Player Matchup

Ymir
Ymir
AlphaKilbert2
Ymir
Level 4
God Stats
1W - 1L
1,695 SR
Queue Stats
21W - 15L
1,595 Elo+
Party 1
Medusa
Medusa
Cr0oK3r
Medusa
Level 8
God Stats
18W - 11L
1,504 SR
Queue Stats
112W - 89L
1,312 Elo+
Party 1
Neith
Neith
Imyaboilmao
Neith
Level 5
God Stats
2W - 3L
1,292 SR
Queue Stats
23W - 9L
1,577 Elo+
Party 1
Amaterasu
Amaterasu
vitorargen
Amaterasu
Level 18
God Stats
2W - 1L
1,825 SR
Queue Stats
5W - 3L
1,694 Elo+
Solo
Ganesha
Ganesha
你们这些渣渣
Ganesha
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Team Averages
Level 9
1,563 SR
1,535 Elo+

VS

Team Averages
Level 23
1,634 SR
1,619 Elo+
Medusa
Medusa
Bloodthirsty007
Medusa
Level 29
God Stats
10W - 5L
1,786 SR
Queue Stats
55W - 38L
1,665 Elo+
Solo
Olorun
Olorun
CrenshawMafia
Olorun
Level 10
God Stats
5W - 4L
1,722 SR
Queue Stats
143W - 122L
1,820 Elo+
Solo
Bellona
Bellona
JinsengTea
Bellona
Level 28
God Stats
8W - 2L
1,660 SR
Queue Stats
36W - 20L
1,607 Elo+
Solo
Da Ji
Da Ji
SweetMec
Da Ji
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
checksm8
Athena
Level 23
God Stats
6W - 5L
1,500 SR
Queue Stats
32W - 37L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 3
5,922
494
5,603
8,986
3,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Cr0oK3r
Medusa
8
0 / 6 / 1
4,872
406
1,415
6,758
1,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
4 / 3 / 1
6,598
550
6,423
6,604
2,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Amaterasu
vitorargen
Amaterasu
9
1 / 0 / 0
5,173
431
2,412
6,185
3,507
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 2 / 5
5,650
471
2,893
6,943
3,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 2 / 2
7,378
615
7,901
5,759
3,178
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 3 / 5
6,140
512
5,165
6,874
2,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
JinsengTea
Bellona
14
1 / 1 / 1
7,330
611
5,420
6,281
4,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Da Ji
SweetMec
Da Ji
11
3 / 1 / 3
6,528
544
3,005
7,378
2,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
checksm8
Athena
9
1 / 0 / 6
6,173
514
2,976
6,052
3,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
31
6
Kills
14
14
Deaths
7
10
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
3
3
0.83
W
8
2
2
4.5
L
Medusa
Cr0oK3r
Medusa
0
6
1
0.08
W
1
3
5
1.17
L
4
3
1
1.5
W
Bellona
JinsengTea
Bellona
1
1
1
1.5
W
Da Ji
SweetMec
Da Ji
3
1
3
4.5
W
Athena
checksm8
Athena
1
0
6
4
L
Amaterasu
vitorargen
Amaterasu
1
0
0
1
L
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,746
Damage
24,467
35,476
Taken
32,344
14,060
Mitigated
16,548
11,648
Healing
12,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,603
1,497
0
3,563
8,986
3,615
0
2,972
6,014
32,746
0
W
7,901
3,633
0
2,081
5,759
3,178
1,433
2,916
2,843
0
36,346
L
Medusa
Cr0oK3r
Medusa
1,415
531
0
1,106
6,758
1,629
297
598
6,160
0
16,601
W
5,165
2,318
289
3,239
6,874
2,265
613
2,199
4,675
34,106
0
L
6,423
2,282
0
2,602
6,604
2,232
0
2,817
3,787
0
36,777
W
Bellona
JinsengTea
Bellona
5,420
1,485
0
2,478
6,281
4,830
1,027
541
5,404
0
44,854
W
Da Ji
SweetMec
Da Ji
3,005
991
325
3,101
7,378
2,666
0
1,135
6,243
0
27,146
W
Athena
checksm8
Athena
2,976
610
0
876
6,052
3,609
839
1,705
4,322
14,236
0
L
Amaterasu
vitorargen
Amaterasu
2,412
720
0
2,831
6,185
3,507
0
338
5,847
0
16,538
L
2,893
257
0
1,546
6,943
3,077
0
1,416
5,527
14,636
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,215
Gold Earned
33,549
235
Minions Killed
306
0
Camps Cleared
0
990,493
Distance Traveled
1,077,709
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,922
494
67
6
0
223,554
3
W
Medusa
7,378
615
57
5
0
181,162
1
L
Medusa
4,872
406
32
3
0
161,023
0
W
Olorun
6,140
512
58
5
0
209,910
6
L
Neith
6,598
550
90
8
0
204,271
1
W
Bellona
7,330
611
109
9
0
234,159
2
W
Da Ji
6,528
544
57
5
0
208,520
2
W
Athena
6,173
514
25
2
0
243,958
1
L
Amaterasu
5,173
431
42
4
0
162,711
0
L
Ganesha
5,650
471
4
0
0
238,934
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role