Player Matchup

Sylvanus
Sylvanus
Beastgaming7918
Sylvanus
Level 68
God Stats
3W - 2L
1,243 SR
Queue Stats
7W - 9L
1,291 Elo+
Solo
Chaac
Chaac
BraveTimbuck
Chaac
Level 145
God Stats
7W - 6L
1,629 SR
Queue Stats
61W - 74L
1,412 Elo+
Solo
Jing Wei
Jing Wei
Lady Vajra
Jing Wei
Level 65
God Stats
1W - 4L
1,500 SR
Queue Stats
33W - 42L
1,452 Elo+
Solo
Nox
Nox
MovingPolecat69
Nox
Level 108
God Stats
47W - 46L
1,635 SR
Queue Stats
582W - 591L
1,558 Elo+
Solo
Janus
Janus
Nsf8033
Janus
Level 113
God Stats
0W - 3L
1,266 SR
Queue Stats
61W - 79L
1,422 Elo+
Solo
Team Averages
Level 100
1,455 SR
1,427 Elo+

VS

Team Averages
Level 94
1,456 SR
1,427 Elo+
Tsukuyomi
Tsukuyomi
KingOfSwag24
Tsukuyomi
Level 38
God Stats
86W - 103L
1,493 SR
Queue Stats
558W - 614L
1,368 Elo+
Solo
Merlin
Merlin
TheDecapitron
Merlin
Level 152
God Stats
7W - 8L
1,500 SR
Queue Stats
214W - 234L
1,433 Elo+
Solo
Apollo
Apollo
jersainba
Apollo
Level 104
God Stats
4W - 5L
1,296 SR
Queue Stats
568W - 609L
1,382 Elo+
Solo
Hel
Hel
obeyshirt
Hel
Level 86
God Stats
91W - 76L
1,492 SR
Queue Stats
256W - 247L
1,431 Elo+
Solo
Terra
Terra
theGooseter
Terra
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 17L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
9
0 / 3 / 1
6,378
354
2,333
7,259
3,894
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
3 / 2 / 2
9,048
503
5,918
14,325
9,112
Cudgel

Cudgel

+10
Physical Power
+50
Health

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jing Wei
Lady Vajra
Jing Wei
15
4 / 4 / 5
9,479
527
11,415
11,015
3,534
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
2 / 2 / 3
8,876
493
6,252
10,373
3,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Janus
Nsf8033
Janus
13
4 / 5 / 2
8,665
481
5,358
9,856
2,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
KingOfSwag24
Tsukuyomi
14
2 / 3 / 2
8,707
484
6,030
9,194
3,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
2 / 2 / 2
9,219
512
5,919
5,905
2,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
jersainba
Apollo
16
6 / 5 / 1
9,634
535
8,657
15,660
5,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
4 / 2 / 0
9,395
522
10,420
11,590
10,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
2 / 2 / 4
8,830
491
3,387
12,043
7,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
25
13
Kills
16
16
Deaths
14
13
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
0
3
1
0.17
L
3
2
2
2
W
Tsukuyomi
KingOfSwag24
Tsukuyomi
2
3
2
1
L
Jing Wei
Lady Vajra
Jing Wei
4
4
5
1.63
L
2
2
3
1.75
L
Janus
Nsf8033
Janus
4
5
2
1
W
2
2
2
1.5
W
Apollo
jersainba
Apollo
6
5
1
1.3
W
4
2
0
2
W
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,276
Damage
34,413
52,828
Taken
54,392
22,774
Mitigated
29,590
15,277
Healing
24,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
2,333
888
658
1,677
7,259
3,894
435
1,819
5,252
12,793
0
L
5,918
345
0
4,224
14,325
9,112
550
6,105
7,710
0
50,551
W
Tsukuyomi
KingOfSwag24
Tsukuyomi
6,030
1,297
0
3,176
9,194
3,623
0
677
8,473
0
54,324
L
Jing Wei
Lady Vajra
Jing Wei
11,415
9,085
0
3,065
11,015
3,534
114
1,795
9,212
0
60,541
L
6,252
149
0
3,494
10,373
3,597
271
5,562
4,273
45,054
0
L
Janus
Nsf8033
Janus
5,358
116
0
2,159
9,856
2,637
185
2,979
6,655
43,472
0
W
5,919
79
162
1,492
5,905
2,113
279
3,119
2,602
53,659
0
W
Apollo
jersainba
Apollo
8,657
5,911
0
7,500
15,660
5,708
554
1,666
13,994
0
70,704
W
10,420
769
596
5,703
11,590
10,867
2,282
2,777
8,761
55,257
0
W
3,387
578
1,003
4,798
12,043
7,279
171
5,218
6,619
15,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,446
Gold Earned
45,785
410
Minions Killed
469
0
Camps Cleared
0
1,580,835
Distance Traveled
1,698,685
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,378
354
28
2
0
257,507
0
L
Chaac
9,048
503
94
5
0
292,994
0
W
Tsukuyomi
8,707
484
83
5
0
390,416
0
L
Jing Wei
9,479
527
106
6
0
318,989
5
L
Nox
8,876
493
92
5
0
358,617
6
L
Janus
8,665
481
90
5
0
352,728
0
W
Merlin
9,219
512
132
7
0
357,471
5
W
Apollo
9,634
535
128
7
0
285,310
0
W
Hel
9,395
522
100
6
0
310,257
1
W
Terra
8,830
491
26
1
0
355,231
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role