Player Matchup

Nemesis
Nemesis
Linktakethis
Nemesis
Level 18
God Stats
4W - 2L
1,500 SR
Queue Stats
38W - 31L
1,476 Elo+
Solo
Ymir
Ymir
ShrodingersFat
Ymir
Level 28
God Stats
9W - 6L
1,769 SR
Queue Stats
341W - 318L
1,548 Elo+
Solo
Izanami
Izanami
binkidoot
Izanami
Level 20
God Stats
9W - 11L
1,454 SR
Queue Stats
33W - 29L
1,536 Elo+
Party 1
Mercury
Mercury
razorwave77
Mercury
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 13L
1,463 Elo+
Party 1
Kukulkan
Kukulkan
schumppy
Kukulkan
Level 21
God Stats
206W - 164L
1,507 SR
Queue Stats
435W - 454L
1,439 Elo+
Solo
Team Averages
Level 19
1,546 SR
1,492 Elo+

VS

Team Averages
Level 11
1,542 SR
1,531 Elo+
Agni
Agni
Helzmar
Agni
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 1L
1,827 Elo+
Party 2
Geb
Geb
Zenith448
Geb
Level 11
God Stats
3W - 3L
1,416 SR
Queue Stats
11W - 11L
1,461 Elo+
Party 2
Medusa
Medusa
brandon5487
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
kebadie7
Neith
Level 13
God Stats
48W - 43L
1,797 SR
Queue Stats
115W - 111L
1,495 Elo+
Solo
Susano
Susano
zoro76xx
Susano
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 75L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Linktakethis
Nemesis
14
3 / 3 / 4
9,051
603
4,253
7,147
3,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
2 / 1 / 5
8,329
555
3,030
7,847
6,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
binkidoot
Izanami
14
3 / 0 / 4
8,638
576
5,653
4,575
1,418
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
razorwave77
Mercury
16
17 / 0 / 4
10,540
703
10,939
10,123
3,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kukulkan
schumppy
Kukulkan
16
6 / 0 / 6
9,654
644
8,265
5,408
2,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Helzmar
Agni
11
0 / 9 / 0
6,274
418
1,959
9,048
2,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 4 / 1
5,673
378
1,588
10,419
4,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
7
1 / 8 / 1
5,779
385
3,041
7,441
1,868
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Boots

Boots

+6%
Movement Speed

Neith
kebadie7
Neith
11
1 / 5 / 0
6,442
429
4,240
9,266
3,191
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Susano
zoro76xx
Susano
10
1 / 5 / 0
6,415
428
2,068
9,875
3,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
5
31
Kills
3
4
Deaths
31
23
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Agni
Helzmar
Agni
0
9
0
0
W
Nemesis
Linktakethis
Nemesis
3
3
4
1.67
W
2
1
5
4.5
L
0
4
1
0.13
W
Izanami
binkidoot
Izanami
3
0
4
5
L
Medusa
1
8
1
0.19
L
Neith
kebadie7
Neith
1
5
0
0.2
W
Mercury
razorwave77
Mercury
17
0
4
19
W
Kukulkan
schumppy
Kukulkan
6
0
6
9
L
Susano
zoro76xx
Susano
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,140
Damage
12,896
35,100
Taken
46,049
16,800
Mitigated
16,142
8,945
Healing
4,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
Helzmar
Agni
1,959
290
0
0
9,048
2,777
0
3,006
5,760
29,846
0
W
Nemesis
Linktakethis
Nemesis
4,253
1,805
0
1,070
7,147
3,178
2,245
185
6,962
0
39,218
W
3,030
102
0
1,648
7,847
6,450
216
540
7,307
21,941
0
L
1,588
0
0
507
10,419
4,820
0
4,477
5,782
11,606
0
W
Izanami
binkidoot
Izanami
5,653
3,401
0
1,700
4,575
1,418
3,366
390
4,185
0
58,505
L
Medusa
3,041
1,955
0
20
7,441
1,868
565
1,632
5,711
0
12,589
L
Neith
kebadie7
Neith
4,240
742
99
2,184
9,266
3,191
0
1,342
7,924
0
35,737
W
Mercury
razorwave77
Mercury
10,939
5,963
0
3,948
10,123
3,589
2,819
460
9,663
0
62,598
W
Kukulkan
schumppy
Kukulkan
8,265
1,015
0
579
5,408
2,165
1,327
2,145
3,263
55,533
0
L
Susano
zoro76xx
Susano
2,068
632
0
1,803
9,875
3,486
0
272
9,577
0
25,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,212
Gold Earned
30,583
446
Minions Killed
238
0
Camps Cleared
0
1,421,473
Distance Traveled
1,102,667
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,274
418
58
4
0
249,199
3
W
Nemesis
9,051
603
90
6
0
264,765
0
W
Ymir
8,329
555
30
2
0
261,386
2
L
Geb
5,673
378
14
1
0
290,962
4
W
Izanami
8,638
576
116
8
0
259,726
5
L
Medusa
5,779
385
29
2
0
160,050
1
L
Neith
6,442
429
64
4
0
208,352
1
W
Mercury
10,540
703
88
6
0
360,129
0
W
Kukulkan
9,654
644
122
8
0
275,467
4
L
Susano
6,415
428
73
5
0
194,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role