsukuyomi
0
2
0
0
L
Da Ji
LukeJCB
Da Ji
5
7
0
0.71
L
Xbalanque
MalBamba
Xbalanque
1
3
3
0.83
W
10
1
3
11.5
W
Cerberus
Overwhite_
Cerberus
2
3
4
1.33
W
Chang'e
SealGuardian
Chang'e
10
3
3
3.83
L
Ravana
Yeetskeat
Ravana
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,137
Damage
17,771
29,669
Taken
30,994
9,727
Mitigated
11,017
4,986
Healing
9,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
1,211
49
0
1,401
3,493
1,885
1,549
0
3,493
0
27,201
W
2,215
803
0
1,673
3,730
916
1,439
0
3,730
0
21,700
L
Thanatos
2,635
1,215
0
2,506
5,844
1,632
0
1,714
4,130
0
15,033
L
Tsukuyomi
GenkiiX
Tsukuyomi
417
18
0
260
2,085
423
0
0
1,860
0
5,119
L
Da Ji
LukeJCB
Da Ji
5,484
2,414
0
271
7,806
4,129
0
1,393
6,413
0
30,043
L
Xbalanque
MalBamba
Xbalanque
6,969
4,460
0
1,827
6,030
1,620
852
1,944
4,086
0
25,250
W
5,490
2,525
0
2,704
7,731
2,568
21
0
7,731
0
33,537
W
Cerberus
Overwhite_
Cerberus
3,313
496
0
1,518
9,273
3,821
240
0
9,273
18,177
0
W
Chang'e
SealGuardian
Chang'e
5,542
2,370
478
1,525
6,767
1,827
2,037
0
6,767
22,844
0
L
Ravana
Yeetskeat
Ravana
2,632
1,658
0
122
7,904
1,923
56
3,804
4,100
0
12,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,822
Gold Earned
32,302
155
Minions Killed
232
0
Camps Cleared
0
770,655
Distance Traveled
952,527
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,294
572
49
4
0
186,200
0
W
Neith
5,546
504
43
4
0
195,514
4
L
Thanatos
5,219
474
30
3
0
192,659
0
L
Tsukuyomi
4,177
380
9
1
0
88,315
1
L
Da Ji
6,865
624
52
5
0
157,913
0
L
Xbalanque
5,063
460
49
4
0
159,779
2
W
Bastet
7,434
676
72
7
0
205,956
1
W
Cerberus
5,976
543
32
3
0
201,208
0
W
Chang'e
7,052
641
36
3
0
163,649
0
L
Ravana
4,498
409
15
1
0
171,989
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role