Player Matchup

Hera
Hera
CRACKYINDAHOUSE
Hera
Level 29
God Stats
0W - 4L
1,311 SR
Queue Stats
178W - 217L
1,336 Elo+
Party 2
Erlang Shen
Erlang Shen
SwissRidler
Erlang Shen
Level 103
God Stats
12W - 16L
1,312 SR
Queue Stats
181W - 215L
1,260 Elo+
Party 2
Apollo
Apollo
rubiioo_p456
Apollo
Level 42
God Stats
3W - 5L
1,250 SR
Queue Stats
75W - 109L
1,489 Elo+
Solo
Team Averages
Level 58
1,291 SR
1,362 Elo+

VS

Team Averages
Level 35
1,442 SR
1,505 Elo+
Scylla
Scylla
Dutch_counter13
Scylla
Level 49
God Stats
2W - 1L
1,359 SR
Queue Stats
53W - 46L
1,462 Elo+
Party 1
Danzaburou
Danzaburou
Kropsie24
Danzaburou
Level 7
God Stats
12W - 6L
1,663 SR
Queue Stats
15W - 12L
1,433 Elo+
Party 1
Horus
Horus
akaDannyyy
Horus
Level 49
God Stats
1W - 1L
1,305 SR
Queue Stats
25W - 23L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 5
11,228
591
6,887
10,059
4,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Erlang Shen
SwissRidler
Erlang Shen
17
5 / 4 / 1
11,900
626
16,881
20,563
17,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
8
1 / 2 / 1
9,909
522
4,176
6,328
1,946
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 5 / 1
12,593
663
9,171
9,967
3,237
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Kropsie24
Danzaburou
16
4 / 3 / 4
12,091
636
10,708
15,235
6,115
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Horus
16
1 / 0 / 11
11,950
629
6,199
12,027
11,670
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
7
Kills
11
12
Deaths
8
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
6
5
0.58
W
6
5
1
1.3
W
Danzaburou
Kropsie24
Danzaburou
4
3
4
2
L
Erlang Shen
SwissRidler
Erlang Shen
5
4
1
1.38
W
Horus
1
0
11
6.5
L
Apollo
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,944
Damage
26,078
36,950
Taken
37,229
23,731
Mitigated
21,022
7,730
Healing
12,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,887
2,687
0
2,036
10,059
4,083
377
4,211
5,848
38,263
0
W
9,171
996
0
132
9,967
3,237
605
1,414
8,553
41,741
0
W
Danzaburou
Kropsie24
Danzaburou
10,708
4,886
0
2,611
15,235
6,115
1,373
1,615
13,260
0
59,043
L
Erlang Shen
SwissRidler
Erlang Shen
16,881
7,495
0
4,268
20,563
17,702
423
3,391
17,172
313
61,489
W
Horus
6,199
3,264
4,621
4,695
12,027
11,670
421
4,171
7,856
0
22,397
L
Apollo
4,176
1,991
0
1,426
6,328
1,946
599
1,640
4,688
0
23,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,037
Gold Earned
36,634
170
Minions Killed
165
0
Camps Cleared
0
741,266
Distance Traveled
1,041,650
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
11,228
591
56
3
0
271,447
0
W
Scylla
12,593
663
65
3
0
313,945
0
W
Danzaburou
12,091
636
77
4
0
335,295
0
L
Erlang Shen
11,900
626
79
4
0
344,187
4
W
Horus
11,950
629
23
1
0
392,410
1
L
Apollo
9,909
522
35
2
0
125,632
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role