Player Matchup

Ymir
Ymir
Morganator30
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
Tacotheonly
Ratatoskr
Level 28
God Stats
6W - 7L
1,527 SR
Queue Stats
93W - 102L
1,392 Elo+
Solo
Neith
Neith
WilD Qc
Neith
Level 6
God Stats
0W - 4L
1,327 SR
Queue Stats
1W - 4L
1,317 Elo+
Solo
Erlang Shen
Erlang Shen
kaminari1228
Erlang Shen
Level 23
God Stats
19W - 16L
1,506 SR
Queue Stats
120W - 137L
1,428 Elo+
Solo
Janus
Janus
kor won7633
Janus
Level 23
God Stats
27W - 23L
1,567 SR
Queue Stats
86W - 69L
1,605 Elo+
Solo
Team Averages
Level 17
1,485 SR
1,449 Elo+

VS

Team Averages
Level 18
1,536 SR
1,489 Elo+
Fenrir
Fenrir
BubbleHornxx45
Fenrir
Level 22
God Stats
1W - 2L
1,461 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Loki
Loki
CantKill
Loki
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 55L
1,555 Elo+
Solo
Baron Samedi
Baron Samedi
David_120603
Baron Samedi
Level 27
God Stats
7W - 1L
1,705 SR
Queue Stats
58W - 61L
1,270 Elo+
Solo
Ymir
Ymir
IvantyaHiney420
Ymir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,636 Elo+
Solo
Izanami
Izanami
LONDON FZS11
Izanami
Level 17
God Stats
14W - 9L
1,514 SR
Queue Stats
15W - 9L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 3 / 1
5,217
307
203
2,637
923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ratatoskr
Tacotheonly
Ratatoskr
9
0 / 5 / 4
6,647
391
3,308
6,562
1,662
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
WilD Qc
Neith
14
3 / 5 / 1
8,467
498
8,306
11,752
3,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
kaminari1228
Erlang Shen
13
4 / 6 / 1
8,166
480
6,837
16,686
9,091
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
3 / 9 / 1
7,604
447
7,572
11,416
2,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 0
8,984
528
6,121
9,201
3,679
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Loki
16
6 / 0 / 7
10,036
590
7,807
10,888
4,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
David_120603
Baron Samedi
13
0 / 3 / 5
8,262
486
6,746
9,901
4,098
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

14
2 / 2 / 3
8,663
510
1,809
14,498
8,620
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
LONDON FZS11
Izanami
17
14 / 4 / 6
11,553
680
15,293
11,612
6,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
49
10
Kills
28
28
Deaths
11
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
6
2
0
3
W
Loki
6
0
7
9.5
W
Baron Samedi
David_120603
Baron Samedi
0
3
5
0.83
W
2
2
3
1.75
W
Izanami
LONDON FZS11
Izanami
14
4
6
4.25
L
0
3
1
0.17
L
Ratatoskr
Tacotheonly
Ratatoskr
0
5
4
0.4
L
Neith
WilD Qc
Neith
3
5
1
0.7
L
Erlang Shen
kaminari1228
Erlang Shen
4
6
1
0.75
L
3
9
1
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,226
Damage
37,776
49,053
Taken
56,100
17,789
Mitigated
26,873
10,228
Healing
20,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,121
1,656
0
2,898
9,201
3,679
2,183
415
8,774
0
27,093
W
Loki
7,807
2,486
0
6,267
10,888
4,216
0
996
9,807
0
63,858
W
Baron Samedi
David_120603
Baron Samedi
6,746
550
91
4,898
9,901
4,098
1,212
717
9,102
41,915
0
W
1,809
268
0
1,899
14,498
8,620
834
2,247
12,087
28,276
0
W
Izanami
LONDON FZS11
Izanami
15,293
8,935
0
4,247
11,612
6,260
5,499
2,797
8,555
0
62,337
L
203
68
0
132
2,637
923
0
169
2,468
880
0
L
Ratatoskr
Tacotheonly
Ratatoskr
3,308
1,091
0
1,572
6,562
1,662
0
316
6,246
0
20,246
L
Neith
WilD Qc
Neith
8,306
4,594
0
2,940
11,752
3,756
503
3,946
7,806
0
43,763
L
Erlang Shen
kaminari1228
Erlang Shen
6,837
2,842
0
3,783
16,686
9,091
363
3,004
13,682
0
35,825
L
7,572
268
0
1,801
11,416
2,357
0
1,120
10,296
37,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,101
Gold Earned
47,498
274
Minions Killed
376
0
Camps Cleared
0
1,094,200
Distance Traveled
1,588,901
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,984
528
48
3
0
323,452
2
W
Loki
10,036
590
106
6
0
358,566
0
W
Baron Samedi
8,262
486
63
4
0
305,003
2
W
Ymir
8,663
510
43
3
0
277,013
0
W
Izanami
11,553
680
116
7
0
324,867
1
L
Ymir
5,217
307
2
0
0
108,312
0
L
Ratatoskr
6,647
391
53
3
0
127,629
0
L
Neith
8,467
498
86
5
0
261,982
0
L
Erlang Shen
8,166
480
70
4
0
301,602
4
L
Janus
7,604
447
63
4
0
294,675
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role