Player Matchup

Bellona
Bellona
Oxlli
Bellona
Level 6
God Stats
2W - 1L
1,398 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Tanu1502
Kukulkan
Level 26
God Stats
2W - 0L
1,709 SR
Queue Stats
39W - 66L
1,273 Elo+
Solo
Neith
Neith
banditsam
Neith
Level 3
God Stats
9W - 15L
1,500 SR
Queue Stats
442W - 444L
1,500 Elo+
Party 1
Terra
Terra
expolee64
Terra
Level 3
God Stats
191W - 169L
1,500 SR
Queue Stats
583W - 593L
1,500 Elo+
Party 1
Thor
Thor
shlomobs70
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Team Averages
Level 8
1,521 SR
1,455 Elo+

VS

Team Averages
Level 15
1,518 SR
1,417 Elo+
Thor
Thor
CNM_Killerzv7
Thor
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 139L
1,491 Elo+
Solo
Cthulhu
Cthulhu
LBJinx2005
Cthulhu
Level 19
God Stats
2W - 1L
1,782 SR
Queue Stats
41W - 39L
1,415 Elo+
Solo
Ra
Ra
Mikapbm
Ra
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 24L
1,321 Elo+
Solo
Izanami
Izanami
newphoenixgames
Izanami
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 49L
1,356 Elo+
Solo
Bakasura
Bakasura
williamlujan
Bakasura
Level 6
God Stats
0W - 1L
1,306 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Oxlli
Bellona
14
6 / 8 / 3
10,801
514
8,749
12,054
13,251
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Kukulkan
Tanu1502
Kukulkan
12
3 / 4 / 6
9,934
473
3,791
6,897
2,354
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
banditsam
Neith
19
22 / 0 / 0
13,671
651
22,030
10,516
4,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Terra
expolee64
Terra
17
6 / 0 / 1
12,078
575
5,261
15,533
14,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

12
0 / 9 / 8
9,055
431
3,056
11,440
3,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 7 / 1
8,945
426
8,610
18,280
8,678
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
LBJinx2005
Cthulhu
4
1 / 1 / 0
5,990
285
565
1,764
511
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
0 / 10 / 5
7,318
348
1,166
11,733
6,180
16
5 / 4 / 2
9,857
469
6,558
9,293
4,283
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
williamlujan
Bakasura
12
4 / 19 / 2
8,337
397
6,509
23,303
7,875
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
25
37
Kills
15
21
Deaths
41
18
Assists
10
Player
Kills
Deaths
Assists
KDA
L
5
7
1
0.79
L
Cthulhu
LBJinx2005
Cthulhu
1
1
0
1
L
0
10
5
0.25
W
Bellona
Oxlli
Bellona
6
8
3
0.94
W
Kukulkan
Tanu1502
Kukulkan
3
4
6
1.5
W
Neith
banditsam
Neith
22
0
0
22
W
Terra
expolee64
Terra
6
0
1
6.5
L
5
4
2
1.5
W
0
9
8
0.44
L
Bakasura
williamlujan
Bakasura
4
19
2
0.26

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,887
Damage
23,408
56,440
Taken
64,373
37,981
Mitigated
27,527
12,683
Healing
6,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,610
2,736
0
2,753
18,280
8,678
0
3,471
14,809
0
40,380
L
Cthulhu
LBJinx2005
Cthulhu
565
113
0
0
1,764
511
282
171
1,593
3,190
0
L
1,166
247
0
190
11,733
6,180
0
1,086
10,647
13,157
0
W
Bellona
Oxlli
Bellona
8,749
3,530
0
572
12,054
13,251
131
0
11,919
0
53,566
W
Kukulkan
Tanu1502
Kukulkan
3,791
452
0
0
6,897
2,354
912
215
6,662
25,513
0
W
Neith
banditsam
Neith
22,030
11,530
0
8,401
10,516
4,584
8,072
720
9,796
0
101,461
W
Terra
expolee64
Terra
5,261
2,662
362
3,007
15,533
14,183
2,491
324
14,660
48,002
0
L
6,558
5,051
0
0
9,293
4,283
2,153
1,594
7,699
0
60,589
W
3,056
1,120
0
341
11,440
3,609
321
472
10,803
0
22,012
L
Bakasura
williamlujan
Bakasura
6,509
4,981
0
3,496
23,303
7,875
184
2,730
20,573
0
23,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,539
Gold Earned
40,447
379
Minions Killed
246
0
Camps Cleared
0
1,828,117
Distance Traveled
1,259,368
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,945
426
55
3
0
342,543
0
L
Cthulhu
5,990
285
8
0
0
87,796
0
L
Ra
7,318
348
21
1
0
281,963
3
W
Bellona
10,801
514
69
3
0
340,530
0
W
Kukulkan
9,934
473
43
2
0
345,758
3
W
Neith
13,671
651
157
7
0
383,699
0
W
Terra
12,078
575
91
4
0
396,532
0
L
Izanami
9,857
469
108
5
0
269,805
0
W
Thor
9,055
431
19
1
0
361,598
1
L
Bakasura
8,337
397
54
3
0
277,261
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role