Player Matchup

Xbalanque
Xbalanque
H4mm3rShot
Xbalanque
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
21W - 23L
1,500 Elo+
Party 2
Horus
Horus
NTsuo Suta
Horus
Level 17
God Stats
2W - 1L
1,404 SR
Queue Stats
3W - 7L
1,326 Elo+
Party 2
Zhong Kui
Zhong Kui
Osc0rp
Zhong Kui
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,396 Elo+
Party 2
Pele
Pele
ST0O0RME
Pele
Level 16
God Stats
3W - 6L
1,386 SR
Queue Stats
3W - 6L
1,396 Elo+
Party 2
Ares
Ares
luigimaggi0
Ares
Level 19
God Stats
1W - 0L
1,317 SR
Queue Stats
3W - 7L
1,326 Elo+
Party 2
Team Averages
Level 16
1,421 SR
1,389 Elo+

VS

Team Averages
Level 9
1,374 SR
1,325 Elo+
Danzaburou
Danzaburou
Andr Ionut
Danzaburou
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,586 Elo+
Solo
Cerberus
Cerberus
DaHarleyfish123
Cerberus
Level 13
God Stats
0W - 1L
1,082 SR
Queue Stats
0W - 2L
1,213 Elo+
Party 1
Merlin
Merlin
Grif1nd00r
Merlin
Level 15
God Stats
0W - 1L
1,528 SR
Queue Stats
4W - 4L
1,465 Elo+
Solo
Skadi
Skadi
PioterCoffe
Skadi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,151 Elo+
Solo
Sun Wukong
Sun Wukong
TTV__MB
Sun Wukong
Level 4
God Stats
0W - 1L
1,258 SR
Queue Stats
0W - 2L
1,213 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
H4mm3rShot
Xbalanque
18
5 / 1 / 9
11,724
489
7,399
8,459
2,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
19
1 / 2 / 8
12,588
525
5,638
17,566
22,662
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
Osc0rp
Zhong Kui
20
2 / 2 / 4
12,395
516
4,693
12,881
12,857
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pele
20
20 / 0 / 4
14,112
588
21,797
10,073
4,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
4 / 2 / 8
10,291
429
7,443
15,494
9,801
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Andr Ionut
Danzaburou
14
0 / 9 / 2
9,136
381
7,071
14,356
4,555
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
18
3 / 7 / 1
10,640
443
7,532
19,580
17,419
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Merlin
Grif1nd00r
Merlin
20
2 / 1 / 2
12,497
521
14,272
10,378
4,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
1 / 11 / 1
9,152
381
4,464
16,308
4,716
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
TTV__MB
Sun Wukong
13
1 / 5 / 0
8,846
369
3,265
14,355
13,829
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
13
32
Kills
7
7
Deaths
33
33
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Andr Ionut
Danzaburou
0
9
2
0.11
L
Cerberus
3
7
1
0.5
L
Merlin
Grif1nd00r
Merlin
2
1
2
3
W
Xbalanque
H4mm3rShot
Xbalanque
5
1
9
9.5
W
Horus
1
2
8
2.5
W
Zhong Kui
Osc0rp
Zhong Kui
2
2
4
2
L
1
11
1
0.14
W
Pele
20
0
4
22
L
Sun Wukong
TTV__MB
Sun Wukong
1
5
0
0.2
W
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,970
Damage
36,604
64,473
Taken
74,977
53,228
Mitigated
45,139
18,738
Healing
10,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Andr Ionut
Danzaburou
7,071
3,969
0
1,464
14,356
4,555
738
2,833
11,523
0
40,174
L
Cerberus
7,532
437
0
4,047
19,580
17,419
922
5,066
14,514
57,487
0
L
Merlin
Grif1nd00r
Merlin
14,272
221
0
829
10,378
4,620
0
1,603
8,775
115,303
0
W
Xbalanque
H4mm3rShot
Xbalanque
7,399
3,507
0
4,058
8,459
2,978
5,169
3,557
4,902
0
75,366
W
Horus
5,638
3,705
308
4,487
17,566
22,662
1,522
574
16,992
0
63,123
W
Zhong Kui
Osc0rp
Zhong Kui
4,693
1,912
0
1,463
12,881
12,857
3,545
6,860
6,021
67,225
0
L
4,464
2,002
0
2,053
16,308
4,716
538
2,634
13,674
0
47,823
W
Pele
21,797
5,866
0
5,896
10,073
4,930
0
1,635
8,438
0
120,534
L
Sun Wukong
TTV__MB
Sun Wukong
3,265
1,296
0
1,650
14,355
13,829
319
0
14,355
0
42,475
W
7,443
632
0
2,526
15,494
9,801
739
9,178
6,316
27,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,110
Gold Earned
50,271
624
Minions Killed
517
0
Camps Cleared
0
2,215,549
Distance Traveled
1,972,467
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,136
381
63
3
0
342,953
3
L
Cerberus
10,640
443
125
5
0
413,755
2
L
Merlin
12,497
521
187
8
0
440,561
5
W
Xbalanque
11,724
489
143
6
0
397,572
4
W
Horus
12,588
525
110
5
0
449,782
4
W
Zhong Kui
12,395
516
160
7
0
400,602
0
L
Skadi
9,152
381
71
3
0
352,582
1
W
Pele
14,112
588
164
7
0
559,825
0
L
Sun Wukong
8,846
369
71
3
0
422,616
2
W
Ares
10,291
429
47
2
0
407,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role