Player Matchup

Jing Wei
Jing Wei
Alemefraz
Jing Wei
Level 24
God Stats
41W - 58L
1,372 SR
Queue Stats
891W - 916L
1,416 Elo+
Solo
Bellona
Bellona
Davesalter
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,171 Elo+
Solo
Ymir
Ymir
GizzyTheGremlin
Ymir
Level 29
God Stats
1W - 3L
1,785 SR
Queue Stats
101W - 126L
1,438 Elo+
Solo
Nemesis
Nemesis
Schwalpe
Nemesis
Level 25
God Stats
12W - 10L
1,552 SR
Queue Stats
63W - 52L
1,472 Elo+
Party 2
Scylla
Scylla
mchansen_dk
Scylla
Level 29
God Stats
14W - 18L
1,501 SR
Queue Stats
89W - 94L
1,458 Elo+
Party 2
Team Averages
Level 22
1,542 SR
1,391 Elo+

VS

Team Averages
Level 19
1,527 SR
1,519 Elo+
Scylla
Scylla
Juuaanjoo
Scylla
Level 27
God Stats
9W - 11L
1,436 SR
Queue Stats
70W - 55L
1,637 Elo+
Party 1
Sun Wukong
Sun Wukong
Shirokage07
Sun Wukong
Level 4
God Stats
2W - 3L
1,198 SR
Queue Stats
2W - 5L
1,070 Elo+
Solo
Apollo
Apollo
Syslex
Apollo
Level 30
God Stats
13W - 3L
1,748 SR
Queue Stats
324W - 200L
1,775 Elo+
Party 1
Bakasura
Bakasura
kevincillooo
Bakasura
Level 8
God Stats
2W - 0L
1,752 SR
Queue Stats
12W - 5L
1,640 Elo+
Party 1
Khepri
Khepri
saytne
Khepri
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 41L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Alemefraz
Jing Wei
13
1 / 9 / 0
8,326
416
6,792
17,637
5,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Davesalter
Bellona
12
1 / 7 / 4
7,892
395
2,622
12,802
5,725
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
0 / 4 / 1
8,010
401
2,526
12,772
7,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
Schwalpe
Nemesis
16
4 / 3 / 1
9,865
493
5,382
10,043
6,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Scylla
16
3 / 3 / 3
9,463
473
6,791
6,127
1,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Juuaanjoo
Scylla
16
2 / 5 / 6
10,730
537
8,310
8,668
2,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
Shirokage07
Sun Wukong
16
5 / 1 / 9
11,097
555
5,554
11,815
6,601
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Apollo
Syslex
Apollo
20
11 / 0 / 5
12,927
646
14,619
9,862
4,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
kevincillooo
Bakasura
17
5 / 4 / 10
11,274
564
6,984
19,870
10,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
saytne
Khepri
15
3 / 0 / 10
10,641
532
5,528
11,186
9,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
66
9
Kills
26
26
Deaths
10
9
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Alemefraz
Jing Wei
1
9
0
0.11
L
Bellona
Davesalter
Bellona
1
7
4
0.43
L
0
4
1
0.13
W
Scylla
Juuaanjoo
Scylla
2
5
6
1
L
Nemesis
Schwalpe
Nemesis
4
3
1
1.5
W
Sun Wukong
Shirokage07
Sun Wukong
5
1
9
9.5
W
Apollo
Syslex
Apollo
11
0
5
13.5
W
Bakasura
kevincillooo
Bakasura
5
4
10
2.5
L
Scylla
3
3
3
1.5
W
Khepri
saytne
Khepri
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,113
Damage
40,995
59,381
Taken
61,401
27,084
Mitigated
34,502
8,455
Healing
25,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Alemefraz
Jing Wei
6,792
3,627
0
3,134
17,637
5,599
1,061
3,955
13,332
0
50,354
L
Bellona
Davesalter
Bellona
2,622
306
0
776
12,802
5,725
152
3,660
8,782
0
17,845
L
2,526
300
222
2,481
12,772
7,350
0
2,950
9,761
37,544
0
W
Scylla
Juuaanjoo
Scylla
8,310
294
0
2,146
8,668
2,752
853
2,433
5,907
60,175
0
L
Nemesis
Schwalpe
Nemesis
5,382
2,293
0
367
10,043
6,555
457
1,821
8,081
0
61,259
W
Sun Wukong
Shirokage07
Sun Wukong
5,554
1,054
0
4,929
11,815
6,601
1,853
2,282
9,493
0
49,638
W
Apollo
Syslex
Apollo
14,619
8,520
0
6,125
9,862
4,717
6,969
1,141
8,681
0
118,699
W
Bakasura
kevincillooo
Bakasura
6,984
5,692
0
7,800
19,870
10,557
1,055
3,955
15,767
0
50,076
L
Scylla
6,791
134
0
1,475
6,127
1,855
128
1,452
4,675
54,598
0
W
Khepri
saytne
Khepri
5,528
358
0
4,778
11,186
9,875
1,259
3,530
7,598
23,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,556
Gold Earned
56,669
375
Minions Killed
557
0
Camps Cleared
0
1,859,700
Distance Traveled
1,860,200
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,326
416
95
5
0
349,016
0
L
Bellona
7,892
395
29
1
0
378,173
4
L
Ymir
8,010
401
59
3
0
350,551
6
W
Scylla
10,730
537
113
6
0
347,032
2
L
Nemesis
9,865
493
104
5
0
428,201
0
W
Sun Wukong
11,097
555
100
5
0
373,431
0
W
Apollo
12,927
646
202
10
0
369,350
4
W
Bakasura
11,274
564
119
6
0
371,521
0
L
Scylla
9,463
473
88
4
0
353,759
6
W
Khepri
10,641
532
23
1
0
398,866
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role